--[[ @Title: Add Notes @Type: standard @Author: Helen Wright @Contributors: @Version: 1.6 @LastUpdated: 15 June 2026 @Licence: This plugin is copyright (c) 2025 Helen Wright & contributors and is licensed under the MIT License which is hereby incorporated by reference (see https://pluginstore.family-historian.co.uk/fh-plugin-licence) @Description: Plugin to attach Shared Notes or Research Notes to selected target records. Supports both selecting existing notes and creating new notes from autotext. ]] -- --[[ChangeLog: Version 1.6: the Options dialog's Help menu no longer shows an About item (it pointed at a non-existent help page); About is unchanged on the main window. Version 1.5: The Options dialog now follows the Windows theme - light, dark or High Contrast - instead of always being white. Colours are read from the system at run time (via the shared Theme helper); in plain dark mode the buttons keep a light face with dark text, because Windows paints native button faces itself and a plugin can't repaint them. Behaviour and output are unchanged. Version 1.4: The Name/Link placeholder fields now force UPPERCASE. Typed input converts to upper-case live (the field's UPPERCASE filter, which still allows digits); an existing token shows upper-cased when Options opens; and it is upper-cased on save. Because a placeholder is matched against the template text case-sensitively (as {NAME}), forcing upper-case removes the template/config case mismatch that 1.3's free-text fields allowed. Version 1.3: Fixes: the name/link placeholder fields no longer restrict input to a single uppercase character (the input mask is removed - placeholder text is user-defined); when an AutoText template save is rejected for being outside the AutoText folder, the dialog reopens back in the AutoText folder. Version 1.2: Reliability: the Options dialog is now built once and reused, rather than rebuilt on every open. Rebuilding it (a fresh dialog, menu and re-registered controls) corrupted native state and could silently crash FH the second time Options was opened in one run (the same fault fixed in the Add Trees plugin). Reopening now reloads the saved values into the existing dialog. Version 1.1: Bug fixes: File menu items now appear in a fixed order (was random); number fields in Options regained their numeric input mask; corrected trailing-slash handling in autotext path validation; assistant ("...") buttons no longer lose their action and close the containing dialog; the Options dialog closes and reopens cleanly (no close callback fighting the popup teardown, and no destroy that corrupted menu state when closed via Save/Cancel) Version 1.0: Initial release ]] -------------------------------------------------------------- --FH VERSION CHECK -------------------------------------------------------------- -- Ensure this plugin runs on Family Historian version 7 or higher -- It might run on earlier versions but I'm not in a position to test or support them. if fhGetAppVersion() < 7 then fhMessageBox("This plugin requires FH7 and will exit.") return end -------------------------------------------------------------- --EXTERNAL LIBRARIES -------------------------------------------------------------- do utf8 = require(".utf8"):init() require("iuplua") -- UI fh = require("fhUtils") --useful stuff --fh.setIupDefaults() --initialise iup, including CUSTOMQUIT message and font and UTF8 support in FH and iup --fh.setIupDefaults has a bug in emulators, so workaround instead of calling it directly local function setIupDefaults() local function getRegKey(key) local sh = luacom.CreateObject("WScript.Shell") local ans if pcall(function() ans = sh:RegRead(key) end) then return ans else return nil, true end end iup.SetGlobal("CUSTOMQUITMESSAGE", "YES") local isEmulated = os.getenv("WINEPREFIX") ~= nil if not isEmulated then -- Get Font and size from the Registry for the property box and use as the default font. local v v = getRegKey("HKEY_CURRENT_USER\\Software\\Calico Pie\\Family Historian\\2.0\\Preferences\\PDX Font") local t = { stringx.splitv(v, ",") } -- first value is size and 14th is font name iup.SetGlobal("DEFAULTFONT", t[14] .. " " .. t[1] / 20) end --if not emulated, use the registry font, otherwise default to whatever the system provides iup.SetGlobal("UTF8MODE", "YES") iup.SetGlobal("UTF8MODE_FILE", "YES") --use UTF8 file names fhSetStringEncoding("UTF-8") end setIupDefaults() fhfu = require("fhFileUtils") -- utf8 compatible file handling library end ------------------------------------------------------------- --CONSTANTS -------------------------------------------------------------- -- Environment variables local PLUGIN_VERSION = "1.6" local AUTOTEXT_DIR = fhGetContextInfo("CI_APP_DATA_FOLDER") .. "/Autotext" -- Note Types local NOTE_TYPE_SHARED = "Shared Notes" local NOTE_TYPE_RESEARCH = "Research Notes" -- Operation Modes local MODE_SELECT_EXISTING = "Select Existing" local MODE_CREATE_FROM_AUTOTEXT = "Create from AutoText" -- Record Tags local TAG_NOTE = "NOTE" local TAG_RESEARCH_NOTE = "_RNOT" local TAG_TEXT = "TEXT" -- File Extensions local EXT_AUTOTEXT = "ftf" -------------------------------------------------------------- -- RECORD DISPLAY NAMES -------------------------------------------------------------- local displayNames = { INDI = "Individual", FAM = "Family", SOUR = "Source", REPO = "Repository", NOTE = "Note", OBJE = "Media", SUBN = "Submitter", SUBM = "Submission", _PLAC = "Place", _HEAD = "Header", _RNOT = "Research Note", _SRCT = "Source Template", } local menuNames = { INDI = "&Individuals", FAM = "&Families", SOUR = "&Sources", REPO = "&Repositories", NOTE = "Notes", OBJE = "&Media", SUBN = "Submitters", SUBM = "Submissions", _PLAC = "&Places", _HEAD = "Headers", _RNOT = "Research Notes", _SRCT = "Source &Templates", } -------------------------------------------------------------- --RECORD TYPE SUPPORT CONFIGURATION -------------------------------------------------------------- -- Configuration for which record types are supported for each note type -- This makes it easy to modify support without changing code logic local recordTypeSupport = { -- Record types that are completely unsupported (won't appear in menu) completelyUnsupported = { "HEAD", --can't have notes on headers "NOTE", --can't have notes on notes except by embedding them "_RNOT", --can't have notes on research notes except by embedding them "SUBM", --technically valid, but I don't think anyone would want to use this "SUBN", --technically valid, but I don't think anyone would want to use this }, -- Record types that are unsupported for Shared Notes only sharedNotesUnsupported = { -- Currently none, but add here }, -- Record types that are unsupported for Research Notes only researchNotesUnsupported = { "_SRCT", --can only have notes on source templates, not research notes }, } -------------------------------------------------------------- --THEME HELPER -------------------------------------------------------------- --[[ Reads the Windows theme so the IUP dialog follows the user's light / dark / High Contrast preference. Colours come from HKCU\Control Panel\Colors via LuaCOM (WScript.Shell RegRead), degrading gracefully to a light palette when the registry is unavailable (e.g. under the WINE emulator). The registry reads are the only Windows-bound part; everything else is pure. Sets the global `Theme`, consumed by the Dialog helper below (Theme.iupColours / Theme.isDarkMode / Theme.isHighContrast). Kept in sync with 2 Boilerplate\Theme.lua. ]] do local M = {} require("luacom") ---@class ThemeSystemColours ---@field window string|nil Background, "R G B" (Control Panel > Colors > Window) ---@field windowText string|nil Foreground, "R G B" (WindowText) ---@field hilight string|nil Selection background, "R G B" (Hilight) ---@field hotTracking string|nil Hot-tracking colour, "R G B" (HotTrackingColor) ---Cached colours so the registry is read at most once per run. ---@type ThemeSystemColours|nil local cachedColours ---@type boolean local cacheLoaded = false ---Read one registry value, returning nil on any failure. ---@param key string Full registry path including the value name. ---@return string|nil local function getRegKey(key) local ok, value = pcall(function() local shell = luacom.CreateObject("WScript.Shell") return shell:RegRead(key) end) if ok then return value end return nil end ---The raw Windows theme colours as "R G B" strings, or nil when the ---registry is unavailable or malformed (emulators included). ---@return ThemeSystemColours|nil function M.systemColours() if cacheLoaded then return cachedColours end cacheLoaded = true if os.getenv("WINEPREFIX") ~= nil then cachedColours = nil -- emulator: registry colours unreliable return nil end local root = "HKEY_CURRENT_USER\\Control Panel\\Colors\\" local window = getRegKey(root .. "Window") if type(window) ~= "string" or not window:match("^%d+%s+%d+%s+%d+$") then cachedColours = nil return nil end cachedColours = { window = window, windowText = getRegKey(root .. "WindowText"), hilight = getRegKey(root .. "Hilight"), hotTracking = getRegKey(root .. "HotTrackingColor"), } return cachedColours end ---True when Windows is in dark (apps) mode. Modern Windows leaves the legacy ---Control Panel > Colors at the classic white even in dark mode, so this ---reads the AppsUseLightTheme switch instead (0 = dark). ---@return boolean function M.isDarkMode() local v = getRegKey( "HKEY_CURRENT_USER\\Software\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize\\AppsUseLightTheme" ) return tonumber(v) == 0 end ---True when a Windows High Contrast theme is active (bit 0 of the ---Accessibility HighContrast Flags). Those themes set the legacy Control ---Panel colours correctly, so honour them. ---@return boolean function M.isHighContrast() local v = getRegKey("HKEY_CURRENT_USER\\Control Panel\\Accessibility\\HighContrast\\Flags") return (tonumber(v) or 0) % 2 == 1 end ---Colours for theming the IUP dialogs, in IUP's "R G B" form. A High ---Contrast theme sets the Control Panel colours correctly, so use them; ---otherwise modern dark mode gives a dark palette and the default is light. ---@return {bg: string, fg: string} function M.iupColours() local colours = M.systemColours() -- High Contrast theme: the Control Panel colours are set for it; use them. if M.isHighContrast() then return { bg = (colours and colours.window) or "0 0 0", fg = (colours and colours.windowText) or "255 255 255", } end -- Otherwise the modern light/dark app theme decides. A plain custom -- Control Panel colour no longer hijacks this (which left dark mode -- looking half-themed). if M.isDarkMode() then return { bg = "32 32 32", fg = "245 245 245" } end return { bg = "255 255 255", fg = "0 0 0" } end _G.Theme = M end -------------------------------------------------------------- --HELP HANDLING -------------------------------------------------------------- --[[ @class Help @desc Provides online HTML help for Family Historian plugins, with context-sensitive support. @prerequisites Online Help: - A valid help_root URL pointing to the online help location for your plugin. @usage -- Paste the Help class definition at the top of your script. local help = Help.new{version="1.0"} -- Add to menu: help:menu_item("topic") -- Show help: help:show("topic") -- Wire up IUP HELP_CB: help:attach_help_cb(control, "topic") ]] do local M = {} local iup = require("iuplua") ---@class Help ---@field plugin_name string The name of the plugin. ---@field help_root string The root URL for online help. local Help = {} Help.__index = Help ---Create a new Help object ---@param opts {help_root?: string} ---@return Help function M.new(opts) local self = setmetatable({}, Help) self.plugin_name = fhGetContextInfo("CI_PLUGIN_NAME") self.help_root = opts and opts.help_root or ("http://pluginstore.family-historian.co.uk/page/help/" .. self.plugin_name) return self end ---Open help for a topic (online only) ---@param topic string The help topic: can be a page ("options"), full page path ("guides/options.html"), or an anchor on index ("#options") function Help:show(topic) topic = topic or "" -- Supports either a standalone page at help_root/topic or an anchor on index (when topic starts with '#'). local sep = self.help_root:sub(-1) == "/" and "" or "/" local url if topic:sub(1, 1) == "#" then -- Anchor on index page: append fragment directly (no extra slash) url = self.help_root .. topic else -- Treat as a page or path relative to help_root url = self.help_root .. sep .. topic end -- basic normalization url = url:gsub("%%20", "-") url = url:gsub(" ", "-") fhShellExecute(url) end ---Create a menu item for help ---@param topic string The help topic to show when the menu item is clicked ---@param label string The label for the menu item ---@return iup.menuitem #The IUP menu item object function Help:menu_item(topic, label) label = label or "Help" return iup.item({ title = label, action = function() self:show(topic) end, }) end ---Attach context help to an IUP control via help_cb ---@param control iup.control The IUP control to attach help to ---@param topic string The help topic to show when help is requested function Help:attach_help_cb(control, topic) control.help_cb = function() self:show(topic) return iup.IGNORE end end _G.Help = M end -- Resolve Help once to a real instance so consumers can assume it exists help = Help.new({}) -------------------------------------------------------------- --UTILITY MODULES AND CLASSES -------------------------------------------------------------- --[[ Dialog V8 @Author: Helen Wright @Version: 1.2 @LastUpdated: 15 June 2026 @Description: Helper functions for IUP dialogs @V1.0: Initial version. @V1.2: Dialogs follow the Windows light / dark / High Contrast theme via the Theme helper (Theme.lua). Falls back to the light palette when Theme is not loaded. ]] do -- Load necessary libraries require("iuplua") -- IUP library for GUI components require("iupluacontrols") --additional iup controls require("pl.init") -- Penlight library for additional utilities local tablex = require("pl.tablex") --be explicit about which parts of Penlight I'm using require("luacom") fh = require("fhUtils") --fh.setIupDefaults() --turns on CUSTOMQUIT Message and sets default font to match the property box; commented out because a workaround is implemented at top of file -- Use the global help instance resolved by the main plugin (referenced as `help`) do --colours, layout, theming local th = Theme.iupColours() -- resolved system colours, light-theme fallback (see Theme helper) -- Plain dark mode (Windows dark, but NOT High Contrast): native Win32 -- controls (push-buttons, the menu) keep a LIGHT face that IUP can't -- repaint from a plugin, so their text must stay dark to be readable. -- High Contrast is themed by the OS, so it uses the normal th colours. local plainDark = Theme.isDarkMode() and not Theme.isHighContrast() -- Create normalizers for consistent sizing btnnorm = iup.normalizer({}) --buttons btnshortnorm = iup.normalizer({}) --short buttons textnorm = iup.normalizer({}) --text fields and lists dlgnorm = iup.normalizer({}) --dialogs donotnorm = iup.normalizer({}) --items that should not be normalized -- Normalize all GUI components to have a consistent layout function DoNormalize() btnnorm.normalize = "HORIZONTAL" btnshortnorm.normalize = "HORIZONTAL" textnorm.normalize = "HORIZONTAL" dlgnorm.normalize = "HORIZONTAL" end -- Set global colours for the dialog theme iup.SetGlobal("DLGBGCOLOR", th.bg) -- dialog background iup.SetGlobal("TXTBGCOLOR", th.bg) -- text-field background iup.SetGlobal("TXTFGCOLOR", th.fg) -- text foreground -- Create theme objects for all IUP elements with minimal styling local myTheme = iup.user({ IUPDIALOG = iup.user({ expand = "YES", resize = "YES", shrink = "YES", size = iup.NULL, menubox = "YES", }), IUPBUTTON = iup.user({ alignment = "ACENTER:ACENTER", padding = "DEFAULTBUTTONPADDING", normalizergroup = btnnorm, expand = "NO", -- Native button faces stay light even in dark mode, so in plain -- dark mode keep a light face with dark text (readable); light and -- High Contrast use the theme colours. bgcolor = plainDark and "240 240 240" or th.bg, fgcolor = plainDark and "32 32 32" or th.fg, }), IUPLIST = iup.user({ normalizergroup = textnorm, editbox = "NO", sort = "YES", dropdown = "YES", multiple = "NO", bgcolor = th.bg, -- themed background fgcolor = th.fg, -- themed text }), IUPTEXT = iup.user({ alignment = "ALEFT:ACENTER", normalizergroup = textnorm, wordwrap = "YES", append = "YES", scrollbar = "NO", multiline = "NO", visiblelines = "1", readonly = "NO", padding = "2x", bgcolor = th.bg, -- themed background fgcolor = th.fg, -- themed text }), IUPLABEL = iup.user({ wordwrap = "NO", alignment = "ALEFT:ACENTER", expand = "NO", padding = "20x10", fgcolor = th.fg, -- readable on the dialog background in every theme }), IUPGRIDBOX = iup.user({ gaplin = "10", gapcol = "10", alignmentlin = "ACENTER", alignmentcol = "LEFT", normalizesize = "YES", expand = "YES", expandchildren = "HORIZONTAL", orientation = "HORIZONTAL", numdiv = "2", }), IUPFRAME = iup.user({ expand = "YES", expandchildren = "YES", }), IUPTABS = iup.user({ margin = "5x5", gap = "5", bgcolor = th.bg, -- themed background fgcolor = th.fg, -- themed text }), IUPTOGGLE = iup.user({ alignment = "ALEFT:ACENTER", normalizergroup = btnnorm, bgcolor = th.bg, -- themed background fgcolor = th.fg, -- themed text }), IUPEXPANDER = iup.user({ visible = "YES", }), IUPMATRIX = iup.user({ markmode = "CELL", resizematrix = "YES", scrollbar = "YES", bgcolor = th.bg, -- themed background fgcolor = th.fg, -- themed text }), IUPTREE = iup.user({ expand = "YES", bgcolor = th.bg, -- themed background fgcolor = th.fg, -- themed text selection = "SINGLE", showrename = "NO", showdragdrop = "NO", showtoggle = "NO", addexpanded = "NO", }), IUPVBOX = iup.user({ gap = "5", margin = "5x5", expandchildren = "NO", shrink = "YES", }), IUPHBOX = iup.user({ gap = "5", margin = "5x5", expandchildren = "NO", shrink = "YES", }), IUPZBOX = iup.user({ expand = "YES", }), IUPSCROLLBOX = iup.user({ expand = "YES", }), IUPBACKGROUNDBOX = iup.user({ expand = "YES", }), IUPRADIO = iup.user({ expand = "NO", }), IUPPROGRESSBAR = iup.user({ expand = "HORIZONTAL", bgcolor = th.bg, -- themed background fgcolor = th.fg, -- themed text }), }) iup.SetHandle("myTheme", myTheme) iup.SetGlobal("DEFAULTTHEME", "myTheme") -- Tooltip theming for consistency iup.SetGlobal("TIPBGCOLOR", "255 255 225") -- Light yellow iup.SetGlobal("TIPFGCOLOR", th.fg) -- tooltip text iup.SetGlobal("TIPFONT", "Segoe UI, 10") -- Error styling helpers function markError(control) control.bgcolor = "255 0 0" -- Red background for errors end function clearError(control) control.bgcolor = th.bg -- Reset to the themed background end -- Tip creation --- Sets a tooltip (tipballoon) with a title and appends help info if a help topic is specified. --- @param control iup.element The control to set the tip for --- @param tip string The tip text --- @param tiptitle string|nil The tip title (optional) --- @param help_topic string|nil The help topic (optional) function setTipWithHelp(control, tip, tiptitle, help_topic) local full_tip = tip or "" if help_topic then full_tip = full_tip .. "\n\nPress F1 for help." end control.tip = full_tip -- Enable balloon style per-control (Windows only attribute) control.tipballoon = "YES" if tiptitle then -- Set both, to support normal and balloon title variants control.tiptitle = tiptitle control.tipballoontitle = tiptitle end end end --- Generates a random string of digits --- @return string 10 random digits function generateRandomDigitString() --TESTED -- Seed the random number generator math.randomseed(os.time()) local digits = "" for i = 1, 10 do -- Generate a random digit (0-9) and concatenate to the string digits = digits .. math.random(0, 9) end return digits end local specialOptions = tablex.makeset({ "callback", "name", "values", "killfocus", "close", }) ---options that aren't handled by mergeOptions --- Merge user provided options with default settings. -- This function creates a new configuration table based on default values, -- where any provided user option overrides the corresponding default. --- @param defaults table -- A table containing the default configuration options. --- @param options table -- A table provided by the user that may override the default options. --- @return table -- A new table with merged values from both input tables. function mergeOptions(defaults, options) --TESTED: mergeOptions local config = {} -- Initialize a new table to avoid modifying the original 'options' table. -- Iterate over the default options for k, v in pairs(defaults) do -- If an option is provided by the user, use it, otherwise use the default value. config[k] = options[k] or v end -- Iterate over the user-provided options for k, v in pairs(options) do -- Add the option if it's not already in config and is not disallowed if config[k] == nil and not specialOptions[k] then config[k] = v end end -- Return the newly created configuration table. return config end --- Set options for an iup element ---@param element iup.element ---@param options table function setOptions(element, options) ---TESTED: setOptions for k, v in pairs(options) do element[k] = v end end do --Dialog handling --- Returns a table with either {PARENTDIALOG = name} or {NATIVEPARENT = hwnd} local function getParentDialogInfo() local focus = iup.GetFocus() if focus then local parentDialogHandle = iup.GetDialog(focus) if parentDialogHandle then local parentDialogName = iup.GetName(parentDialogHandle) if parentDialogName then return { PARENTDIALOG = parentDialogName } end end end -- Fallback: use FH's main window handle return { NATIVEPARENT = fhGetContextInfo("CI_PARENT_HWND") } end --- Get parent window handle for FH API calls that require a parent window --- @param parentWindow? any Optional parent window handle --- @return any Parent window handle suitable for FH API calls function getParentWindowHandle(parentWindow) local hParentWnd = parentWindow if not hParentWnd then -- Try to get the active dialog local activeDialog = identifyActiveWindow() if activeDialog then hParentWnd = activeDialog.NATIVEPARENT else -- Fallback to FH's main window hParentWnd = fhGetContextInfo("CI_PARENT_HWND") end end return hParentWnd end --- @class DialogOptions --- @field title string|nil Dialog window title --- @field size string|nil Initial size (e.g., "HALFxHALF") --- @field expand string|nil Expansion policy --- @field resize string|nil Whether dialog is resizable ("YES"|"NO") --- @field menubox string|nil Whether to show native menu box ("YES"|"NO") --- @field menu iup.menu|nil Menu bar to attach --- @field name string|nil Optional handle name to register --- @field show fun(state:string)|nil Optional callback invoked on show --- @field close fun(self:iup.dialog)|nil Optional callback invoked on close --- @field help_topic string|nil Optional help topic for F1 help --- Creates and configures a dialog with customization options. --- @param content iup.element The content to be included in the dialog. --- @param options? DialogOptions The options to configure the dialog. --- @return iup.dialog function makeDialog(content, options) --TESTED: makeDialog -- Default values for options (if not provided) local defaults = {} options = options or {} local d = iup.dialog({ content }) setOptions(d, mergeOptions(defaults, options)) -- Wire dialog-level help if a help topic is provided if options.help_topic and help then d.help_cb = function() help:show(options.help_topic) return iup.IGNORE end end -- Always identify and set the parent dialog local parentInfo = getParentDialogInfo() for k, v in pairs(parentInfo) do iup.SetAttribute(d, k, v) end -- Register dialog with a unique handle for later reference. iup.SetHandle(options.name or options.title or generateRandomDigitString(), d) -- Ensure layouts refresh properly on resize across monitors/resolutions local originalResizeCb = d.resize_cb d.resize_cb = function(self, width, height) if originalResizeCb and originalResizeCb(self, width, height) == iup.CLOSE then return iup.CLOSE end iup.Refresh(self) return iup.DEFAULT end -- Default F1 behavior: let focused control handle help if it can; otherwise fall back to dialog help local originalKAny = d.k_any d.k_any = function(self, c) if originalKAny then local r = originalKAny(self, c) if r == iup.CLOSE or r == iup.IGNORE then return r end end if c == iup.K_F1 then local focused = iup.GetFocus() if focused and focused.help_cb then return iup.CONTINUE end if self.help_cb then return self:help_cb() end return iup.IGNORE end return iup.CONTINUE end return d end --- Identifies the currently active window among the open IUP dialogs. --- @return iup.dialoghandle|nil function identifyActiveWindow() --TESTED: IdentifyActiveWindow. -- Retrieve all dialog names, noting that these names are distinct from their handles. local tblDialogNames = iup.GetAllDialogs() -- Loop through all dialog names to find the active window. for _, dialogName in ipairs(tblDialogNames) do local dialogHandle = iup.GetHandle(dialogName) -- Convert name to handle. if dialogHandle.ACTIVEWINDOW == "YES" then return dialogHandle -- Return the active dialog handle. end end -- If no active dialog is found, return nil. return nil end --- Destroys all currently open IUP dialogs to free up resources. function destroyAllDialogs() --TESTED: destroyAllDialogs -- Retrieve all dialog names as in the identification function. local tblDialogNames = iup.GetAllDialogs() -- Loop through all dialog names to destroy each dialog. for _, dialogName in ipairs(tblDialogNames) do local dialogHandle = iup.GetHandle(dialogName) -- Convert name to handle. if dialogHandle then -- Ensure the handle is valid before attempting to destroy. dialogHandle:destroy() -- Destroy the dialog. end end end --- Updates a dialog's title and refreshes the display --- @param dialog iup.dialog The dialog to update --- @param newTitle string The new title for the dialog function updateDialogTitle(dialog, newTitle) if dialog and dialog.title then dialog.title = newTitle -- Ensure IUP updates the native window text iup.Refresh(dialog) end end -- Message boxes and Text prompts local buttonOrder = { OK = { "OK" }, OKCANCEL = { "OK", "Cancel" }, RETRYCANCEL = { "Retry", "Cancel" }, YESNO = { "Yes", "No" }, YESNOCANCEL = { "Yes", "No", "Cancel" }, } local buttonSetMap = { OK = "OK", OKCANCEL = "OKCANCEL", RETRYCANCEL = "RETRYCANCEL", YESNO = "YESNO", YESNOCANCEL = "YESNOCANCEL", } ---Create a customizable pop-up message dialog ---@param messageType "error"|"warning"|"question"|"info"|"message" The type of message ---@param messageText string The text content of the message ---@param buttonSet "OK"|"OKCANCEL"|"RETRYCANCEL"|"YESNO"|"YESNOCANCEL" A set of buttons to include ---@return "OK"|"Cancel"|"Retry"|"Yes"|"No" clickedButton The label of the button that was pressed function MessageBox(messageType, messageText, buttonSet) -- Map messageType to IUP dialogtype local dialogTypeMap = { error = "ERROR", warning = "WARNING", question = "QUESTION", info = "INFORMATION", message = "INFORMATION", } local dialogtype = dialogTypeMap[messageType] or "INFORMATION" -- Map buttonSet to IUP buttons local buttons = buttonSetMap[buttonSet] or "OK" local dlg = iup.messagedlg({ title = "Message", value = messageText, dialogtype = dialogtype, buttons = buttons, }) -- Set parent dialog attributes local parentInfo = getParentDialogInfo() for k, v in pairs(parentInfo) do dlg[k] = v end dlg:popup(iup.CENTER, iup.CENTER) local result = dlg.buttonresponse dlg:destroy() local order = buttonOrder[buttonSet] or { "OK" } local idx = tonumber(result) if idx and order[idx] then return order[idx] end return "OK" end --- @class GetTextParams --- Parameters for the GetText function. --- @field strPrompt string The prompt text to display. --- @field strDefault string The default text to display in the input field. --- @field strMask? string|nil Optional mask to use for the text input. --- @field bMultiLine? boolean Optional flag to enable multiline input. --- @field strTickPrompt? string|nil Optional prompt for the tick box. --- Retrieves text input from the user. --- @param params GetTextParams A table containing the parameters for the function. --- @return boolean, string, boolean The OK status, the input text, and the tick status. function GetText(params) --TESTED: GetText -- Extract parameters from the table local strPrompt = params.strPrompt local strDefault = params.strDefault or "" local strMask = params.strMask or "" local bMultiLine = params.bMultiLine or false local strTickPrompt = params.strTickPrompt or "" -- Initialize variables for text input and tick status local textInput = strDefault local tickStatus = false local isOK = false -- Create the text element local textOptions = { value = strDefault, multiline = bMultiLine and "YES" or "NO", mask = strMask ~= "" and strMask or nil, visiblelines = bMultiLine and 8 or 1, } local textElement = makeText(textOptions) -- Create the toggle element if strTickPrompt is provided local toggleElement if strTickPrompt ~= "" then toggleElement = makeToggle({ title = strTickPrompt, value = "OFF", }) end --Create the buttons local btnOK = makeButton({ title = "OK", close = true, size = "64x", callback = function() textInput = textElement.value tickStatus = toggleElement and toggleElement.value == "ON" or false isOK = true return true end, }) local btnCancel = makeButton({ title = "Cancel", close = true, size = "64x", }) -- Create the dialog content local dialogContent = iup.vbox({ textElement, strTickPrompt ~= "" and toggleElement or nil, iup.hbox({ iup.fill({}), btnOK, btnCancel }), }) -- Create the dialog local dialogOptions = { title = strPrompt, size = "QUARTERx", } local dialog = makeDialog(dialogContent, dialogOptions) -- Show the dialog dialog:popup(iup.CENTERPARENT, iup.CENTERPARENT) dialog:destroy() -- Return the OK status, the input text, and the tick status return isOK, isOK and textInput or "", isOK and tickStatus or false end end do --Buttons --- Enables or disables a list of buttons --- @param tblButtons table List of button objects to be enabled/disabled --- @param strSetting string "YES" to enable, "NO" to disable function enableButtons(tblButtons, strSetting) --TESTED: EnableButtons for _, v in ipairs(tblButtons) do v.ACTIVE = strSetting end end --- @class ButtonOptions --- @field action? function|nil A function to be called when the button is pressed. If nil, this is a cancel button --- @field close? boolean|nil Whether the button should close the dialog when pressed --- @field name? string|nil The name to set for the button handle --- Creates a button with specified options --- @param options ButtonOptions Configuration options for the button. Optionally include help_topic for F1 help. --- @return iup.button The created button element function makeButton(options) --TESTED: makeButton --create button action function local callback = options.callback local action = function(self) if callback then if options.close then if callback(self) == true then -- this is a close button return iup.CLOSE end else callback(self) end else --this is a cancel button return iup.CLOSE end end local defaults = { action = action, } local b = iup.button({}) setOptions(b, mergeOptions(defaults, options)) iup.SetHandle(options.name or options.title or generateRandomDigitString(), b) if options.tip then setTipWithHelp(b, options.tip, options.tiptitle, options.help_topic) end if options.help_topic and help then help:attach_help_cb(b, options.help_topic) end return b end --- @class AssistantButtonOptions : ButtonOptions --- @field help_topic? string Optional help topic for F1 help --- @field close? boolean Whether button closes dialog (defaults to false) --- @field canFocus? IupVisibility Whether button can receive focus (defaults to "NO") --- @param options AssistantButtonOptions Optionally include help_topic for F1 help. --- Creates an assistant button with specified options --- @return iup.button The created assistant button element function makeAssistantButton(options) --TESTED: makeAssistantButton options = options or {} --create button action function local defaults = { normalizergroup = btnshortnorm, close = false, title = "...", canFocus = "NO", size = "20x", -- comfortable click target; "..." alone is tiny } local merged = mergeOptions(defaults, options) -- mergeOptions strips "special" keys such as callback, but makeButton -- reads callback from the options it receives; without this the button -- has no action and behaves as a Cancel button (returns iup.CLOSE), -- closing whatever dialog contains it. merged.callback = options.callback local btn = makeButton(merged) if options.help_topic and help then help:attach_help_cb(btn, options.help_topic) end if options.tip then setTipWithHelp(btn, options.tip, options.tiptitle, options.help_topic) end return btn end end do --Lists --- @class ListOptions --- @field killfocus? function Kill focus callback --- Create and configure a list --- @param options ListOptions Configuration options for the list. Optionally include help_topic for F1 help. --- @return iup.list The created list element function makeList(options) --TESTED: makeList local dropdown_option = options.dropdown or "YES" local defaults = { visibleitems = dropdown_option == "YES" and 5 or nil, visiblecolumns = dropdown_option ~= "YES" and 1 or nil, visiblelines = dropdown_option ~= "YES" and 1 or nil, expand = dropdown_option ~= "YES" and "YES" or "HORIZONTAL", killfocus_cb = options.killfocus or nil, } local list = iup.list({}) setOptions(list, mergeOptions(defaults, options)) if type(options.values) == "table" then populateList(list, options.values) end iup.SetHandle(options.name or generateRandomDigitString(), list) if options.tip then setTipWithHelp(list, options.tip, options.tiptitle, options.help_topic) end if options.help_topic and help then help:attach_help_cb(list, options.help_topic) end return list end --- Populate a list with values from a table ---@param l table The list to populate ---@param tblVals table The table containing values to populate the list with function populateList(l, tblVals) --TESTED: PopulateList local is_indexed = (rawget(tblVals, 1) ~= nil) l.REMOVEITEM = "ALL" if not is_indexed then local i = 1 for k, _ in pairs(tblVals) do l[tostring(i)] = k i = i + 1 end else for i, v in ipairs(tblVals) do l[tostring(i)] = v end end end --- Check if a multi-selection list has multiple items selected ---@param l table The list to check ---@return boolean True if multiple items are selected, otherwise false function multiListSelectionTrue(l) --TESTED: MultiListSelectionTrue return l.value:match("%+") ~= nil end --- Clear the selection in a multi-selection list ---@param l table The list to clear function multiListSelectionClear(l) --TESTED: MultiListSelectionClear l.value = string.rep("%-", l.count) end --- Searches for a value in a list and returns its position. --- @param strValue string The value to search for in the list --- @param list iup.list The list to search within --- @return integer position The position of the value in the list (0 if not found) function goToInList(strValue, list) --TESTED: GoToInList -- Ensure the list has a COUNT property local count = tonumber(list.COUNT) if not count or count <= 0 then return 0 -- List is empty or count is invalid end -- Iterate through the list for position = 1, count do if list[tostring(position)] == strValue then list.value = position -- Set the found position in the list return position end end return 0 -- Value not found in the list end --- Get a selected value from a list if one exists --- @param list iup.list The list to get the selection from --- @param returnNumeric boolean If true, return the numeric value; otherwise, return the corresponding string --- @return string|number|"" The selected value from the list or an empty string if no selection function getSingleValue(list, returnNumeric) --TESTED: GetSingleValue -- Check if the list value is non-zero and return the appropriate value based on returnNumeric -- Otherwise, return an empty string if list.value ~= 0 then if returnNumeric then return list.value else return list[tostring(list.value)] end else return "" end end --- GetSelectedValues retrieves selected items from a list. --- @param list iup.list The list containing items and their selection states --- @param returnPositions boolean If true, return positions instead of item texts --- @return string[] Selected items or positions function getSelectedValues(list, returnPositions) --TESTED: GetSelectedValues local selectedValues = {} -- Table to hold selected values local itemCount = tonumber(list.COUNT) -- Total number of items in the list if itemCount and itemCount > 0 then local selectionState = list.value -- String indicating selection states with + and - for i = 1, itemCount do if selectionState:sub(i, i) == "+" then -- Check if item is selected if returnPositions then table.insert(selectedValues, tostring(i)) -- Add position as string to the table else table.insert(selectedValues, list[tostring(i)]) -- Add selected item text to the table end end end end return selectedValues -- Return the table of selected items or positions end --- Set the selected values in a multi-selection list --- @param list iup.list The list to set the selected values in --- @param tblselected string[] An indexed list of strings to select --- @return nil function setSelectedValues(list, tblselected) --TESTED: SetSelectedValues local tbl = tablex.index_map(tblselected) local strselection = "" for i = 1, tonumber(list.COUNT) do strselection = strselection .. (tbl[list[tostring(i)]] and "+" or "-") end list.value = strselection end --- Remove selected items from a list and corresponding collection --- @param list iup.list The UI list control --- @param collection table[] The collection to remove items from --- @param updateDisplay function Function to call to update the display function removeSelectedItems(list, collection, updateDisplay) if not list then return end local selectedPositions = getSelectedValues(list, true) if #selectedPositions > 0 then -- Sort positions in descending order to avoid index shifting table.sort(selectedPositions, function(a, b) return tonumber(a) > tonumber(b) end) for _, posStr in ipairs(selectedPositions) do local pos = tonumber(posStr) if pos and pos <= #collection then table.remove(collection, pos) end end -- Update the display if updateDisplay then updateDisplay() end end end end do -- Text Label and Toggle --- Creates an IUP text element with various options --- @param options TextOptions Configuration options for the text element. Optionally include help_topic for F1 help. --- @return iup.text The created text element function makeText(options) --TESTED: makeText -- Checks if the text value is blank and sets it to a default if necessary. -- @param self (iup.element): The text element itself (passed implicitly). local function CheckTextNotBlank(self) if type(self.value) ~= "string" or self.value == "" then self.value = options.value or "" end end -- Default values for options (if not provided) local defaults = { expand = options.multiline == "YES" and "YES" or "HORIZONTAL", killfocus_cb = function(self) CheckTextNotBlank(self) if options.killfocus then options.killfocus(self) end -- Only call the provided killfocus function if it exists end, } local t = iup.text(mergeOptions(defaults, options)) -- Create the IUP text element with the merged options iup.SetHandle(options.name or generateRandomDigitString(), t) if options.tip then setTipWithHelp(t, options.tip, options.tiptitle, options.help_topic) end if options.help_topic and help then help:attach_help_cb(t, options.help_topic) end return t end --- Creates an IUP label element with specified options --- @param options LabelOptions Configuration options for the label. Optionally include help_topic for F1 help. --- @return iup.label The created label element function makeLabel(options) --TESTED: makeLabel -- Default options local defaults = { normalizergroup = btnnorm } --done here rather than in theme to allow for long labels that should not be normalized -- Merge: user options take precedence local lbl = iup.label(mergeOptions(defaults, options)) if options.tip then setTipWithHelp(lbl, options.tip, options.tiptitle, options.help_topic) end -- IUP label does not support HELP_CB, so F1 help is not attached to labels. return lbl end --- Creates an IUP label element with no normalization --- @param options LabelOptions Configuration options for the label. Optionally include help_topic for F1 help. --- @return iup.label The created label element function makeLongLabel(options) --TESTED: makeLabel -- Default options -- Create label element local lbl = iup.label(options) lbl.normalizergroup = nil if options.tip then setTipWithHelp(lbl, options.tip, options.tiptitle, options.help_topic) end -- IUP label does not support HELP_CB, so F1 help is not attached to labels. return lbl end --- Creates an IUP toggle element with specified options --- @param options ToggleOptions Configuration options for the toggle. Optionally include help_topic for F1 help. --- @return iup.toggle The created toggle element function makeToggle(options) --TESTED: makeToggle -- Default options local defaults = {} local t = iup.toggle(mergeOptions(defaults, options)) iup.SetHandle(options.name or generateRandomDigitString(), t) if options.tip then setTipWithHelp(t, options.tip, options.tiptitle, options.help_topic) end if options.help_topic and help then help:attach_help_cb(t, options.help_topic) end return t end end do -- Additional UI components --- Creates a gridbox control --- @param options table Configuration options for the gridbox --- @return iup.gridbox The created gridbox element function makeGridbox(options) options = options or {} local gridbox = iup.gridbox(options) return gridbox end end end ---Displays a hierarchical file/folder selection dialog using a tree control. ---The dialog allows users to browse through directories and select files or folders ---based on specified criteria. Files can be filtered by extension, and the dialog ---supports both single and multiple selection modes. --- ---The function builds a recursive tree structure starting from the root directory, ---separating folders and files, applying extension filters, and sorting items ---alphabetically. Folders are displayed as expandable branches, while files appear ---as leaf nodes. The dialog includes Select All and Clear All buttons for convenience. --- ---@param rootDirectory string Root directory to start browsing from ---@param extensions string[] File extensions to filter by (empty table shows all files) ---@param allowMultiple boolean Whether multiple files can be selected ---@param rootLabel string Label for the root item in the tree ---@param dialogTitle string Title for the selection dialog ---@param showExtensions boolean Whether to show file extensions in the tree ---@param foldersOnly boolean Whether to show only folders (if true, returns folder paths instead of file paths) ---@param parentDialog iup.dialog Optional parent dialog to use for positioning ---@return boolean Whether the function was successful ---@return string[] Table of selected files/folders or nil if unsuccessful function FileSelector( rootDirectory, extensions, allowMultiple, rootLabel, dialogTitle, showExtensions, foldersOnly, parentDialog ) fhfu = require("fhFileUtils") if not rootDirectory then return false, nil --root directory is required end extensions = extensions or {} allowMultiple = allowMultiple or false rootLabel = rootLabel or "Root" dialogTitle = dialogTitle or "File Selector" showExtensions = showExtensions == nil and true or showExtensions foldersOnly = foldersOnly or false -- Helper function to recursively build tree structure local function buildTreeStructure(directoryPath, isRoot) local treeData = {} -- Get contents of current directory (non-recursive) local contents, error = fhfu.getFolderContents(directoryPath, false, false) if not contents then if isRoot then MessageBox("error", "Error reading root directory: " .. error, "OK") return nil -- Return nil to indicate error else return treeData -- Return empty tree if subdirectory can't be read end end local folders = {} local files = {} -- Separate folders and files, filter files by extension for _, item in ipairs(contents) do local pathParts = fhfu.splitPath(item.path) if fhfu.folderExists(item.path) then -- It's a folder table.insert(folders, { name = item.name, path = item.path, }) else -- It's a file - check if extension matches local fileExt = string.lower(pathParts.ext or "") local matchesExtension = #extensions == 0 -- if no extensions specified, show all files if not matchesExtension then for _, ext in ipairs(extensions) do if string.lower(ext) == fileExt then matchesExtension = true break end end end if matchesExtension then -- Determine display name based on showExtensions parameter local displayName = item.name if not showExtensions then displayName = pathParts.basename end table.insert(files, { name = item.name, displayName = displayName, path = item.path, }) end end end -- Sort folders and files alphabetically table.sort(folders, function(a, b) return a.name < b.name end) table.sort(files, function(a, b) return a.displayName < b.displayName end) -- Add folders with their subtrees for _, folder in ipairs(folders) do local folderNode = { branchname = folder.name, } -- In folders-only mode, add userid for the folder itself if foldersOnly then folderNode.userid = { path = folder.path } end -- Recursively build subtree for this folder local subtree = buildTreeStructure(folder.path, false) if subtree then for _, node in ipairs(subtree) do table.insert(folderNode, node) end end table.insert(treeData, folderNode) end -- Add files at this level (only if not in folders-only mode) if not foldersOnly then for _, file in ipairs(files) do table.insert(treeData, { leafname = file.displayName, userid = { path = file.path }, }) end end return treeData end -- Build the tree structure starting from root directory local rootTree = { branchname = rootLabel, } local subtreeData = buildTreeStructure(rootDirectory, true) if not subtreeData then return false, nil -- Error already shown by buildTreeStructure end for _, item in ipairs(subtreeData) do table.insert(rootTree, item) end local tree = iup.tree({ IMAGELEAF = "IMGPAPER", markmode = allowMultiple and "MULTIPLE" or "SINGLE", }) -- Track OK/Cancel local okPressed = false local selectedPaths = {} -- Create selection buttons local selectAllBtn = makeButton({ title = "Select All", size = "64x", expand = "NO", callback = function() tree.MARK = "MARKALL" return iup.DEFAULT end, }) local clearAllBtn = makeButton({ title = "Clear All", size = "64x", expand = "NO", callback = function() tree.MARK = "CLEARALL" return iup.DEFAULT end, }) -- Create OK button local okBtn = makeButton({ title = "OK", size = "64x", expand = "NO", close = true, callback = function() -- Collect selected paths using userid selectedPaths = {} -- Get selection state local markedNodes = tree.MARKEDNODES -- Get total node count local nodeCount = tree.count if nodeCount and tonumber(nodeCount) > 0 then for i = 1, tonumber(nodeCount) do local isSelected = markedNodes and markedNodes:sub(i, i) == "+" if isSelected then -- The MARKEDNODES string is 1-based, but GetUserId is 0-based local userid = iup.TreeGetUserId(tree, i - 1) if userid then if type(userid) == "table" and userid.path then table.insert(selectedPaths, userid.path) end end end end end okPressed = true return true end, }) -- Create Cancel button local cancelBtn = makeButton({ title = "Cancel", size = "64x", expand = "NO", close = true, }) -- Create dialog content local buttonBox = {} -- Only add Select All and Clear All buttons if not in folders-only mode if not foldersOnly then table.insert(buttonBox, selectAllBtn) table.insert(buttonBox, clearAllBtn) end -- New Folder button omitted table.insert(buttonBox, iup.fill({})) table.insert(buttonBox, okBtn) table.insert(buttonBox, cancelBtn) local content = iup.vbox({ tree, iup.hbox(buttonBox), }) -- Create dialog local dlg = makeDialog(content, { title = dialogTitle, resize = "YES", size = "HALFxHALF", }) dlg:map() --must map the dialog before adding nodes -- Prepare tree for bulk node insert without redraw tree.autoredraw = "NO" -- Ensure nodes are added collapsed tree.addexpanded = "NO" iup.TreeAddNodes(tree, rootTree) -- Set initial focus to root (avoid expanding entire tree) tree.value = 0 -- Expand only the root tree["STATE0"] = "EXPANDED" tree.autoredraw = "YES" dlg:popup(iup.CENTERPARENT, iup.CENTERPARENT) dlg:destroy() return okPressed, selectedPaths end --- Create and manage a lightweight progress dialog --- @param totalSteps number Total number of iterations to perform --- @param title? string Optional dialog title --- @param parentDialog? any Optional parent dialog handle --- @return table Progress controller with methods: show(), update(step, text), isCancelled(), close() local function createProgressDialog(totalSteps, title, parentDialog) local cancelled = false local lbl = makeLabel({ title = "Starting...", }) local bar = iup.progressbar({ min = 0, max = 1, value = 0, expand = "HORIZONTAL", }) local btnCancel = makeButton({ title = "Cancel", callback = function(self) cancelled = true return true end, }) local buttons = iup.hbox({ iup.fill({}), btnCancel }) local box = iup.vbox({ lbl, bar, buttons, margin = "10x10", gap = "8", expand = "YES", }) local dlg = makeDialog(box, { title = title or "Applying...", size = "QUARTERxEIGHTH", dialogframe = "YES", menubox = "NO", topmost = "YES", }) local function update(step, text) local denom = (totalSteps and totalSteps > 0) and totalSteps or 1 bar.value = math.min(1, (step or 0) / denom) if text and text ~= "" then lbl.title = text end iup.Refresh(dlg) iup.LoopStep() end return { show = function() dlg:showxy(iup.CENTERPARENT, iup.CENTERPARENT) iup.LoopStep() end, update = update, isCancelled = function() return cancelled end, close = function() if dlg then dlg:destroy() dlg = nil end end, } end do --- ProgressController handles showing and throttling progress updates based on parameters --- @class ProgressController --- @field totalSteps number --- @field showThreshold number --- @field updateStepFraction number --- @field step number --- @field lastFraction number --- @field dlg any --- @field _parentDialog any local ProgressController = {} ProgressController.__index = ProgressController --- Create a new ProgressController --- @param totalSteps number --- @param updatePercent? number Percentage step for updates (1-100). Default 5 --- @param showThreshold? number Minimum total steps to show progress. Default 20 --- @param parentDialog? any Optional parent dialog handle for modality --- @return ProgressController function ProgressController.new(totalSteps, updatePercent, showThreshold, parentDialog) local UPDATE_PERCENT = (type(updatePercent) == "number" and updatePercent >= 1 and updatePercent <= 100) and updatePercent or 5 local SHOW_THRESHOLD = (type(showThreshold) == "number" and showThreshold >= 0) and showThreshold or 20 local self = setmetatable({}, ProgressController) self.totalSteps = totalSteps or 0 self.showThreshold = SHOW_THRESHOLD self.updateStepFraction = math.max(0.01, UPDATE_PERCENT / 100) self.step = 0 self.lastFraction = -1 self._parentDialog = parentDialog self.dlg = nil return self end function ProgressController:shouldShow() return (self.totalSteps or 0) >= (self.showThreshold or 0) end function ProgressController:ensureShown() if not self.dlg and self:shouldShow() and (self.totalSteps or 0) > 0 then self.dlg = createProgressDialog(self.totalSteps, "Applying...", self._parentDialog) self.dlg.show() end end function ProgressController:isCancelled() return self.dlg and self.dlg.isCancelled() or false end function ProgressController:update(text) self.step = self.step + 1 if not self.dlg then -- Defer showing until needed self:ensureShown() end if not self.dlg then return -- Not showing progress (below threshold or zero steps) end local fraction = (self.totalSteps > 0) and (self.step / self.totalSteps) or 1 local shouldUpdate = (self.totalSteps <= 20) or (self.step == 1) or (self.step == self.totalSteps) or (fraction >= (self.lastFraction + self.updateStepFraction)) if shouldUpdate then self.dlg.update(self.step, text) self.lastFraction = fraction end end function ProgressController:finish() if self.dlg then self.dlg.update(self.totalSteps, "Finishing...") self.dlg.close() self.dlg = nil end end -- Module-style export akin to Config.lua Progress = { new = ProgressController.new, } end ------------------------------------------------------------- --CONFIGURATION STRUCTURE -------------------------------------------------------------- --[[ Configuration Helper for Family Historian Plugins This file provides tools to save and load settings using .ini files, which are simple text files that store configuration data in a format like this: [Section] key=value The code creates a class named Config that handles reading and writing these settings, managing dialog window positions, and creating configuration user interfaces. @Author: Helen Wright @Version: 1.0 @Date: 2024 ]] do local M = {} -- Module table ---@class Config ---@field filePath string ---@field defaultConfig table ---@field cache table> ---@field callbacks table> local Config = {} Config.__index = Config --- Constructor for Config ---@param defaultConfig table ---@param scope? string ---@param filename? string ---@return Config function M.new(defaultConfig, scope, filename) local self = setmetatable({}, Config) local pluginName = fhGetContextInfo("CI_PLUGIN_NAME") scope = scope or "LOCAL_MACHINE" filename = filename or (pluginName .. ".ini") self.filePath = fhGetPluginDataFileName(scope, true) .. "\\" .. filename self.defaultConfig = defaultConfig self.cache = {} self.callbacks = {} local fhfu = require("fhFileUtils") local fileExists = fhfu.fileExists(self.filePath) -- Check if file exists and has content local fileHasContent = false if fileExists then local success, fileContent = pcall(function() return fhLoadTextFile(self.filePath, "UTF-16LE") end) if success and fileContent then fileHasContent = #fileContent:gsub("%s+", "") > 0 end end -- Create empty file if it doesn't exist if not fileExists then local success = pcall(function() fhSaveTextFile(self.filePath, "", "UTF-16LE") end) -- If creating the file fails, we'll continue with defaults end for _, section in ipairs(self.defaultConfig.sections or {}) do self.cache[section.title] = {} self.callbacks[section.title] = {} for _, field in ipairs(section.fields) do local valueType = type(field.default) local fhType = valueType == "string" and "text" or valueType == "number" and "integer" or valueType == "boolean" and "bool" or valueType local value -- Only try to read from file if it exists and has content if fileExists and fileHasContent then local success, result = pcall(function() return fhGetIniFileValue(self.filePath, section.title, field.key, fhType, field.default) end) if success then value = result else -- If reading fails, use default value value = field.default end else -- Use default value and write it to the file value = field.default local success = pcall(function() fhSetIniFileValue(self.filePath, section.title, field.key, fhType, value) end) -- If writing fails, just continue - this ensures the method doesn't crash if not success then -- Log error using fhMessageBox fhMessageBox( "Failed to write configuration value to file: " .. self.filePath .. "\nSection: " .. section.title .. "\nKey: " .. field.key, "MB_OK", "MB_ICONERROR" ) end end self.cache[section.title][field.key] = value if field.onChange then self.callbacks[section.title][field.key] = field.onChange end end end return self end function Config:initializeDefaults() for _, section in ipairs(self.defaultConfig.sections or {}) do for _, field in ipairs(section.fields) do local valueType = type(field.default) local fhType = valueType == "string" and "text" or valueType == "number" and "integer" or valueType == "boolean" and "bool" or valueType -- Use pcall to handle potential errors when writing to file local success = pcall(function() fhSetIniFileValue(self.filePath, section.title, field.key, fhType, field.default) end) -- If writing fails, just continue - this ensures the method doesn't crash if not success then -- Log error using fhMessageBox fhMessageBox( "Failed to write configuration value to file: " .. self.filePath .. "\nSection: " .. section.title .. "\nKey: " .. field.key, "MB_OK", "MB_ICONERROR" ) end end end end function Config:getString(section, key, default) local success, result = pcall(function() return fhGetIniFileValue(self.filePath, section, key, "text", default or "") end) return success and result or (default or "") end function Config:getNumber(section, key, default) local success, result = pcall(function() return fhGetIniFileValue(self.filePath, section, key, "integer", default or 0) end) return success and result or (default or 0) end function Config:getBool(section, key, default) local success, result = pcall(function() return fhGetIniFileValue(self.filePath, section, key, "bool", default or false) end) return success and result or (default or false) end --- Shows a dialog with position and size tracking capabilities --- This function enhances a dialog by: --- 1. Loading and restoring the dialog's previous position and size from configuration --- 2. Saving the dialog's position and size when it's closed --- 3. Ensuring the dialog appears on a valid monitor --- 4. Preserving any existing dialog callbacks ---@param dialog iup.dialog The dialog to show with tracking ---@param dialogId string Unique identifier for this dialog (used for config storage) function Config:showTrackedDialog(dialog, dialogId) local config = self -- Store the original close callback to preserve existing functionality local originalClose = dialog.close_cb -- Load the previously saved position and size from configuration local x = self:getNumber("Dialogs", "Dialog_" .. dialogId .. ".x") local y = self:getNumber("Dialogs", "Dialog_" .. dialogId .. ".y") local rastersize = self:getString("Dialogs", "Dialog_" .. dialogId .. ".rastersize") -- Override the close callback to save position and size when dialog closes dialog.close_cb = function(dlg) -- Only save position if dialog is not maximized or minimized if dialog.maximized == "NO" and dialog.minimized == "NO" then local pos = dialog.screenposition if pos then -- Extract x,y coordinates from the position string (format: "x,y") local closeX, closeY = pos:match("^(%-?%d+),(%-?%d+)$") if closeX and closeY then -- Save the current position and size to configuration config:setValues("Dialogs", "Dialog_" .. dialogId, { x = tonumber(closeX), y = tonumber(closeY), rastersize = dlg.rastersize, }) end end end -- Call the original close callback if it exists if originalClose then return originalClose(dlg) end return iup.CLOSE end -- Temporarily remove minimum size constraint to get true natural size dialog.minsize = iup.NULL iup.Refresh(dialog) local true_natural = dialog.naturalsize -- Restore the previously saved size if available if rastersize and rastersize ~= "" then dialog.rastersize = rastersize end -- Override the show callback to restore minimum size after dialog is shown local originalShow = dialog.show_cb dialog.show_cb = function(self, state) -- Call the original show callback if it exists if originalShow then originalShow(self, state) end return iup.DEFAULT end -- Position the dialog based on saved coordinates or center it if x and y and (x ~= 0 or y ~= 0) then -- Get monitor information to validate position local mi = iup.GetGlobal("MONITORSINFO") local monitorX, monitorY -- Parse monitor information to find which monitor the coordinates belong to for m in mi:gmatch("[^\r\n]+") do local mx, my = m:match("^(%S+)%s(%S+)") mx, my = tonumber(mx), tonumber(my) -- Check if the saved position is within this monitor's bounds if x >= mx and y >= my then monitorX, monitorY = mx, my break end end -- Show dialog at saved position if it's on a valid monitor if monitorX and monitorY then dialog:showxy(x, y) else -- Fall back to centering if position is invalid dialog:showxy(iup.CENTERPARENT, iup.CENTERPARENT) end else -- Center the dialog if no saved position or position is (0,0) dialog:showxy(iup.CENTERPARENT, iup.CENTERPARENT) end end function Config:getValue(section, key, default, validator) local value = self.cache[section] and self.cache[section][key] if value == nil then local valueType = type(default) local fhType = valueType == "string" and "text" or valueType == "number" and "integer" or valueType == "boolean" and "bool" or valueType -- Use pcall to handle potential errors when reading from file local success, result = pcall(function() return fhGetIniFileValue(self.filePath, section, key, fhType, default) end) if success then value = result else -- If reading fails, use the default value value = default end self.cache[section] = self.cache[section] or {} self.cache[section][key] = value end if validator and not validator(value) then return default end return value end function Config:setValues(section, prefix, valueTable) self.cache[section] = self.cache[section] or {} for key, value in pairs(valueTable) do local fullKey = prefix and (prefix .. "." .. key) or key local valueType = type(value) local fhType = valueType == "string" and "text" or valueType == "number" and "integer" or valueType == "boolean" and "bool" or valueType local oldValue = self.cache[section][fullKey] -- Use pcall to handle potential errors when writing to file local success = pcall(function() fhSetIniFileValue(self.filePath, section, fullKey, fhType, value) end) if success then self.cache[section][fullKey] = value if oldValue ~= value and self.callbacks[section] and self.callbacks[section][fullKey] then self.callbacks[section][fullKey](value, oldValue) end else -- If writing fails, still update the cache but log the error -- This ensures the application continues to work even if file writing fails self.cache[section][fullKey] = value end end end function Config:getValues(section, prefix, defaultTable) local results = {} for key, default in pairs(defaultTable) do local fullKey = prefix and (prefix .. "." .. key) or key local valueType = type(default) local fhType = valueType == "string" and "text" or valueType == "number" and "integer" or valueType == "boolean" and "bool" or valueType -- Use pcall to handle potential errors when reading from file local success, result = pcall(function() return fhGetIniFileValue(self.filePath, section, fullKey, fhType, default) end) if success then results[key] = result else -- If reading fails, use the default value results[key] = default end end return results end function Config:createControl(field, value) if field.type == "text" then local opts = { value = value } if field.mask == "TOKEN" then -- Tokens are matched against template text case-sensitively, so -- keep them upper-case. FILTER converts typed input live (the -- native Windows edit style), unlike the old "[A-Z0-9.]*" MASK -- which rejected lower-case keys and kept only the first letter. opts.value = (value or ""):upper() opts.filter = "UPPERCASE" opts.tip = "Placeholder word, e.g. NAME; reference it in templates as {NAME}" elseif field.mask then opts.mask = field.mask end return makeText(opts) elseif field.type == "number" then return makeText({ value = tostring(value), mask = iup.MASK_FLOAT, -- FH's iuplua registers iup.MASK_FLOAT; IUP_MASK_FLOAT is nil }) elseif field.type == "boolean" then return makeToggle({ title = "", value = value and "ON" or "OFF", }) elseif field.type == "list" then local selectedIndex = 1 for i, opt in ipairs(field.options) do if opt == value then selectedIndex = i break end end return makeList({ dropdown = "YES", values = field.options or {}, value = tostring(selectedIndex), }) else error("Unsupported field type: " .. field.type) end end function Config:showConfigDialog(options, help_topic) options = options or self.defaultConfig help_topic = help_topic or "options" -- Build the options dialog ONCE, then reuse it. Rebuilding it on every -- open - a fresh dialog, a fresh menu, and the controls re-added to the -- global normalisers - corrupted native state and silently killed FH -- on the second open (release builds only; not seen in the plugin -- debugger). On reopen we just reload the saved values into the -- existing controls and show the same dialog again. if self._optionsDialog then if self._optionsReload then self._optionsReload() end self._optionsDialog:popup(iup.CENTERPARENT, iup.CENTERPARENT) return end local controls = {} local mainContent local allSections = {} local sectionMenuItems = {} -- Move showSection function to higher scope local function showSection(sectionToShow) for _, section in pairs(allSections) do if section == sectionToShow then section.visible = "YES" section.floating = "NO" else section.visible = "NO" section.floating = "YES" end end local dialog = iup.GetDialog(mainContent) if dialog then iup.Refresh(dialog) end end mainContent = iup.vbox({}) for _, section in ipairs(options.sections or {}) do local sectionContent = iup.vbox({}) controls[section.title] = {} for _, field in ipairs(section.fields) do local value = self:getValue(section.title, field.key, field.default) local label = makeLabel({ title = field.label }) local control = self:createControl(field, value) controls[section.title][field.key] = { control = control, field = field, } sectionContent:append(iup.hbox({ label, control, alignment = "ACENTER", })) end local sectionBox = iup.scrollbox({ sectionContent, visible = "NO", floating = "YES", expand = "YES" }) table.insert(allSections, sectionBox) mainContent:append(sectionBox) table.insert(sectionMenuItems, { title = section.title, action = function() showSection(sectionBox) return iup.DEFAULT end, }) end -- helper to save all control values back to config local function saveAll() for section, fields in pairs(controls) do local values = {} for key, info in pairs(fields) do local control = info.control local field = info.field local value = control.value if field.type == "number" then value = tonumber(value) if value == nil then value = field.default end elseif field.type == "boolean" then value = control.value == "ON" elseif field.type == "list" then if control.value == "0" then value = field.default else value = field.options[tonumber(control.value)] end end if field.mask == "TOKEN" then value = (value or ""):upper() end values[key] = value end self:setValues(section, nil, values) end end local function resetAllToDefaultsAndRefresh() local response = iup.Alarm( "Confirm Reset All", "Are you sure you want to reset ALL settings in ALL sections to their defaults?", "Yes", "No" ) if response == 1 then self:resetToDefaults() for section, sectionControls in pairs(controls) do for key, info in pairs(sectionControls) do local control = info.control local field = info.field local value = field.default if field.type == "boolean" then control.value = value and "ON" or "OFF" elseif field.type == "list" then for i, opt in ipairs(field.options) do if opt == value then control.value = tostring(i) break end end else control.value = tostring(value) end end end end return iup.DEFAULT end ---@type MenuBarData local menuBarData = MenuBar.createMenuBar({ items = sectionMenuItems, -- Key names sort into menu order (Save, Reset All, Cancel); the -- "cancel" key also tells MenuBar not to add an automatic Exit. fileMenu = { aSave = { title = "&Save", action = function() saveAll() return iup.CLOSE end, }, bResetAll = { title = "&Reset All", action = function() return resetAllToDefaultsAndRefresh() end, }, cancel = { title = "&Cancel", action = function() return iup.CLOSE end, }, }, helpMenu = { help = { title = "&Help", action = function() help:show(help_topic) return iup.DEFAULT end, }, }, }) local dialog = makeDialog( iup.vbox({ mainContent, margin = "10x10", }), -- Deliberately NO close_cb: for a dialog shown with popup, the -- title-bar X must take IUP's default close action. Calling -- hide() in a close_cb hung the teardown, and returning -- iup.CLOSE from one exits an EXTRA message loop on top of the -- close itself, ending the plugin's main loop too. Buttons and -- menu items are different: there, returning iup.CLOSE is the -- only thing that ends the popup. { title = options.title or self.defaultConfig.title, resize = "YES", menubox = "YES", menu = menuBarData.menuBar, help_topic = help_topic, } ) -- Reload saved values into the existing controls; used when the dialog -- is reopened (it is built only once). Reading from saved config means -- closing without Save discards unsaved edits. Mirrors the field types -- this plugin uses (boolean / list / text). local function reload() for sectionTitle, sectionControls in pairs(controls) do for key, info in pairs(sectionControls) do local control, field = info.control, info.field local value = self:getValue(sectionTitle, key, field.default) if field.type == "boolean" then control.value = value and "ON" or "OFF" elseif field.type == "list" then for i, opt in ipairs(field.options or {}) do if opt == value then control.value = tostring(i) break end end else control.value = tostring(value) end end end if #allSections > 0 then showSection(allSections[1]) end end self._optionsReload = reload self._optionsDialog = dialog DoNormalize() if #allSections > 0 then showSection(allSections[1]) end -- Never destroyed (FH frees plugin dialogs at script end); reused on -- the next open via the fast path at the top. dialog:popup(iup.CENTERPARENT, iup.CENTERPARENT) end function Config:resetToDefaults(section) if section then local sectionConfig = nil for _, sec in ipairs(self.defaultConfig.sections or {}) do if sec.title == section then sectionConfig = sec break end end if sectionConfig then local values = {} for _, field in ipairs(sectionConfig.fields) do values[field.key] = field.default end self:setValues(section, nil, values) end else for _, sec in ipairs(self.defaultConfig.sections or {}) do local values = {} for _, field in ipairs(sec.fields) do values[field.key] = field.default end self:setValues(sec.title, nil, values) end end end _G.Config = M end local defaultConfig = { title = "Add Notes Configuration", sections = { { title = "Preferences", fields = { { key = "noteType", label = "Default Note Type:", type = "list", default = NOTE_TYPE_SHARED, options = { NOTE_TYPE_SHARED, NOTE_TYPE_RESEARCH }, description = "The type of notes to work with by default", }, { key = "operationMode", label = "Default Operation Mode:", type = "list", default = MODE_SELECT_EXISTING, options = { MODE_SELECT_EXISTING, MODE_CREATE_FROM_AUTOTEXT }, description = "Whether to select existing notes or create new ones from autotext by default", }, { key = "useLastSettings", label = "Use Last Settings:", type = "boolean", default = true, description = "Whether to start with the last used settings", }, { key = "nameToken", label = "Name Placeholder:", type = "text", default = "", description = "The placeholder for the name of the target record in the note", mask = "TOKEN", }, { key = "linkToken", label = "Link Placeholder:", type = "text", default = "", description = "The placeholder for the link to the target record in the note", mask = "TOKEN", }, }, }, }, } local myConfig = Config.new(defaultConfig, "LOCAL_MACHINE", fhGetContextInfo("CI_PLUGIN_NAME") .. ".ini") -- Current state variables (initialized from config where appropriate) local currentNoteType = myConfig:getValue("Preferences", "noteType", NOTE_TYPE_SHARED) local currentOperationMode = myConfig:getValue("Preferences", "operationMode", MODE_SELECT_EXISTING) local selectedTargets = {} -- Array of TargetRecord objects local selectedNotes = {} -- Central UI registry for local references (avoid global IUP handles) ---@type {menuBarData: MenuBarData, menuBar: iup.menu, contentArea: iup.vbox, targetRecordsList: iup.list, notesList: iup.list, notesLabel: iup.label, mainVBox: iup.vbox} local ui = {} -------------------------------------------------------------- --RESULT HANDLING -------------------------------------------------------------- ---Results class for managing the results display within an FH plugin ---@param intTableCount integer Number of columns in the results table ---@return table Results object with methods for managing result display function Results(intTableCount) ---Local shallow copy helper - creates a copy of a table without deep copying nested structures ---This is used to safely copy configuration arrays without creating references ---@param tbl table Table to copy ---@return table Shallow copy of the input table local function shallow_copy(tbl) local t = {} for k, v in pairs(tbl) do t[k] = v end return t end --public methods and associated private state variables local iRes = 0 -- index used to track results - counts how many result rows we have local strTitle = "" -- stores the title for the results window local strNoResults = "" -- stores the message to display when there are no results local tblResults = {} --table of results tables - stores all the data for each column local tblVisibility = {} -- controls which columns are visible in the results local tblSort = {} -- defines the sort order for each column local tblResultHeadings = {} -- stores the column headers local tblResultType = {} -- defines the data type for each column (text, integer, item, etc.) tblResultWidth = {} -- defines the width for each column -- Initialize the results tables - each table will hold one column of data -- This creates separate arrays for each column to store the data efficiently for i = 1, intTableCount do tblResults[i] = {} end ---Update function: adds a new row of results to the display ---tblNewResults should contain one value for each column ---This is the main method for adding data to the results ---@param tblNewResults table Array of values for the new row local Update = function(tblNewResults) iRes = iRes + 1 -- increment the result counter for i, v in ipairs(tblNewResults) do tblResults[i][iRes] = v -- store each value in its appropriate column end end ---Title function: sets the title for the results window ---This will be displayed at the top of the results window ---@param str string Title for the results window local Title = function(str) strTitle = str end ---NoResults function: sets the message to display when there are no results ---This provides user feedback when no links are found ---@param str string Message to display when there are no results local NoResults = function(str) strNoResults = str end ---Types function: defines the data type for each column ---Types can be: "text", "integer", "item", "date", etc. ---This affects how FH displays and sorts the data ---@param types table Array of data types for each column local Types = function(types) tblResultType = shallow_copy(types) end ---Headings function: sets the column headers ---These are the labels that appear at the top of each column ---@param headings table Array of column header strings local Headings = function(headings) tblResultHeadings = shallow_copy(headings) end ---Visibility function: controls which columns are shown ---Values can be "show" or "hide" ---"buddy" makes a column invisible but keeps it for sorting purposes ---@param visibility table Array of visibility settings for each column local Visibility = function(visibility) tblVisibility = shallow_copy(visibility) end ---Sort function: defines the sort order for each column ---Lower numbers = higher priority in sorting ---This determines the default sort order when results are displayed ---@param sort table Array of sort priorities for each column local Sort = function(sort) tblSort = shallow_copy(sort) end ---Width function: defines the width for each column ---@param width table Array of widths for each column local Width = function(width) tblResultWidth = shallow_copy(width) end ---Display function: outputs all collected results to Family Historian's result window ---This is the final step that shows all the collected data to the user local Display = function() if iRes > 0 then -- there are results to display -- Set the window title fhOutputResultSetTitles(strTitle) -- Output each column with its configuration -- This creates the actual result set in FH's display for i, _ in ipairs(tblResults) do fhOutputResultSetColumn( tblResultHeadings[i], -- Column header tblResultType[i], -- Data type tblResults[i], -- The data for this column iRes, -- Number of rows tblResultWidth[i] or 80, -- Column width or 80 if not set "align_left", -- Text alignment tblSort[i], -- Sort priority true, -- Sortable "default", -- Sort direction tblVisibility[i] -- Visibility setting ) end -- Update the display to show the results fhUpdateDisplay() else -- No results found - show informational message fhMessageBox(strNoResults, "MB_OK", "MB_ICONINFORMATION") end end --expose public methods - return an object with all the public functions -- This creates the public interface for the Results class return { Title = Title, Headings = Headings, Visibility = Visibility, Types = Types, Update = Update, Display = Display, Sort = Sort, NoResults = NoResults, Width = Width, } end local myResults = Results(3) myResults.Title("Add Notes") myResults.NoResults("No notes added") -- Message when no notes are added myResults.Headings({ "Action", "Target", "Note" }) -- Column headers myResults.Types({ "text", "item", "item" }) -- Data types for each column myResults.Visibility({ "show", "show", "show" }) -- Which columns to show myResults.Width({ 200, 200, 200 }) -- Width for each column myResults.Sort({ 1, 2, 3 }) -- Sort by Action, then Target, and then Note -------------------------------------------------------------- --MENU HANDLING -------------------------------------------------------------- do -- Load MenuBar library --[[ Enhanced MenuBar Helper Function Creates an IUP menu bar with flexible File menu and standard Help menu. The File menu accepts any custom items plus automatically adds Cancel/Exit. Manages visibility of UI elements associated with menu items. Includes dynamic state management, menu item registries, and title updates. @Author: Helen Wright (ColeValleyGirl) @Version: 2.0 @LastUpdated: Current Date @Description: Enhanced helper function for creating IUP menu bars with dynamic state management USAGE EXAMPLES: 1. Basic Menu Creation: local menuBarData = MenuBar.createMenuBar({ items = { MenuBar.helpers.createMenuItem("&Options", function(self) showOptions() return iup.DEFAULT end) } }) local dialog = makeDialog(content, { menu = menuBarData.menuBar }) 2. Dynamic Menu Updates: -- Update menu item title menuBarData.updateTitle("myMenuItem", "New Title") -- Update menu item value (for checkable items) menuBarData.updateValue("myCheckItem", "ON") -- Update menu item active state menuBarData.updateActive("myMenuItem", "NO") -- Update all items in a registry group menuBarData.updateRegistryGroup("targets", function(key, menuItem) menuItem.active = isSupported(key) and "YES" or "NO" end) 3. Registry System: local menuBarData = MenuBar.createMenuBar({ registries = { targets = {}, -- Group for target menu items modes = {}, -- Group for mode menu items noteTypes = {} -- Group for note type menu items }, items = { MenuBar.helpers.createSubmenu("&Targets", { MenuBar.helpers.createMenuItem("Select: &Individuals", function(self) selectTargets("INDI") end, nil, "indiTarget") -- registryKey }, "targetsMenu") } }) 4. Radio Button Groups: MenuBar.helpers.createRadioMenuItem("&Option 1", currentValue, "option1", function() return changeValue("option1") end, nil, "radioOption1") 5. File Menu with Custom Items: Keys are iterated in sorted order, so choose key names that sort into the menu order you want (e.g. "aSave" before "bExport"): fileMenu = { aSave = MenuBar.helpers.createMenuItem("&Save", function(self) saveData() return iup.DEFAULT end, nil, "menuSave"), bExport = MenuBar.helpers.createMenuItem("&Export", function(self) exportData() return iup.DEFAULT end, nil, "menuExport") } REGISTRY SYSTEM: - Use registryKey to register menu items for dynamic updates - Use registryGroup to organize related menu items - Access registered items via menuBarData.menuItems[key] - Update groups via menuBarData.updateRegistryGroup(groupKey, updateFunction) DYNAMIC UPDATES: - updateTitle(key, newTitle): Change menu item title - updateValue(key, "ON"/"OFF"): Update checkable item state - updateActive(key, "YES"/"NO"): Enable/disable menu item - updateRegistryGroup(groupKey, updateFunction): Batch update group items HELPER FUNCTIONS: - MenuBar.helpers.createMenuItem(title, action, capture, registryKey) - MenuBar.helpers.createRadioMenuItem(title, currentValue, expectedValue, action, capture, registryKey) - MenuBar.helpers.createSubmenu(title, items, registryKey) ]] ---@class menuItem ---@field title string Menu item title (include & for mnemonic key e.g. "&File" for Alt+F) ---@field action? function Callback function when menu item is selected (receives self, returns iup.DEFAULT or iup.CLOSE) ---@field active? string "YES" or "NO" - whether the item is enabled ---@field value? string "ON" or "OFF" for checkable items; defaults to "OFF" ---@field ui? iup.element UI element to show when menu item is selected ---@field isPopup? boolean If true, show UI element as popup instead of embedded ---@field submenu? menuItem[] Submenu items if this is a submenu ---@field beforeUI? boolean Execute action before (true) or after (false) showing UI element (defaults to false) ---@field capture? fun(instance:iup.element) Optional callback to capture the created iup.item/submenu instance ---@field registryKey? string Optional key for registering this menu item for dynamic updates ---@field registryGroup? string Optional group key for organizing menu items in registries ---@field titleFunction? function Optional function to compute dynamic title ---@field stateFunction? function Optional function to compute dynamic state (active/value) --- Mnemonics: use '&' in titles (e.g., "&File") ---@class menuBarOptions ---@field items? menuItem[] Additional menu items to insert between File and Help menus ---@field fileMenu? table Custom File menu items (keys iterated in sorted order - name them to sort into the menu order you want; a "cancel" or "exit" key suppresses the automatic Exit item) ---@field helpMenu? {help?: menuItem, about?: menuItem} Customizations for Help menu items ---@field registries? table Optional registries for grouping menu items (e.g., {targets = {}, modes = {}}) ---@class MenuBarData ---@field updateTitle fun(key: string, title: string) ---@field updateValue fun(key: string, value: string) ---@field updateActive fun(key: string, active: string) ---@field updateRegistryGroup fun(groupKey: string, updateFunction: function) ---@field menuBar any ---@field menuItems table ---@field registries table local M = {} --- Creates a menu bar with flexible File menu and standard Help menu ---@param options menuBarOptions Configuration for the menu bar ---@return table Created menu bar with enhanced functionality M.createMenuBar = function(options) -- Local helper function to find an element in a table local function findInTable(tbl, value) for _, v in ipairs(tbl) do if v == value then return true end end return false end options = options or {} -- Track UI elements for visibility management local allUIElements = {} -- Menu item registries for dynamic updates local menuRegistries = options.registries or {} local menuItems = {} -- Store all menu items for dynamic updates --- Controls visibility and floating state of UI elements ---@param uiElements table List of UI elements to manage ---@param activeElement iup.element|nil Element to make visible, or nil to hide all local function manageUIVisibility(uiElements, activeElement) -- Update visibility and floating state of all elements for _, element in pairs(uiElements) do if element == activeElement then element.visible = "YES" element.floating = "NO" -- Place in normal layout flow else element.visible = "NO" element.floating = "YES" -- Ready for future display end end -- Refresh dialog to update layout if activeElement then local dialog = iup.GetDialog(activeElement) if dialog then iup.Refresh(dialog) end end end --- Creates a menu item with UI handling ---@param item menuItem The menu item configuration ---@return table IUP menu item configuration local function createMenuItem(item) if not item.title then return {} -- separator end -- Handle submenu if item.submenu then local submenuItems = {} for _, subItem in ipairs(item.submenu) do table.insert(submenuItems, createMenuItem(subItem)) end local submenu = iup.submenu({ iup.menu(submenuItems), title = item.title, active = item.active, }) if item.capture then item.capture(submenu) end -- Register submenu if registry key provided if item.registryKey then menuItems[item.registryKey] = submenu end return submenu end -- Create regular menu item local menuItem = iup.item({ title = item.title, active = item.active, value = item.value, }) if item.capture then item.capture(menuItem) end -- Register menu item if registry key provided if item.registryKey then menuItems[item.registryKey] = menuItem -- Also add to specific registry if provided if item.registryGroup and menuRegistries[item.registryGroup] then menuRegistries[item.registryGroup][item.registryKey] = menuItem end end -- Handle action and UI if item.action or item.ui then menuItem.action = function(self) local result = iup.DEFAULT -- Execute pre-UI action if specified if item.action and item.beforeUI then result = item.action(self) if result == iup.CLOSE then return result elseif result == iup.IGNORE then return result end end -- Handle UI element display if item.ui then if item.isPopup then -- Show as popup (modal by default) item.ui.floating = "YES" item.ui:popup() else -- Show embedded if not findInTable(allUIElements, item.ui) then table.insert(allUIElements, item.ui) end manageUIVisibility(allUIElements, item.ui) end end -- Execute post-UI action (default behavior) if item.action and not item.beforeUI then result = item.action(self) end return result end end return menuItem end -- Define flexible File menu with custom items + automatic Cancel/Exit. -- Keys are iterated in sorted order so the menu is deterministic -- (pairs() order varies between runs); callers choose key names that -- sort into the order they want. local fileMenuItems = {} if options.fileMenu then local keys = {} for key in pairs(options.fileMenu) do table.insert(keys, key) end table.sort(keys) local firstItem = true for _, key in ipairs(keys) do if not firstItem then table.insert(fileMenuItems, {}) -- separator between items end table.insert(fileMenuItems, createMenuItem(options.fileMenu[key])) firstItem = false end end -- Always add Cancel/Exit as the last item(s) in File menu if options.fileMenu and not options.fileMenu.exit and not options.fileMenu.cancel then -- Only add separator if there are custom items if #fileMenuItems > 0 then table.insert(fileMenuItems, {}) -- separator end table.insert( fileMenuItems, createMenuItem({ title = "E&xit", action = function(self) return iup.CLOSE end, }) ) end local fileMenu = iup.submenu({ iup.menu(fileMenuItems), title = "&File", }) -- Define standard Help menu. About is added only when the caller -- supplies one (e.g. the main window's version box). There is no -- default About: the old default opened a non-existent "about" help -- page, which surfaced on the Options dialog (it supplies only Help). local helpItems = { createMenuItem(options.helpMenu and options.helpMenu.help or { title = "&Help", action = function(self) if Help then Help.new({}):show("") end return iup.DEFAULT end, }), } if options.helpMenu and options.helpMenu.about then helpItems[#helpItems + 1] = {} -- separator helpItems[#helpItems + 1] = createMenuItem(options.helpMenu.about) end local helpMenu = iup.submenu({ iup.menu(helpItems), title = "&Help", }) -- Build menu items array local menuItemsArray = { fileMenu } -- Add custom items between File and Help if options.items then for _, item in ipairs(options.items) do table.insert(menuItemsArray, createMenuItem(item)) end end -- Add Help menu table.insert(menuItemsArray, helpMenu) -- Create the menu bar local menuBar = iup.menu(menuItemsArray) -- Set a handle for the menu bar for global access iup.SetHandle("mainmenu", menuBar) -- Return enhanced menu bar with dynamic update capabilities return { menuBar = menuBar, menuItems = menuItems, registries = menuRegistries, --- Update menu item title dynamically ---@param key string Registry key of the menu item ---@param title string New title updateTitle = function(key, title) if menuItems[key] then menuItems[key].title = title end end, --- Update menu item active state dynamically ---@param key string Registry key of the menu item ---@param active string "YES" or "NO" updateActive = function(key, active) if menuItems[key] then menuItems[key].active = active end end, --- Update menu item value (for checkable items) dynamically ---@param key string Registry key of the menu item ---@param value string "ON" or "OFF" updateValue = function(key, value) if menuItems[key] then menuItems[key].value = value end end, --- Update all menu items in a registry group ---@param groupKey string Registry group key ---@param updateFunction function Function to call for each menu item in the group updateRegistryGroup = function(groupKey, updateFunction) if menuRegistries[groupKey] then for key, menuItem in pairs(menuRegistries[groupKey]) do updateFunction(key, menuItem) end end end, --- Refresh all dynamic menu items (call title/state functions) refreshDynamicItems = function() for key, menuItem in pairs(menuItems) do -- This would need to be enhanced to call titleFunction and stateFunction -- if they were stored during creation end end, } end -- Helper functions for common menu patterns M.helpers = {} --- Create a radio button group menu item ---@param title string Menu item title ---@param currentValue any Current value to check against ---@param expectedValue any Expected value for ON state ---@param action function Action function ---@param capture? function Capture function ---@param registryKey? string Registry key for dynamic updates ---@return menuItem Menu item definition M.helpers.createRadioMenuItem = function(title, currentValue, expectedValue, action, capture, registryKey) return { title = title, action = action, capture = capture, value = (currentValue == expectedValue) and "ON" or "OFF", registryKey = registryKey, } end --- Create a simple menu item ---@param title string Menu item title ---@param action function Action function ---@param capture? function Capture function ---@param registryKey? string Registry key for dynamic updates ---@return menuItem Menu item definition M.helpers.createMenuItem = function(title, action, capture, registryKey) return { title = title, action = action, capture = capture, registryKey = registryKey, } end --- Create a submenu with items ---@param title string Submenu title ---@param items menuItem[] Array of menu items ---@param registryKey? string Registry key for dynamic updates ---@return menuItem Submenu definition M.helpers.createSubmenu = function(title, items, registryKey) return { title = title, submenu = items, registryKey = registryKey, } end _G.MenuBar = M end --- Compute dynamic Notes menu item titles based on mode and type function getSelectMenuTitle() if currentOperationMode == MODE_SELECT_EXISTING then return "&Select Existing " .. currentNoteType else return "&Select AutoText" end end function getNewMenuTitle() if currentOperationMode == MODE_SELECT_EXISTING then return "&New " .. currentNoteType:gsub("s$", "") else return "&New AutoText Template" end end function updateMenuTitles() if ui.menuBarData then ui.menuBarData.updateTitle("menuNewItem", getNewMenuTitle()) ui.menuBarData.updateTitle("menuSelectItem", getSelectMenuTitle()) end end -- Update check marks for Note Type and Mode menu items function updateMenuChecks() if ui.menuBarData then ui.menuBarData.updateValue("menuNoteTypeShared", (currentNoteType == NOTE_TYPE_SHARED) and "ON" or "OFF") ui.menuBarData.updateValue("menuNoteTypeResearch", (currentNoteType == NOTE_TYPE_RESEARCH) and "ON" or "OFF") ui.menuBarData.updateValue("menuModeSelect", (currentOperationMode == MODE_SELECT_EXISTING) and "ON" or "OFF") ui.menuBarData.updateValue( "menuModeCreate", (currentOperationMode == MODE_CREATE_FROM_AUTOTEXT) and "ON" or "OFF" ) end end --- Enable/disable Apply menu items depending on selections function updateApplyMenuState() local hasTargets = (#selectedTargets or 0) > 0 local hasNotes = (#selectedNotes or 0) > 0 local enabled = (hasTargets and hasNotes) and "YES" or "NO" if ui.menuBarData then ui.menuBarData.updateActive("menuApplyExit", enabled) ui.menuBarData.updateActive("menuApplyContinue", enabled) end end --- Update the active state of target menu items based on current note type function updateTargetMenuStates() if ui.menuBarData then ui.menuBarData.updateRegistryGroup("targets", function(key, menuItem) local isSupported = getSupportedRecordTypes()[key] ~= false menuItem.active = isSupported and "YES" or "NO" end) end end --- Check if a record type should be visible in the menu (supported for at least one note type) --- @param recordTag string The record type tag to check --- @return boolean True if the record type should be visible function isRecordTypeVisible(recordTag) -- Check if it's completely unsupported (won't appear in menu) for _, tag in ipairs(recordTypeSupport.completelyUnsupported) do if tag == recordTag then return false end end -- If not completely unsupported, it should be visible return true end --- Create the main menu bar with all menu items --- @return table Menu bar definition function createMainMenuBar() -- Build the targets submenu dynamically local targetsSubmenu = {} -- Get supported record types and add menu items for each local supportedTypes = getSupportedRecordTypes() local recordTypes = getRecordTypesInfo(supportedTypes) -- Add record type selection menu items first for _, recordType in ipairs(recordTypes) do -- Only show record types that are supported for at least one note type if isRecordTypeVisible(recordType.tag) then local accel = "" if recordType.tag == "INDI" then accel = "\tCtrl+I" end if recordType.tag == "FAM" then accel = "\tCtrl+F" end -- no shortcut for NOTE in Targets menu local menuItem = MenuBar.helpers.createMenuItem("Select: " .. recordType.menuName .. accel, function(self) if recordType.isSupported then selectTargetRecords(recordType.tag) end return iup.DEFAULT end, nil, recordType.tag) menuItem.active = recordType.isSupported and "YES" or "NO" menuItem.registryGroup = "targets" table.insert(targetsSubmenu, menuItem) end end -- Add separator table.insert(targetsSubmenu, {}) -- Add utility menu items table.insert( targetsSubmenu, MenuBar.helpers.createMenuItem("R&emove Selected\tDel", function(self) removeSelectedTargets() return iup.DEFAULT end) ) table.insert( targetsSubmenu, MenuBar.helpers.createMenuItem("&Clear Targets\tCtrl+T", function(self) selectedTargets = {} populateTargetRecords() return iup.DEFAULT end) ) -- Create menu bar local menuBarData = MenuBar.createMenuBar({ registries = { targets = {}, -- For target menu items modes = {}, -- For mode menu items noteTypes = {}, -- For note type menu items }, items = { MenuBar.helpers.createSubmenu("&Targets", targetsSubmenu, "targetsMenu"), MenuBar.helpers.createSubmenu("&Notes", { MenuBar.helpers.createMenuItem(getNewMenuTitle(), function(self) createNewNote() return iup.DEFAULT end, nil, "menuNewItem"), MenuBar.helpers.createMenuItem(getSelectMenuTitle(), function(self) if currentOperationMode == MODE_SELECT_EXISTING then selectExistingNotes(currentNoteType) else selectAutotextViaTree() end return iup.DEFAULT end, nil, "menuSelectItem"), {}, -- separator MenuBar.helpers.createSubmenu("Note &Type", { MenuBar.helpers.createRadioMenuItem("&Shared Notes", currentNoteType, NOTE_TYPE_SHARED, function() return changeNoteType(NOTE_TYPE_SHARED) end, nil, "menuNoteTypeShared"), MenuBar.helpers.createRadioMenuItem( "&Research Notes", currentNoteType, NOTE_TYPE_RESEARCH, function() return changeNoteType(NOTE_TYPE_RESEARCH) end, nil, "menuNoteTypeResearch" ), }, "noteTypeMenu"), MenuBar.helpers.createSubmenu("&Mode", { MenuBar.helpers.createRadioMenuItem( "&Select Existing", currentOperationMode, MODE_SELECT_EXISTING, function() return changeMode(MODE_SELECT_EXISTING) end, nil, "menuModeSelect" ), MenuBar.helpers.createRadioMenuItem( "&Create from AutoText", currentOperationMode, MODE_CREATE_FROM_AUTOTEXT, function() return changeMode(MODE_CREATE_FROM_AUTOTEXT) end, nil, "menuModeCreate" ), }, "modeMenu"), {}, -- separator MenuBar.helpers.createMenuItem("&New...\tCtrl+N", function(self) createNewNote() return iup.DEFAULT end), MenuBar.helpers.createMenuItem("&View/Edit Selected\tCtrl+E", function(self) editSelectedNoteOrAutotext() return iup.DEFAULT end), MenuBar.helpers.createMenuItem("R&emove Selected\tDel", function(self) removeSelectedNotes() return iup.DEFAULT end), MenuBar.helpers.createMenuItem("&Clear Notes\tCtrl+Shift+C", function(self) selectedNotes = {} populateNotesList() return iup.DEFAULT end), }, "notesMenu"), MenuBar.helpers.createMenuItem("&Options", function(self) myConfig:showConfigDialog( nil, "add-notes-reference#configuration-options" ) return iup.DEFAULT end), }, fileMenu = { applyContinue = MenuBar.helpers.createMenuItem("Apply and &Continue", function(self) showApplyResults(applySelections()) return iup.DEFAULT end, nil, "menuApplyContinue"), applyExit = MenuBar.helpers.createMenuItem("&Apply and Exit", function(self) showApplyResults(applySelections()) return iup.CLOSE end, nil, "menuApplyExit"), }, helpMenu = { about = MenuBar.helpers.createMenuItem("&About", function(self) MessageBox( "info", "Add Notes Plugin v" .. PLUGIN_VERSION .. "\n\nPlugin to attach Shared Notes or Research Notes to selected target records.\n\nSupports both selecting existing notes and creating new notes from autotext." ) return iup.DEFAULT end), }, }) -- Store references for dynamic updates ui.menuBarData = menuBarData ui.menuBar = menuBarData.menuBar -- Initialize menu item titles and states updateMenuTitles() updateTargetMenuStates() updateApplyMenuState() return menuBarData.menuBar end -------------------------------------------------------------- --APPLY FUNCTIONALITY -------------------------------------------------------------- --- Create a new note record from a RichText object for a given note type --- @param noteType string Either NOTE_TYPE_RESEARCH or NOTE_TYPE_SHARED --- @param richText RichText The rich text object to use as content --- @return ItemPointer|nil ptrNote The created note record pointer, or nil on error ---@class ItemPointer ---@field IsNotNull fun(self:ItemPointer):boolean ---@field Clone fun(self:ItemPointer):ItemPointer ---@class RichText ---@field SetText fun(self:RichText, text:string, format?:boolean, tokens?:boolean) ---@field GetText fun(self:RichText):string ---@field Clone fun(self:RichText):RichText local function createNoteRecordFromRichText(noteType, richText) local tag = (noteType == NOTE_TYPE_RESEARCH) and TAG_RESEARCH_NOTE or TAG_NOTE local ptrNote = fhCreateItem(tag) local ptrText = fhCreateItem(TAG_TEXT, ptrNote, true) local success = fhSetValueAsRichText(ptrText, richText) if not success then MessageBox("error", "Failed to set content for new " .. noteType:gsub("s$", "")) return nil end return ptrNote end --- Check whether a target already has a link to the given note --- @param targetPtr ItemPointer Target record pointer --- @param notePtr ItemPointer Note record pointer --- @param noteLinkTag string Link tag to scan on the target ("NOTE" or "_RNOT") --- @return boolean local function isNoteLinkedToTarget(targetPtr, notePtr, noteLinkTag) --we can't use LinksTo or LinksFrom because they include embedded links in the counts they return, so we need to scan the target manually local p = fhNewItemPtr() p:MoveTo(targetPtr, "~." .. noteLinkTag) while p:IsNotNull() do local linked = fhGetValueAsLink(p) if linked and linked:IsNotNull() and linked:IsSame(notePtr) then return true end p:MoveNext("SAME_TAG") end return false end --- Link an existing note record to a target if not already linked --- @param targetPtr ItemPointer --- @param notePtr ItemPointer --- @param noteLinkTag string --- @return boolean linked True if a link was created local function linkNoteToTarget(targetPtr, notePtr, noteLinkTag) if isNoteLinkedToTarget(targetPtr, notePtr, noteLinkTag) then return false -- Already linked end local linkItem = fhCreateItem(noteLinkTag, targetPtr) fhSetValueAsLink(linkItem, notePtr) return true end --- Create a new note record from an AutoText template file --- @param template table One entry from selectedNotes with fields .filePath --- @param noteType string Either NOTE_TYPE_SHARED or NOTE_TYPE_RESEARCH --- @param targetPtr? ItemPointer Optional target record pointer for link embedding --- @return ItemPointer|nil ptrNewNote The created note record pointer local function createNoteRecordFromAutoText(template, noteType, targetPtr) local content, err = fhfu.readTextFile(template.filePath, true, 8) if not content then MessageBox( "error", "AutoText file could not be read: " .. (template.displayText or template.filePath) .. (err and (" - " .. err) or "") ) return nil end if fh.isSet(targetPtr) then local linkToken = myConfig:getValue("Preferences", "linkToken", "") local safeRecordName = fhGetDisplayText(targetPtr) if not fh.isSet(safeRecordName) then safeRecordName = "(unnamed)" end --handle the case where the name comes back blank, to avoid leaving tokens in the autotext safeRecordName = fhFtfEncode(safeRecordName) if fh.isSet(linkToken) then local link = string.format('', fhGetQualifiedRecordId(targetPtr), safeRecordName) content = string.gsub(content, "{" .. linkToken .. "}", link) end local nameToken = myConfig:getValue("Preferences", "nameToken", "") if fh.isSet(nameToken) then content = string.gsub(content, "{" .. nameToken .. "}", safeRecordName) end end local rt = fhNewRichText() rt:SetText(content, true, true) local ptrNote = createNoteRecordFromRichText(noteType, rt) --create the note record if not ptrNote then MessageBox("error", "Failed to set content from AutoText: " .. (template.displayText or template.filePath)) return nil else return ptrNote end end --- Apply the current selections to targets function applySelections() local noteLinkTag = (currentNoteType == NOTE_TYPE_RESEARCH) and TAG_RESEARCH_NOTE or TAG_NOTE local totalLinked = 0 local totalCreated = 0 -- Prepare progress controller local numNotes = #selectedNotes local numTargets = #selectedTargets local totalSteps = numNotes * numTargets -- Tunables: tweak here in code (not user-configurable) local UPDATE_PERCENT = 5 local SHOW_THRESHOLD = 20 local progress = Progress.new(totalSteps, UPDATE_PERCENT, SHOW_THRESHOLD, dlgmain) -- progress dialog shows itself on demand via ProgressController if currentOperationMode == MODE_SELECT_EXISTING then -- Link existing notes to each target for _, note in ipairs(selectedNotes) do local notePtr = note.recordPointer if fh.isSet(notePtr) then for _, target in ipairs(selectedTargets) do local targetPtr = target.recordPointer if fh.isSet(targetPtr) then if progress:isCancelled() then progress:update("Cancelling...") progress:finish() fhUpdateDisplay() return { created = totalCreated, linked = totalLinked } end if linkNoteToTarget(targetPtr, notePtr, noteLinkTag) then myResults.Update({ currentNoteType:gsub("s$", "") .. " Linked", -- Action targetPtr:Clone(), -- Target notePtr:Clone(), -- Note }) totalLinked = totalLinked + 1 else -- Note was already linked myResults.Update({ currentNoteType:gsub("s$", "") .. " Already Linked", -- Action targetPtr:Clone(), -- Target notePtr:Clone(), -- Note }) end progress:update(string.format("%d/%d", (progress.step + 1), progress.totalSteps)) end end end end else -- Create a new note from each AutoText for each target and link it for _, template in ipairs(selectedNotes) do if template.type == "autotext" and template.filePath then for _, target in ipairs(selectedTargets) do local targetPtr = target.recordPointer if fh.isSet(targetPtr) then if progress:isCancelled() then progress:update("Cancelling...") progress:finish() fhUpdateDisplay() return { created = totalCreated, linked = totalLinked } end local ptrNote = createNoteRecordFromAutoText(template, currentNoteType, targetPtr) if fh.isSet(ptrNote) then -- For autotext mode, create a single result entry for "Created and Linked" local linkItem = fhCreateItem(noteLinkTag, targetPtr) fhSetValueAsLink(linkItem, ptrNote) myResults.Update({ currentNoteType:gsub("s$", "") .. " Created and Linked", -- Action targetPtr:Clone(), -- Target ptrNote:Clone(), -- Note }) totalCreated = totalCreated + 1 totalLinked = totalLinked + 1 end progress:update(string.format("%d/%d", (progress.step + 1), progress.totalSteps)) end end end end end progress:finish() fhUpdateDisplay() return { created = totalCreated, linked = totalLinked } end -- Helper function to show apply results message function showApplyResults(res) local message if currentOperationMode == MODE_CREATE_FROM_AUTOTEXT then -- For autotext mode, show more informative message if res.created and res.created > 0 then local numTemplates = #selectedNotes local numTargets = #selectedTargets if numTemplates > 0 and numTargets > 0 then local noteText = res.created == 1 and "note" or "notes" local targetText = numTargets == 1 and "target" or "targets" message = string.format("%d %s created for %d %s", res.created, noteText, numTargets, targetText) else local noteText = res.created == 1 and "note" or "notes" message = string.format("%d %s created", res.created, noteText) end else message = "No notes created" end else -- For existing notes mode, show traditional message local parts = {} if res.created and res.created > 0 then table.insert(parts, string.format("%d created", res.created)) end if res.linked and res.linked > 0 then table.insert(parts, string.format("%d linked", res.linked)) end if #parts > 0 then message = "Applied: " .. table.concat(parts, ", ") else message = "No changes applied" end end MessageBox("info", message) end -------------------------------------------------------------- --NEW NOTE CREATION FUNCTIONALITY -------------------------------------------------------------- --- Create a new autotext template file --- @param richText RichText The rich text object to save function createNewAutoTextTemplate(richText) -- Re-open dialog until user selects valid path inside AUTOTEXT_DIR or cancels local function normalizePath(p) if not p or p == "" then return "" end local s = p:gsub("\\", "/") -- remove trailing slash ("$" is the end-of-string anchor; "%$" would match a literal dollar sign) s = s:gsub("/+$", "") return s end local rootNormLower = normalizePath(AUTOTEXT_DIR):lower() local filedlg = iup.filedlg({ dialogtype = "SAVE", title = "Save AutoText Template", directory = AUTOTEXT_DIR, extfilter = "Family Historian AutoText (*.ftf)|*.ftf", file = "New AutoText Template", nochangedir = "YES", parentdialog = identifyActiveWindow(), }) while true do -- Always (re)open in the AutoText folder, so a rejected attempt -- outside it returns the user to the right place instead of wherever -- they had navigated to. filedlg.directory = AUTOTEXT_DIR filedlg:popup(iup.CENTERPARENT, iup.CENTERPARENT) if filedlg.status ~= "1" then break end local chosenPath = filedlg.value or "" if chosenPath ~= "" then -- Ensure .ftf extension using fhFileUtils.splitPath local pathWithExt = chosenPath local parts = fhfu.splitPath(chosenPath) if (parts.ext or ""):lower() ~= EXT_AUTOTEXT then pathWithExt = chosenPath .. "." .. EXT_AUTOTEXT end -- Ensure within AUTOTEXT_DIR (normalize separators and compare prefix) local fileNormLower = normalizePath(pathWithExt):lower() if fileNormLower:sub(1, #rootNormLower) == rootNormLower and ( fileNormLower:sub(#rootNormLower + 1, #rootNormLower + 1) == "/" or #fileNormLower == #rootNormLower ) then -- Overwrite check if not fhfu.fileExists(pathWithExt) or MessageBox("question", "File already exists. Do you want to overwrite it?", "YESNO") == "Yes" then local rtString = richText:GetText() local success, error = fhfu.createTextFile(pathWithExt, true, true, rtString, 8) if success then local templates = convertFilePathsToTemplates({ pathWithExt }) local template = templates[1] table.insert(selectedNotes, template) populateNotesList() MessageBox("info", "AutoText template created successfully: " .. template.displayText) myResults.Update({ "AutoText Template Created: " .. template.displayText, -- Action fhNewItemPtr(), -- Null pointer for target fhNewItemPtr(), -- Null pointer for note }) break else MessageBox("error", "Failed to save AutoText template: " .. error) -- Loop again to allow user to retry end end else MessageBox("error", "AutoText templates must be saved within the AutoText directory.") -- Loop continues to re-open the dialog end end end filedlg:destroy() end --- Create a new note record --- @param richText RichText The rich text object for the note function createNewNoteRecord(richText) local ptrNote = createNoteRecordFromRichText(currentNoteType, richText) if not ptrNote then return end -- Add result entry for the created note myResults.Update({ currentNoteType:gsub("s$", "") .. " Created", -- Action fhNewItemPtr(), -- Null pointer for target ptrNote:Clone(), -- Note, }) local tag = (currentNoteType == NOTE_TYPE_RESEARCH) and TAG_RESEARCH_NOTE or TAG_NOTE local note = { recordPointer = ptrNote, displayText = fhGetDisplayText(ptrNote) .. " (ID: " .. fhGetRecordId(ptrNote) .. ")", recordType = tag, noteType = currentNoteType, } table.insert(selectedNotes, note) populateNotesList() MessageBox("info", "New " .. currentNoteType:gsub("s$", "") .. " created successfully: " .. note.displayText) end --- Create a new note or autotext template based on current mode function createNewNote() -- Create a new rich text object for the prompt local initialRichText = fhNewRichText("", true) -- Display rich text prompt local richText = fhPromptUserForRichText(initialRichText) if not richText then -- User cancelled return end if currentOperationMode == MODE_CREATE_FROM_AUTOTEXT then createNewAutoTextTemplate(richText) else createNewNoteRecord(richText) end fhUpdateDisplay() end -------------------------------------------------------------- --HELPER FUNCTIONS -------------------------------------------------------------- --- Convert selected records to a standardized format --- @param selectedRecords ItemPointer[] Array of selected record pointers --- @param recordTag string The record type tag --- @param additionalFields? table Additional fields to add to each record --- @return table[] Array of formatted records function convertRecordsToStandardFormat(selectedRecords, recordTag, additionalFields) local records = {} for i = 1, #selectedRecords do local displayText = "[" .. (displayNames[recordTag] or recordTag) .. "] " .. fhGetDisplayText(selectedRecords[i]) .. " (ID: " .. fhGetRecordId(selectedRecords[i]) .. ")" local record = { recordPointer = selectedRecords[i], displayText = displayText, recordType = recordTag, } -- Add any additional fields if additionalFields then for key, value in pairs(additionalFields) do record[key] = value end end table.insert(records, record) end return records end --- Check if a record already exists in a collection by comparing pointers --- @param newRecord table The new record to check --- @param existingRecords table[] Array of existing records --- @return boolean True if the record is a duplicate function isRecordDuplicate(newRecord, existingRecords) for _, existingRecord in ipairs(existingRecords) do -- For autotext templates, compare file paths if newRecord.type == "autotext" and existingRecord.type == "autotext" then if newRecord.filePath == existingRecord.filePath then return true end -- For regular records, compare record pointers elseif newRecord.recordPointer and existingRecord.recordPointer then if existingRecord.recordPointer:IsSame(newRecord.recordPointer) then return true end end end return false end --- Add records to a collection with duplicate checking --- @param newRecords table[] New records to add --- @param existingRecords table[] Existing records collection --- @param updateDisplay function Function to call to update the display function addRecordsWithDuplicateCheck(newRecords, existingRecords, updateDisplay) for i, newRecord in ipairs(newRecords) do if not isRecordDuplicate(newRecord, existingRecords) then table.insert(existingRecords, newRecord) end end -- Update the display if updateDisplay then updateDisplay() end end --- Convert a single record pointer to standard format --- @param recordPtr ItemPointer The record pointer --- @param additionalFields? table Additional fields to add --- @return table Formatted record function convertRecordPointerToStandardFormat(recordPtr, additionalFields) local recordType = fhGetTag(recordPtr) local displayText = "[" .. (displayNames[recordType] or recordType) .. "] " .. fhGetDisplayText(recordPtr) .. " (ID: " .. fhGetRecordId(recordPtr) .. ")" local record = { recordPointer = recordPtr, displayText = displayText, recordType = recordType, } -- Add any additional fields if additionalFields then for key, value in pairs(additionalFields) do record[key] = value end end return record end --- Compute and apply the dialog title based on current mode and note type function getDialogTitle() local modePart = (currentOperationMode == MODE_SELECT_EXISTING) and "Select Existing" or "Create from AutoText" local typePart = currentNoteType return "Add Notes — " .. modePart .. " — " .. typePart end function updateAddNotesDialogTitle() if dlgmain and dlgmain.title then updateDialogTitle(dlgmain, getDialogTitle()) end end --- Clear the Notes list UI and any stored selections function clearNotesList() selectedNotes = {} if ui.notesList then ui.notesList.REMOVEITEM = "ALL" iup.Refresh(ui.notesList) end end --- Remove selected entries from the Notes/AutoText list function removeSelectedNotes() local list = ui.notesList if not list then return end local positions = getSelectedValues(list, true) local count = #positions if count == 0 then MessageBox("info", "Select one or more notes/autotext entries to remove.") return end if not confirmRemoveSelected("Notes", count) then return end removeSelectedItems(list, selectedNotes, populateNotesList) end --- View/Edit the currently selected note or autotext entry function editSelectedNoteOrAutotext() local list = ui.notesList if not list then return end local positions = getSelectedValues(list, true) if #positions == 0 then MessageBox("info", "Select a note or AutoText to view/edit.") return end if #positions > 1 then MessageBox("warning", "Please select only one item to view/edit.") return end local index = tonumber(positions[1]) or 0 if index < 1 or index > #selectedNotes then return end local entry = selectedNotes[index] -- Editing an existing Note record if entry and entry.recordPointer and entry.recordPointer:IsNotNull() then local ptrText = fhGetItemPtr(entry.recordPointer, "~.TEXT") if not (ptrText and ptrText:IsNotNull()) then MessageBox("error", "Could not locate the TEXT field for this note.") return end local currentRt = fhGetValueAsRichText(ptrText) local originalText = currentRt:GetText() local editedRt = fhPromptUserForRichText(currentRt) if not editedRt then return -- user cancelled end local editedText = editedRt:GetText() if originalText == editedText then -- No changes made, just viewed return end local ok = fhSetValueAsRichText(ptrText, editedRt) if not ok then MessageBox("error", "Failed to save edited note content.") return end -- Refresh display text for the edited note entry.displayText = fhGetDisplayText(entry.recordPointer) .. " (ID: " .. fhGetRecordId(entry.recordPointer) .. ")" -- Report change in results myResults.Update({ currentNoteType:gsub("s$", "") .. " Edited", fhNewItemPtr(), -- no specific target entry.recordPointer:Clone(), }) populateNotesList() fhUpdateDisplay() return end -- Editing an AutoText template file if entry and entry.type == "autotext" and entry.filePath then local content, err = fhfu.readTextFile(entry.filePath, true, 8) if not content then MessageBox( "error", "AutoText file could not be read: " .. (entry.displayText or entry.filePath) .. (err and (" - " .. err) or "") ) return end local rt = fhNewRichText() rt:SetText(content, true, true) local originalRtString = rt:GetText() local editedRt = fhPromptUserForRichText(rt) if not editedRt then return -- user cancelled end local editedRtString = editedRt:GetText() if originalRtString == editedRtString then -- No changes made, just viewed return end local success, error = fhfu.createTextFile(entry.filePath, true, true, editedRtString, 8) if success then MessageBox("info", "AutoText template saved: " .. (entry.displayText or entry.filePath)) -- Report change in results myResults.Update({ "AutoText Edited: " .. (entry.displayText or entry.filePath), fhNewItemPtr(), -- target N/A fhNewItemPtr(), -- note N/A (file-based) }) else MessageBox("error", "Failed to save AutoText template: " .. (error or "unknown error")) end return end MessageBox("error", "Unsupported selection type for view/edit.") end --- Ask user to confirm clearing the Notes list before a context-changing action --- @return boolean proceed True if user confirmed function confirmClearNotes(contextLabel, newValue) local function notesExistToClear() local notesList = ui.notesList if not notesList then return false end local count = tonumber(notesList.COUNT) or 0 return count > 0 end if not notesExistToClear() then return true end local answer = MessageBox( "question", "Switching " .. contextLabel .. " to '" .. tostring(newValue) .. "' will clear the selected Notes list. Do you want to continue?", "YESNO" ) if answer == "Yes" then clearNotesList() return true end return false end --- Ask for confirmation before removing selected list items --- @param listLabel string Human-readable list name (e.g., "Targets", "Notes") --- @param count integer Number of items to remove --- @return boolean proceed True if user confirmed function confirmRemoveSelected(listLabel, count) local itemWord = (count == 1) and "item" or "items" local answer = MessageBox("question", string.format("Remove %d %s from the %s list?", count, itemWord, listLabel), "YESNO") return answer == "Yes" end --- Get the current note type from configuration or default ---@return string function getCurrentNoteType() if myConfig:getBool("Preferences", "useLastSettings", true) then return myConfig:getString("Preferences", "noteType", NOTE_TYPE_SHARED) else return NOTE_TYPE_SHARED end end --- Get the current operation mode from configuration or default ---@return string function getCurrentOperationMode() if myConfig:getBool("Preferences", "useLastSettings", true) then return myConfig:getString("Preferences", "operationMode", MODE_SELECT_EXISTING) else return MODE_SELECT_EXISTING end end --- Save current preferences to configuration function savePreferences() if myConfig:getBool("Preferences", "useLastSettings", true) then myConfig:setValues("Preferences", nil, { noteType = currentNoteType, operationMode = currentOperationMode, }) end end --- Update the content area when mode or note type changes function updateContentArea() if not (ui.contentArea and ui.targetRecordsList and ui.notesList and ui.notesLabel) then return end -- Update label title and list selection mode if currentOperationMode == MODE_SELECT_EXISTING then ui.notesLabel.title = "Existing " .. currentNoteType .. ":" ui.notesList.multiple = "YES" ui.notesList.tip = "Selected existing notes. Use the Notes menu to add or remove.\n\nShortcuts:\n- Ctrl+N: New\n- Ctrl+E: Edit selected\n- Ctrl+A: Select all\n- Enter/Space: View/Edit selected\n- Del: Remove selected" else ui.notesLabel.title = "AutoText for " .. currentNoteType .. ":" ui.notesList.multiple = "YES" ui.notesList.tip = "Selected AutoText templates for note creation. Use the Notes menu to add or remove.\n\nShortcuts:\n- Ctrl+N: New\n- Ctrl+E: Edit selected\n- F5: Refresh list\n- Ctrl+A: Select all\n- Enter/Space: View/Edit selected\n- Del: Remove selected" end -- Repopulate the lists populateTargetRecords() populateNotesList() iup.Refresh(dlgmain) updateMenuTitles() updateMenuChecks() updateAddNotesDialogTitle() end -- Handle state transitions function changeNoteType(newType) if currentNoteType == newType then return iup.DEFAULT end if not confirmClearNotes("Note Type", newType) then updateMenuChecks() return iup.DEFAULT end currentNoteType = newType savePreferences() updateContentArea() updateMenuTitles() updateMenuChecks() updateTargetMenuStates() -- Update target menu item states updateAddNotesDialogTitle() return iup.DEFAULT end function changeMode(newMode) if currentOperationMode == newMode then return iup.DEFAULT end if not confirmClearNotes( "Mode", (newMode == MODE_SELECT_EXISTING) and "Select Existing Notes" or MODE_CREATE_FROM_AUTOTEXT ) then updateMenuChecks() return iup.DEFAULT end currentOperationMode = newMode savePreferences() updateContentArea() updateMenuTitles() updateMenuChecks() updateAddNotesDialogTitle() return iup.DEFAULT end --- Create the content area with two separate boxes side by side ---@return iup.vbox function createContentArea() local content = iup.vbox({ expand = "YES" }) ui.contentArea = content -- Create the two boxes side by side local leftBox = iup.vbox({ expand = "YES" }) local rightBox = iup.vbox({ expand = "YES" }) -- Target records box (left side) local targetLabel = makeLongLabel({ title = "Target Records:", }) iup.Append(leftBox, targetLabel) local targetList = makeList({ dropdown = "NO", expand = "YES", multiple = "YES", visiblelines = "12", name = "targetRecordsList", tip = "Selected target records. Use the Targets menu to add or remove.\n\nUse the File menu to add notes to the selected records\n\nShortcuts:\n- Ctrl+I: Select Individuals\n- Ctrl+F: Select Families\n- Ctrl+T: Clear Targets\n- Ctrl+A: Select all\n- Del: Remove selected", }) iup.Append(leftBox, targetList) ui.targetRecordsList = targetList -- Keyboard shortcuts for targets list targetList.k_any = function(self, c) if c == iup.K_cA then -- Ctrl+A: select all (only if multi-select) if self.multiple == "YES" then local count = tonumber(self.COUNT) or 0 if count > 0 then self.value = string.rep("+", count) return iup.IGNORE end end elseif c == iup.K_cT then -- Ctrl+T: clear targets selectedTargets = {} populateTargetRecords() return iup.IGNORE elseif c == iup.K_DEL then -- Delete: remove selected removeSelectedTargets() return iup.IGNORE end return iup.CONTINUE end -- Notes/Autotext box (right side) local notesLabel = makeLongLabel({ title = (currentOperationMode == MODE_SELECT_EXISTING) and ("Existing " .. currentNoteType .. ":") or ("AutoText Templates for " .. currentNoteType .. ":"), }) iup.Append(rightBox, notesLabel) ui.notesLabel = notesLabel local notesList = makeList({ dropdown = "NO", expand = "YES", multiple = "YES", visiblelines = "12", name = "notesList", tip = (function() local common = "\n\nUse the Notes menu to add or remove, or to change the Note Type or Mode.\n\nUse the Apply menu to add notes to the selected records.\n\nShortcuts:\n- Ctrl+N: New\n- Ctrl+E: Edit selected\n- F5: Refresh list\n- Ctrl+A: Select all\n- Enter/Space: View/Edit selected\n- Del: Remove selected" local prefix = (currentOperationMode == MODE_SELECT_EXISTING) and "Selected existing notes." or "Selected AutoText templates for note creation." return prefix .. common end)(), }) iup.Append(rightBox, notesList) ui.notesList = notesList -- Keyboard shortcuts for notes list notesList.k_any = function(self, c) if c == iup.K_cA then -- Ctrl+A: select all (only if multi-select) if self.multiple == "YES" then local count = tonumber(self.COUNT) or 0 if count > 0 then self.value = string.rep("+", count) return iup.IGNORE end end elseif c == iup.K_cN then -- Ctrl+N: new note/autotext createNewNote() return iup.IGNORE elseif c == iup.K_cE then -- Ctrl+E: edit selected editSelectedNoteOrAutotext() return iup.IGNORE elseif c == iup.K_F5 then -- Refresh list populateNotesList() return iup.IGNORE elseif c == iup.K_CR or c == iup.K_SP then -- Enter or Space: view/edit editSelectedNoteOrAutotext() return iup.IGNORE elseif c == iup.K_DEL then -- Delete: remove selected removeSelectedNotes() return iup.IGNORE end return iup.CONTINUE end -- Put the two boxes side by side using a grid to unify widths local grid = makeGridbox({ leftBox, rightBox, numdiv = "2", alignmentlin = "ATOP", expandchildren = "HORIZONTAL", shrink = "YES", }) iup.Append(content, grid) return content end --- Populate the target records list function populateTargetRecords() local targetList = ui.targetRecordsList if targetList then -- Clear the list first targetList.REMOVEITEM = "ALL" -- Only populate if we have targets if #selectedTargets > 0 then -- Create display text array for populateList local displayTexts = {} for _, target in ipairs(selectedTargets) do table.insert(displayTexts, target.displayText or tostring(target)) end -- Use populateList helper populateList(targetList, displayTexts) end updateApplyMenuState() end end --- Populate the notes/autotext list function populateNotesList() local notesList = ui.notesList if notesList then -- Clear the list first notesList.REMOVEITEM = "ALL" -- Only populate if we have notes if #selectedNotes > 0 then -- Create display text array for populateList local displayTexts = {} for _, note in ipairs(selectedNotes) do table.insert(displayTexts, note.displayText) end -- Use populateList helper populateList(notesList, displayTexts) end updateApplyMenuState() end end -------------------------------------------------------------- --TARGET AND NOTE SELECTION FUNCTIONALITY -------------------------------------------------------------- --- Convert file paths to autotext template format --- @param filePaths string[] Array of file paths --- @return table[] Array of autotext template objects function convertFilePathsToTemplates(filePaths) local templates = {} for _, filePath in ipairs(filePaths) do -- Use fhFileUtils.splitPath to decompose the path local pathParts = fhfu.splitPath(filePath) -- Create relative path under autotext root for display local relativePath = filePath:sub(#AUTOTEXT_DIR + 2) -- Remove root dir + separator local displayText = relativePath:gsub("\\", " / ") -- Replace backslashes with forward slashes for readability displayText = displayText:gsub("%." .. EXT_AUTOTEXT .. "$", "") -- Remove .ftf extension local template = { type = "autotext", filePath = filePath, fileName = pathParts.filename, baseName = pathParts.basename, directory = pathParts.parent, extension = pathParts.ext, displayText = displayText, } table.insert(templates, template) end return templates end --- @class RecordTypeInfo --- @field tag string The record type tag (e.g., "INDI", "FAM", "SOUR") --- @field displayName string Human-readable name for the record type --- @field menuName string Menu string for the record type --- @field isSupported boolean Whether this record type is supported in the current mode --- @field hasRecords boolean Whether there are any records of this type in the current project --- @field count number Number of records of this type in the current project --- @class TargetRecord --- @field recordPointer ItemPointer The Family Historian record pointer --- @field displayText string The display text for the record --- @field recordType string The record type tag --- Gets information about all available record types --- @param supportedTypes? table Table of record type tags that are supported in current mode --- @return RecordTypeInfo[] Array of record type information function getRecordTypesInfo(supportedTypes) supportedTypes = supportedTypes or {} local recordTypes = {} -- Get count of record types local iCount = fhGetRecordTypeCount() -- Loop through record types and gather information for i = 1, iCount do local tag = fhGetRecordTypeTag(i) local isSupported = supportedTypes[tag] ~= false -- Default to supported unless explicitly disabled -- Create display name from tag (convert INDI to Individual, FAM to Family, etc.) local displayName = displayNames[tag] or tag local menuName = menuNames[tag] or (displayName .. "s") table.insert(recordTypes, { tag = tag, displayName = displayName, menuName = menuName, isSupported = isSupported, }) end return recordTypes end --- Prompts user to select records of a specific type --- @param recordTag string The record type tag to select --- @param parentWindow? any Parent window handle for record selection function selectTargetRecords(recordTag, parentWindow) -- Get parent window handle local hParentWnd = getParentWindowHandle(parentWindow) -- Prompt user for record selection local selectedRecords = fhPromptUserForRecordSel(recordTag, -1, hParentWnd) if selectedRecords and #selectedRecords > 0 then -- Convert to target record format and add to selected targets local targets = convertRecordsToStandardFormat(selectedRecords, recordTag) addRecordsWithDuplicateCheck(targets, selectedTargets, populateTargetRecords) end end --- Prompts user to select existing notes --- @param noteType string The note type ("Shared Notes" or "Research Notes") --- @param parentWindow? any Parent window handle for record selection function selectExistingNotes(noteType, parentWindow) -- Get parent window handle local hParentWnd = getParentWindowHandle(parentWindow) -- Determine the record tag based on note type local recordTag = (noteType == NOTE_TYPE_RESEARCH) and TAG_RESEARCH_NOTE or TAG_NOTE -- Prompt user for note selection local selectedRecords = fhPromptUserForRecordSel(recordTag, -1, hParentWnd) if selectedRecords and #selectedRecords > 0 then -- Build note entries directly without prefixes local notes = {} for i = 1, #selectedRecords do local ptr = selectedRecords[i] table.insert(notes, { recordPointer = ptr, displayText = fhGetDisplayText(ptr) .. " (ID: " .. fhGetRecordId(ptr) .. ")", recordType = recordTag, noteType = noteType, }) end addRecordsWithDuplicateCheck(notes, selectedNotes, populateNotesList) end end --- Present Autotext file selection dialog function selectAutotextViaTree() -- Use simple file dialog instead of complex FileSelector local filedlg = iup.filedlg({ dialogtype = "OPEN", title = "Select AutoText Template(s)", directory = AUTOTEXT_DIR, extfilter = "AutoText Templates (*.ftf)|*.ftf", multiple = "YES", nochangedir = "YES", parentdialog = dlgmain, }) filedlg:popup(iup.CENTERPARENT, iup.CENTERPARENT) if filedlg.status == "1" or filedlg.status == "0" then local selectedPaths = {} local value = filedlg.value if value and value ~= "" then -- Handle multiple file selection if filedlg.status == "1" then -- Single file table.insert(selectedPaths, value) else -- Multiple files - value contains multiple paths separated by semicolons for path in value:gmatch("[^;]+") do path = path:match("^%s*(.-)%s*$") -- trim whitespace if path ~= "" then table.insert(selectedPaths, path) end end end end filedlg:destroy() if #selectedPaths > 0 then -- Convert selected file paths to autotext template format local templates = convertFilePathsToTemplates(selectedPaths) -- Add templates to selected notes with duplicate checking addRecordsWithDuplicateCheck(templates, selectedNotes, populateNotesList) end else filedlg:destroy() end end --- Gets initial targets from current selection or property box --- @param initialTargets? TargetRecord[] Pre-defined initial targets --- @return TargetRecord[] Array of initial targets function getInitialTargets(initialTargets) if initialTargets and #initialTargets > 0 then return initialTargets end local targets = {} -- Try to get current selection first local currentSelection = fhGetCurrentRecordSel() if currentSelection and #currentSelection > 0 then for _, recordPtr in ipairs(currentSelection) do table.insert(targets, convertRecordPointerToStandardFormat(recordPtr)) end else -- Fallback to property box record local propertyBoxRecord = fhGetCurrentPropertyBoxRecord() if propertyBoxRecord and propertyBoxRecord:IsNotNull() then table.insert(targets, convertRecordPointerToStandardFormat(propertyBoxRecord)) end end return targets end --- Get the supported record types based on current note type and mode --- @return table Table of supported record type tags function getSupportedRecordTypes() local supportedTypes = {} -- Get all record types and check their support status local iCount = fhGetRecordTypeCount() for i = 1, iCount do local tag = fhGetRecordTypeTag(i) supportedTypes[tag] = isRecordTypeSupportedForNoteType(tag, currentNoteType) end return supportedTypes end --- Check if a record type is supported for a specific note type --- @param recordTag string The record type tag to check --- @param noteType string The note type to check ("Shared Notes" or "Research Notes") --- @return boolean True if the record type is supported for the note type function isRecordTypeSupportedForNoteType(recordTag, noteType) -- Check if it's completely unsupported for _, tag in ipairs(recordTypeSupport.completelyUnsupported) do if tag == recordTag then return false end end -- Check note-type-specific restrictions if noteType == NOTE_TYPE_RESEARCH then for _, tag in ipairs(recordTypeSupport.researchNotesUnsupported) do if tag == recordTag then return false end end else -- Shared Notes for _, tag in ipairs(recordTypeSupport.sharedNotesUnsupported) do if tag == recordTag then return false end end end return true end --- Get all record types that are supported for a specific note type --- @param noteType string The note type to check ("Shared Notes" or "Research Notes") --- @return string[] Array of supported record type tags function getSupportedRecordTypesForNoteType(noteType) local supportedTypes = {} local iCount = fhGetRecordTypeCount() for i = 1, iCount do local tag = fhGetRecordTypeTag(i) if isRecordTypeSupportedForNoteType(tag, noteType) then table.insert(supportedTypes, tag) end end return supportedTypes end --- Get the current record type support configuration --- @return table The current record type support configuration function getRecordTypeSupportConfig() return recordTypeSupport end --- Initialize targets from current selection or property box function initializeTargets() selectedTargets = getInitialTargets() populateTargetRecords() end --- Add new targets to the current selection --- @param newTargets TargetRecord[] New targets to add function addTargets(newTargets) addRecordsWithDuplicateCheck(newTargets, selectedTargets, populateTargetRecords) end --- Add new notes to the current selection --- @param newNotes table[] New notes to add function addNotes(newNotes) addRecordsWithDuplicateCheck(newNotes, selectedNotes, populateNotesList) end --- Remove selected targets from the list function removeSelectedTargets() local list = ui.targetRecordsList if not list then return end local positions = getSelectedValues(list, true) local count = #positions if count == 0 then MessageBox("info", "Select one or more targets to remove.") return end if not confirmRemoveSelected("Targets", count) then return end removeSelectedItems(list, selectedTargets, populateTargetRecords) end -------------------------------------------------------------- --MAIN DIALOG ACTIONS -------------------------------------------------------------- function makeMainDialog() -- Create content area local contentArea = createContentArea() -- Create the main content area local mainVBox = iup.vbox({ contentArea, margin = "10x10", gap = "10", }) ui.mainVBox = mainVBox -- Populate the lists initially initializeTargets() populateNotesList() -- Create menu bar using the centralized function local menuBar = createMainMenuBar() -- Create the main dialog local dialog = makeDialog(mainVBox, { title = "Add Notes", size = "HALFxHALF", expand = "YES", resize = "YES", menubox = "YES", menu = menuBar, help_topic = "", close_cb = function(self) return iup.CLOSE end, }) -- Apply initial dynamic title reflecting current state dialog.title = getDialogTitle() return dialog end -------------------------------------------------------------- --EXECUTE -------------------------------------------------------------- -- Create and show the main dialog dlgmain = makeMainDialog() myConfig:showTrackedDialog(dlgmain, "Main") DoNormalize() if iup.MainLoopLevel() == 0 then iup.MainLoop() end destroyAllDialogs() myResults.Display()