Adjust AKA Names for Reports.fh_lua

--[[
@Title:			Adjust AKA Names for Reports
@Type:				Standard
@Author:			Mike Tate
@Contributors:	
@Version:			1.5
@Keywords:		Also Known As, Nicknames 
@LastUpdated:		18 Feb 2026
@Licence:			This plugin is copyright (c) 2026 Mike Tate & contributors and is licensed under the MIT License which is hereby incorporated by reference (see https://pluginstore.family-historian.co.uk/fh-plugin-licence)
@Description:		Adds 'Also Known As' (AKA) Alternate Names, Nicknames, Given Names, Surname Prefix, Surname to the Primary Names or a Custom Attribute for inclusion in Reports.
@V1.5:				Library 4.0; Check for Updates button; Centre window on Parent FH window;
@V1.4:				Library Functions Prototype version 3.0; FH V7 Lua 3.5 IUP 3.28;
@V1.3:				Add Given Name(GIVN), Surname Prefix(SPFX) & Surname(SURN), allow any Names to have embedded (parentheses), add Result Set, support FH V6 Unicode, use new library modules, and other minor adjustments.
@V1.2:				Option to include social Title Attribute, option to include adorned Primary Name, exclude any duplicated Name,
					insert 'and' before last AKA Name, improve handling of Alternate Names, and add Version in Store check.
@V1.1:				Unconditionally removes old AKA Names before adding new AKA Names, uses fully Adorned Alternate Names, and offers the Custom Attribute option.
@V1.0:				Initial version.
]]

local strVersion = "1.5"
local strPlugin = "Adjust AKA Names for Reports"

if fhGetAppVersion() > 5 then fhSetStringEncoding("UTF-8") end

--[[
@Title:			aa Library Functions Preamble
@Author:			Mike Tate
@Version:			4.0
@LastUpdated:		15 Feb 2026
@Description:		All the library functions prototype closures for Plugins.
]]

--[[
@Module:			+fh+stringx_v3
@Author:			Mike Tate
@Version:			3.0
@LastUpdated:	19 Sep 2020
@Description:	Extended string functions to supplement LUA string library.
@V3.0:				Function Prototype Closure version with Lua 5.1 & 5.3 comaptibility; Added inert(strTxt) function;
@V2.5:				Support FH V6 Encoding = UTF-8;
@V2.4:				Tolerant of integer & nil parameters just link match & gsub;
@V1.0:				Initial version.
]]

local function stringx_v3()

	local fh = {}									-- Local environment table

	-- Supply current file encoding format --
	function fh.encoding()
		if fhGetAppVersion() > 5 then return fhGetStringEncoding() end
		return "ANSI"
	end -- function encoding

	-- Split a string using "," or chosen separator --
	function fh.split(strTxt,strSep)
		local tblFields = {}
		local strPattern = string.format("([^%s]+)", strSep or ",")
		strTxt = tostring(strTxt or "")
		strTxt:gsub(strPattern, function(strField) tblFields[#tblFields+1] = strField end)
		return tblFields
	end -- function split

	-- Split a string into numbers using " " or "," or "x" separators	-- Any non-number remains as a string
	function fh.splitnumbers(strTxt)
		local tblNum = {}
		strTxt = tostring(strTxt or "")
		strTxt:gsub("([^ ,x]+)", function(strNum) tblNum[#tblNum+1] = tonumber(strNum) or strNum end)
		return tblNum
	end -- function splitnumbers

	local strMagic = "([%^%$%(%)%%%.%[%]%*%+%-%?])"							-- UTF-8 replacement for "(%W)"

	-- Hide magic pattern symbols	^ $ ( ) % . [ ] * + - ?
	function fh.plain(strTxt)
		-- Prefix every magic pattern character with a % escape character,
		-- where %% is the % escape, and %1 is the original character capture.
		strTxt = tostring(strTxt or ""):gsub(strMagic,"%%%1")
		return strTxt
	end -- function plain

	-- matches is plain text version of string.match()
	function fh.matches(strTxt,strFind,intInit)
		strFind = tostring(strFind or ""):gsub(strMagic,"%%%1")			-- Hide magic pattern symbols
		return tostring(strTxt or ""):match(strFind,tonumber(intInit))
	end -- function matches

	-- replace is plain text version of string.gsub()
	function fh.replace(strTxt,strOld,strNew,intNum)
		strOld = tostring(strOld or ""):gsub(strMagic,"%%%1")				-- Hide magic pattern symbols
		return tostring(strTxt or ""):gsub(strOld,function() return strNew end,tonumber(intNum))	-- Hide % capture symbols
	end -- function replace

	-- Hide % escape/capture symbols in replacement so they are inert
	function fh.inert(strTxt)
		strTxt = tostring(strTxt or ""):gsub("%%","%%%%")					-- Hide all % symbols
		return strTxt
	end -- function inert

	-- convert is pattern without captures version of string.gsub()
	function fh.convert(strTxt,strOld,strNew,intNum)
		return tostring(strTxt or ""):gsub(tostring(strOld or ""),function() return strNew end,tonumber(intNum))	-- Hide % capture symbols
	end -- function convert

	local dicUpper = { }
	local dicLower = { }
	local dicCaseX = { }
	-- ASCII unaccented letter translations for Upper, Lower, and Case Insensitive
	for intUpper = string.byte("A"), string.byte("Z") do
		local strUpper = string.char(intUpper)
		local strLower = string.char(intUpper - string.byte("A") + string.byte("a"))
		dicUpper[strLower] = strUpper
		dicLower[strUpper] = strLower
		local strCaseX = "["..strUpper..strLower.."]"
		dicCaseX[strLower] = strCaseX
		dicCaseX[strUpper] = strCaseX
	end

	-- Supply character length of ANSI text --
	function fh.length(strTxt)
		return string.len(strTxt or "")
	end -- function length

	-- Supply character substring of ANSI text --
	function fh.substring(strTxt,i,j)
		return string.sub(strTxt or "",i,j)
	end -- function substring

	-- Translate upper/lower case ANSI letters to pattern that matches both --
	function fh.caseless(strTxt)
		strTxt = tostring(strTxt or ""):gsub("[A-Za-z]",dicCaseX)
		return strTxt
	end -- function caseless

	if fh.encoding() == "UTF-8" then

		-- Supply character length of UTF-8 text --
		function fh.length(strTxt)
			isFlag = fhIsConversionLossFlagSet()
			strTxt = fhConvertUTF8toANSI(strTxt or "")
			fhSetConversionLossFlag(isFlag)
			return string.len(strTxt)
		end -- function length

		local strUTF8 = "([%z\1-\127\194-\244][\128-\191]*)"			-- Cater for Lua 5.1 %z or Lua 5.3 \0
		if fhGetAppVersion() > 6 then
			strUTF8 = "([\0-\127\194-\244][\128-\191]*)"
		end

		-- Supply character substring of UTF-8 text --
		function fh.substring(strTxt,i,j)
			local strSub = ""
			j = j or -1
			if j < 0 then j = j + length(strTxt) + 1 end
			if i < 0 then i = i + length(strTxt) + 1 end
			for strChr in string.gmatch(strTxt or "",strUTF8) do
				if j <= 0 then break end
				j = j - 1
				i = i - 1
				if i <= 0 then strSub = strSub..strChr end
			end
			return strSub
		end -- function substring

		-- Translate lower case to upper case UTF-8 letters --
		function fh.upper(strTxt)
			strTxt = tostring(strTxt or ""):gsub("([a-z\194-\244][\128-\191]*)",dicUpper)
			return strTxt
		end -- function upper

		-- Translate upper case to lower case UTF-8 letters --
		function fh.lower(strTxt)
			strTxt = tostring(strTxt or ""):gsub("([A-Z\194-\244][\128-\191]*)",dicLower)
			return strTxt
		end -- function lower

		-- Translate upper/lower case UTF-8 letters to pattern that matches both --
		function fh.caseless(strTxt)
			strTxt = tostring(strTxt or ""):gsub("([A-Za-z\194-\244][\128-\191]*)",dicCaseX)
			return strTxt
		end -- function caseless

		-- Following tables use ASCII numeric coding to be immune from ANSI/UTF-8 encoding --

		local arrPairs =	-- Upper & Lower case groups of UTF-8 letters with same prefix --
		{--	{ Prefix; Beg ; End ; Inc; Offset Upper > Lower };			-- These include all ANSI letters and many more
			{ "\195"; 0x80; 0x96;  1 ; 32 };								-- 195=0xC3 À U+00C0 to Ö U+00D6 and à U+00E0 to ö U+00F6
			{ "\195"; 0x98; 0x9E;  1 ; 32 };								-- 195=0xC3 Ø U+00D8 to Þ U+00DE and ø U+00F8 to þ U+00FE
			{ "\196"; 0x80; 0xB6;  2 ;  1 };								-- 196=0xC4 A U+0100 to k U+0137 in pairs
			{ "\196"; 0xB9; 0xBD;  2 ;  1 };								-- 196=0xC4 L U+0139 to l U+013E in pairs
			{ "\197"; 0x81; 0x87;  2 ;  1 };								-- 197=0xC5 L U+0141 to n U+0148 in pairs
			{ "\197"; 0x8A; 0xB6;  2 ;  1 };								-- 197=0xC5 ? U+014A to y U+0177 in pairs
			{ "\197"; 0xB9; 0xBD;  2 ;  1 };								-- 197=0xC5 Z U+0179 to ž U+017E in pairs
			{ "\198"; 0x82; 0x84;  2 ;  1 };								-- 198=0xC6 ?  U+0182 to ?  U+0185 in pairs
			-- Add more Unicode groups here as usage increases --
		}
		local dicPairs =	-- Upper v Lower case UTF-8 letters that don't fit groups above --
		{	[string.char(0xC4,0xBF)] = string.char(0xC5,0x80);			-- ? U+013F and ? U+0140
			[string.char(0xC5,0xB8)] = string.char(0xC3,0xBF);			-- Ÿ U+0178 and ÿ U+00FF
		}

		local intBeg1 = string.byte(string.sub("À",1))
		local intBeg2 = string.byte(string.sub("À",2))
		local intEnd1 = string.byte(string.sub("Z",1))
		local intEnd2 = string.byte(string.sub("Z",2))
	--	print(string.format("%#x %#x %#x %#x",intBeg1,intBeg2,intEnd1,intEnd2)) -- Useful to work out numeric coding

		-- Populate the UTF-8 letter translation dictionaries --
		for intGroup, tblGroup in ipairs ( arrPairs ) do				-- UTF-8 accented letter groups
			local strPrefix = tblGroup[1]
			for intUpper = tblGroup[2], tblGroup[3], tblGroup[4] do
				local strUpper = string.char(intUpper)
				local strLower = string.char(intUpper + tblGroup[5])
				local strCaseX = strPrefix.."["..strUpper..strLower.."]"
				strUpper = strPrefix..strUpper
				strLower = strPrefix..strLower
				dicUpper[strLower] = strUpper
				dicLower[strUpper] = strLower
				dicCaseX[strLower] = strCaseX
				dicCaseX[strUpper] = strCaseX
			end
		end
		for strUpper, strLower in pairs ( dicPairs ) do					-- UTF-8 accented letters where upper & lower have different prefix
			dicUpper[strLower] = strUpper
			dicLower[strUpper] = strLower
			local strCaseX = ""
			for intByte = 1, #strUpper do									-- Matches more than just the two letters, but can't do any better
				strCaseX = strCaseX.."["..strUpper:sub(intByte,intByte)..strLower:sub(intByte,intByte).."]"
			end
			dicCaseX[strLower] = strCaseX
			dicCaseX[strUpper] = strCaseX
		end

	end

	-- overload fh functions into string table
	for strIndex, anyValue in pairs(fh) do
		if type(anyValue) == "function" then
			string[strIndex] = anyValue
		end
	end

	return fh

end -- local function stringx_v3

local stringx = stringx_v3()													-- To access FH string extension module

--[[
@Module:			+fh+iterate_v3
@Author:			Mike Tate
@Version:			3.0
@LastUpdated:	25 Aug 2020
@Description:	An iterater functions module to supplement LUA functions.
@V3.0:				Function Prototype Closure version.
@V1.2:				RecordTypes() includes HEAD tag.
@V1.1:				?
@V1.0:				Initial version.
]]

local function iterate_v3()

	local fh = {}																-- Local environment table

	-- Iterator for all records of one chosen type --
	function fh.Records(strType)
		local ptrAll = fhNewItemPtr()										-- Pointer to all records in turn
		local ptrRec = fhNewItemPtr()										-- Pointer to record returned to user
		ptrAll:MoveToFirstRecord(strType)
		return function ()
			ptrRec:MoveTo(ptrAll)
			ptrAll:MoveNext()
			if ptrRec:IsNotNull() then return ptrRec end
		end
	end -- function Records

	-- Iterator for all the record types --
	function fh.RecordTypes()
		local intNext = -1														-- Next record type number
		local intLast = fhGetRecordTypeCount()								-- Last record type number
		return function()
			intNext = intNext + 1
			if intNext == 0 then												-- Includes HEAD tag -- V1.2
				return "HEAD"
			elseif intNext <= intLast then
				return fhGetRecordTypeTag(intNext)							-- Return record type tag
			end
		end
	end -- function RecordTypes

	-- Iterator for all items in all records of chosen types --
	function fh.Items(...)
		local arg = {...}
		local intType = 1														-- Integer record type number
		local tblType = {}														-- Table of record type tags
		local ptrNext = fhNewItemPtr()										-- Pointer to next item in turn
		local ptrItem = fhNewItemPtr()										-- Pointer to item returned to user

		if #arg == 0 then
			for intType = 1, fhGetRecordTypeCount() do					-- No parameters so use all record types
				tblType[intType] = fhGetRecordTypeTag(intType)
			end
		else
			tblType = arg														-- Got parameters so use them instead
		end
	--	print(tblType[intType],intType)
		ptrNext:MoveToFirstRecord(tblType[intType])						-- Get first record of first type

		return function()
			repeat
				while ptrNext:IsNotNull() do									-- Loop through all items
					ptrItem:MoveTo(ptrNext)
					ptrNext:MoveNextSpecial()
					if ptrItem:IsNotNull() then return ptrItem end
				end
				intType = intType + 1											-- Loop through each record type
				if intType <= #tblType then
					ptrNext:MoveToFirstRecord(tblType[intType])
				end
			until intType > #tblType
		end
	end -- function Items

	-- Iterator for all facts of an individual --
	function fh.Facts(ptrIndi)
		local ptrItem = fhNewItemPtr()										-- Pointer to each item at level 1
		local ptrFact = fhNewItemPtr()										-- Pointer to each fact returned to user
		ptrItem:MoveToFirstChildItem(ptrIndi)
		return function ()
			while ptrItem:IsNotNull() do
				ptrFact:MoveTo(ptrItem)
				ptrItem:MoveNext()
				if fhIsFact(ptrFact) then return ptrFact end
			end
		end
	end -- function Facts

	return fh

end -- local function iterate_v3

local iterate = iterate_v3()													-- To access FH iterate items module

--[[
@Module:			+fh+general_v3
@Author:			Mike Tate
@Version:			3.5
@LastUpdated:	12 Dec 2024
@Description:	A general functions module to supplement LUA functions, where filenames use UTF-8 but for a few exceptions.
@V3.5:				Further fix for Crossover/WINE file attributes;
@V3.4:				Further fix for Unix/WINE file attributes;
@V3.3:				Fix problem in fh.MakeFolder(...) when folder path is invalid; Remove Type, ShortName & ShortPath from attributes(...) as unsupported in WINE;
@V3.2:				Added function DetectOldModules(); Updated functions RenameFile(), RenameFolder() & GetFolderContents();
@V3.1:				Functions derived from FH V7 fhFileUtils library using File System Objects, plus additional features;
@V3.0:				Function Prototype Closure version; GetDayNumber() error message reasons;
@V1.5:				Revised SplitFilename(strFilename) for missing extension.
@V1.4:				Revised EstimatedBirthDates() & EstimatedDeathDates() to fix null Dates.
@V1.3:				Add GetDayNumber(), EstimatedBirthDates(), EstimatedDeathDates().
@V1.2:				SplitFilename() updated for directory only paths, and MakeFolder() added.
@V1.1:				pl.path experiment revoked. New DirTree with omit branch option. Avoid using stringx_v2.
@V1.0:				Initial version.
]]

local function general_v3()

	local fh = {}													-- Local environment table

	require("luacom")												-- To create File System Object
	fh.FSO = luacom.CreateObject("Scripting.FileSystemObject")

	-- Report error message --
	local function doError(strMessage,errFunction)
		-- strMessage		~ error message text
		-- errFunction		~ optional error reporting function
		if type(errFunction) == "function" then
			errFunction(strMessage)
		else
			error(strMessage)
		end
	end -- local function doError

	-- Convert filename to ANSI alternative and indicate success --
	function fh.FileNameToANSI(strFileName,strAnsiName)
		-- strFileName		~ full file path
		-- strAnsiFile		~ ANSI file name & type
		-- return values	~ ANSI file path, true if original path was ANSI compatible
		if stringx.encoding() == "ANSI" then return strFileName, true end
		local isFlag = fhIsConversionLossFlagSet()
		fhSetConversionLossFlag(false)
		local strAnsi = fhConvertUTF8toANSI(strFileName)
		local wasAnsi = true
		if fhIsConversionLossFlagSet() then
			strAnsiName = strAnsiName or "ANSI.ANSI"
			strAnsi = fhGetContextInfo("CI_APP_DATA_FOLDER").."\\Plugin Data\\"..strAnsiName
			wasAnsi = false
		end
		fhSetConversionLossFlag(isFlag)
		return strAnsi, wasAnsi
	end -- local function FileNameToANSI

	-- Get parent folder --
	function fh.GetParentFolder(strFileName)
		-- strFileName		~ full file path
		-- return value		~ parent folder path
		local strParent = fh.FSO:GetParentFolderName(strFileName)	--! Faulty in FH v6 with Unicode chars in path
		if fhGetAppVersion() == 6 then
			local _, wasAnsi = fh.FileNameToANSI(strFileName)
			if not wasAnsi then
				strParent = strFileName:match("^(.+)[\\/][^\\/]+[\\/]?$")
			end
		end
		return strParent
	end -- function GetParentFolder

	-- Check if file exists --
	function fh.FlgFileExists(strFileName)
		-- strFileName		~ full file path
		-- return value		~ true if it exists
		return fh.FSO:FileExists(strFileName)
	end -- function FlgFileExists

	-- Check if folder exists --
	function fh.FlgFolderExists(strFolderName)
		-- strFolderName	~ full file path
		-- return value		~ true if it exists
		return fh.FSO:FolderExists(strFolderName)
	end -- function FlgFolderExists

	-- Delete a file if it exists --
	function fh.DeleteFile(strFileName,errFunction)
		-- strFileName		~ full file path
		-- errFunction		~ optional error reporting function
		-- return value		~ true if file does not exist or is deleted else false
		if fh.FSO:FileExists(strFileName) then
			fh.FSO:DeleteFile(strFileName,true)
			if fh.FSO:FileExists(strFileName) then
				doError("File Not Deleted:\n"..strFileName.."\n",errFunction)
				return false
			end
		end
		return true
	end -- function DeleteFile

	-- Delete a folder if it exists including contents --
	function fh.DeleteFolder(strFolderName,errFunction)
		-- strFolderName	~ full folder path
		-- errFunction		~ optional error reporting function
		-- return value		~ true if folder does not exist or is deleted else false
		if fh.FSO:FolderExists(strFolderName) then
			fh.FSO:DeleteFolder(strFolderName,true)
			if fh.FSO:FolderExists(strFolderName) then
				doError("Folder Not Deleted:\n"..strFolderName.."\n",errFunction)
				return false
			end
		end
		return true
	end -- function DeleteFolder

	-- Rename a file if it exists --
	function fh.RenameFile(strFileName,strNewName)
		-- strFileName		~ full file path
		-- strNewName		~ new file name & type
		-- return value		~ true if file exists but new name does not and rename is OK else false
		local strNewFile = fh.GetParentFolder(strFileName).."\\"..strNewName
		if fh.FSO:FileExists(strFileName) and not fh.FSO:FileExists(strNewFile) then
			local fileObject = fh.FSO:GetFile(strFileName)
			fileObject.Name = strNewName
			if fh.FSO:FileExists(strNewFile) then
				return true
			end
		end
		return false
	end -- function RenameFile

	-- Rename a folder if it exists --
	function fh.RenameFolder(strFolderName,strNewName)
		-- strFolderName	~ full folder path
		-- strNewName		~ new folder name
		-- return value		~ true if folder exists but new name does not and rename is OK else false
		local strNewFolder = fh.GetParentFolder(strFolderName).."\\"..strNewName
		if fh.FSO:FolderExists(strFolderName) and not fh.FSO:FolderExists(strNewFolder) then
			local folderObject = fh.FSO:GetFolder(strFolderName)
			folderObject.Name = strNewName
			if fh.FSO:FolderExists(strNewFolder) then
				return true
			end
		end
		return false
	end -- function RenameFolder

	-- Copy a file if it exists and destination is not a folder --
	function fh.CopyFile(strFileName,strDestination)
		-- strFileName		~ full source file path
		-- strDestination	~ full target file path
		-- return value		~ true if file exists and is copied else false
		if fh.MakeFolder(fh.GetParentFolder(strDestination)) and fh.FSO:FileExists(strFileName) and not fh.FSO:FolderExists(strDestination) then
			fh.FSO:CopyFile(strFileName,strDestination)
			if fh.FSO:FileExists(strDestination) then
				return true
			end
		end
		return false
	end -- function CopyFile

	-- Copy a folder if it exists and destination is not a file --
	function fh.CopyFolder(strFolderName,strDestination)
		-- strFolderName	~ full source folder path
		-- strDestination	~ full target folder path
		-- return value		~ true if folder exists and is copied else false
		if fh.MakeFolder(fh.GetParentFolder(strDestination)) and fh.FSO:FolderExists(strFolderName) and not fh.FSO:FileExists(strDestination) then
			fh.FSO:CopyFolder(strFolderName,strDestination)
			if fh.FSO:FolderExists(strDestination) then
				return true
			end
		end
		return false
	end -- function CopyFolder

	-- Move a file if it exists and destination is not a folder --
	function fh.MoveFile(strFileName,strDestination)
		-- strFileName		~ full source file path
		-- strDestination	~ full target file path
		-- return value		~ true if file exists and is moved else false
		if fh.MakeFolder(fh.GetParentFolder(strDestination)) and fh.FSO:FileExists(strFileName) and not fh.FSO:FolderExists(strDestination) then
			if fh.DeleteFile(strDestination) then
				fh.FSO:MoveFile(strFileName,strDestination)
				if fh.FSO:FileExists(strDestination) then
					return true
				end
			end
		end
		return false
	end -- function MoveFile

	-- Move a folder if it exists and destination is not a file --
	function fh.MoveFolder(strFolderName,strDestination)
		-- strFolderName	~ full source folder path
		-- strDestination	~ full target folder path
		-- return value		~ true if folder exists and is moved else false
		if fh.MakeFolder(fh.GetParentFolder(strDestination)) and fh.FSO:FolderExists(strFolderName) and not fh.FSO:FileExists(strDestination) then
			if fh.DeleteFolder(strDestination) then
				fh.FSO:MoveFolder(strFolderName,strDestination)
				if fh.FSO:FolderExists(strDestination) then
					return true
				end
			end
		end
		return false
	end -- function MoveFolder

	local function CreateFolder(strFolderName)				-- V3.3
		fh.FSO:CreateFolder(strFolderName)
	end -- local function CreateFolder(strFolderName)

	-- Make subfolder recursively if does not exist --
	function fh.MakeFolder(strFolderName,errFunction)
		-- strFolderName	~ full source folder path
		-- errFunction		~ optional error reporting function
		-- return value		~ true if folder exists or created else false
		if not fh.FSO:FolderExists(strFolderName) then
			if #strFolderName > 4									-- V3.3
			and not fh.MakeFolder(fh.GetParentFolder(strFolderName),errFunction) then
				return false
			end
			if not pcall(CreateFolder,strFolderName)			-- V3.3
			or not fh.FSO:FolderExists(strFolderName) then
				doError("Cannot Make Folder Path:                 \n"..strFolderName.." \n",errFunction)
				return false
			end
		end
		return true
	end -- function MakeFolder

	-- Check if folder writable --
	function fh.FlgFolderWrite(strFolderName)
		-- strFolderName	~ full source folder path
		-- return value		~ true if folder writable else false
		if fh.FlgFolderExists(strFolderName) then
			if fh.MakeFolder(strFolderName.."\\vwxyz") then
				fh.FSO:DeleteFolder(strFolderName.."\\vwxyz",true)
				return true
			end
		end
		return false
	end -- function FlgFolderWrite

	-- Open File with ANSI path and return Handle --
	function fh.OpenFile(strFileName,strMode)
		-- strFileName		~ full file path
		-- strMode			~ "r", "w", "a" optionally suffixed with "+" &/or "b"
		-- return value		~ file handle
		local fileHandle, strError = io.open(strFileName,strMode)
		if fileHandle == nil then
			error("\n Unable to open file in \""..strMode.."\" mode. \n "..strFileName.." \n "..strError.." \n")
		end
		return fileHandle
	end -- function OpenFile

	-- Save string to file --
	function fh.SaveStringToFile(strContents,strFileName,strFormat)
		-- strContents		~ text string
		-- strFileName		~ full file path
		-- strFormat			~ optional "UTF-8" or "UTF-16LE"
		-- return value		~ true if successful else false
		strFormat = strFormat or "UTF-8"
		if fhGetAppVersion() > 6 then
			return fhSaveTextFile(strFileName,strContents,strFormat)
		end
		local strAnsi, wasAnsi = fh.FileNameToANSI(strFileName)
		local fileHandle = fh.OpenFile(strAnsi,"w")
		fileHandle:write(strContents)
		assert(fileHandle:close())
		if not wasAnsi then
			fh.MoveFile(strAnsi,strFileName)
		end
		return true
	end -- function SaveStringToFile

	-- Load string from file --
	function fh.StrLoadFromFile(strFileName,strFormat)
		-- strFileName		~ full file path
		-- strFormat			~ optional "UTF-8" or "UTF-16LE"
		-- return value		~ file contents
		strFormat = strFormat or "UTF-8"
		if fhGetAppVersion() > 6 then
			return fhLoadTextFile(strFileName,strFormat)
		end
		local strAnsi, wasAnsi = fh.FileNameToANSI(strFileName)
		if not wasAnsi then
			fh.CopyFile(strFileName,strAnsi)
		end
		local fileHandle = fh.OpenFile(strAnsi,"r")
		local strContents = fileHandle:read("*all")
		assert(fileHandle:close())
		return strContents
	end -- function StrLoadFromFile

	-- Returns the Path, Filename, and Extension as 3 values --
	function fh.SplitFilename(strFileName)
		-- strFileName		~ full file path
		-- return values	~ path, name.type, type
		if fh.FSO:FolderExists(strFileName) then
			local strPath = strFileName:gsub("[\\/]$","")
			return strPath.."\\","",""
		end
		strFileName = strFileName.."."
		return strFileName:match("^(.-)([^\\/]-%.([^\\/%.]-))%.?$")
	end -- function SplitFilename

	-- Convert dd/mm/yyyy hh:mm:ss format to integer seconds -- (DateTime format is used in attributes returned by GetFolderContents and DirTree below)
	function fh.IntTime(strDateTime)
		-- strDateTime		~ date time string
		-- return value		~ integer seconds since 01/01/1970 00:00:00 
		local strDay,strMonth,strYear,strHour,strMin,strSec = strDateTime:match("^(%d%d)/(%d%d)/(%d+) (%d%d):(%d%d):(%d%d)")
		if tonumber(strYear) < 1970 then return 0 end
		local isDST = false
		if tonumber(strMonth) > 4 and tonumber(strMonth) < 11 then isDST = true end	-- Approximation is sometimes wrong
		local intTime = os.time( { year=strYear; month=strMonth; day=strDay; hour=strHour; min=strMin; sec=strSec; isdst=isDST; } )
		local tblDat = os.date("*t",intTime)
		if tblDat.isdst then
			intTime = intTime + 3600
			isDST = true
		end
		return intTime
	end -- function IntTime

	-- Return table of attributes for folder --
	local function attribFolder(tblAttr)
		-- tblAttr		~ folder attributes table
		-- return value	~ attributes table like LFS except datetimes
		-- WINE only supports the tblAttr.name & tblAttr.path
		return { mode="directory"; name=tblAttr.name; path=tblAttr.path; }
	end -- local function attribFolder

	-- Return table of attributes for file --
	local function attribFile(tblAttr)
		-- tblAttr		~ file attributes table
		-- return value	~ attributes table like LFS except datetimes
		-- WINE does not support the tblAttr.type, tblAttr.shortname, tblAttr.shortpath & sometimes tblAttr.datecreated
		return { mode="file"; name=tblAttr.name; path=tblAttr.path; size=tblAttr.size; modified=tblAttr.datelastmodified; attributes=tblAttr.attributes; }
	end -- local function attribFile

	-- Return attributes table of all files and folders in a specified folder --
	function fh.GetFolderContents(strFolder,doRecurse)
		-- strFolder		~ full folder path
		-- doRecurse		~ true for recursion
		-- return value	~ attributes table
		local arrList = {}
		if fh.FSO:FolderExists(strFolder) then

			local function getFileList(strFolder)
				local tblList = fh.FSO:GetFolder(strFolder)
				local tblEnum = luacom.GetEnumerator(tblList.SubFolders)
				local tblAttr = tblEnum:Next()
				while tblAttr do
					table.insert(arrList,attribFolder(tblAttr))
					if doRecurse then getFileList(tblAttr.path) end
					tblAttr = tblEnum:Next()
				end
				local tblEnum = luacom.GetEnumerator(tblList.Files)
				local tblAttr = tblEnum:Next()
				while tblAttr do
					table.insert(arrList,attribFile(tblAttr))
					tblAttr = tblEnum:Next()
				end
			end

			getFileList(strFolder)
		end
		return arrList
	end -- function GetFolderContents

	-- Return a Directory Tree entry & attributes on each iteration --
	function fh.DirTree(strDir,...)
		-- strDir			~ full folder path
		-- ...				~ list of folders to omit
		-- return value	~ full path, attributes table
		local arg = {...}
		assert( fh.FSO:FolderExists(strDir), "directory parameter is missing or empty" )

		local function yieldtree(strDir)
			local tblList = fh.FSO:GetFolder(strDir)
			local tblEnum = luacom.GetEnumerator(tblList.SubFolders)
			local tblAttr = tblEnum:Next()
			while tblAttr do	--	for _,tblAttr in luacom.pairs(tblList.SubFolders) do	-- pairs not working in FH v6 so use tblEnum code
				coroutine.yield(tblAttr.path,attributes(tblAttr,"directory"))
				local isOK = true
				for _,strOmit in ipairs (arg) do
					if tblAttr.path:match(strOmit) then 	-- Omit tree branch
						isOK = false
						break
					end
				end
				if isOK then yieldtree(tblAttr.path) end
				tblAttr = tblEnum:Next()
			end
			local tblEnum = luacom.GetEnumerator(tblList.Files)
			local tblAttr = tblEnum:Next()
			while tblAttr do	--	for _,tblAttr in luacom.pairs(tblList.Files) do		-- pairs not working in FH v6 so use tblEnum code
				coroutine.yield(tblAttr.path,attributes(tblAttr,"file"))
				tblAttr = tblEnum:Next()
			end
		end

		return coroutine.wrap(function() yieldtree(strDir) end)
	end -- function DirTree

	-- Detect FH V5/6 old library modules and advise removal --
	function fh.DetectOldModules()
		if fhGetAppVersion() > 6 then
			local strPath = fhGetContextInfo("CI_APP_DATA_FOLDER").."\\Plugins\\"
			local arrFile = { "compat53.lua"; "ltn12.lua"; "luasql\\sqlite3.dll"; "md5.lua"; "pl\\init.lua"; "socket.lua"; "utf8.lua"; "zip.dll"; }
			for _, strFile in ipairs (arrFile) do
				if fh.FSO:FileExists(strPath..strFile) then
					fhMessageBox("\n  Detected some old FH V6 library modules. \n\nPlease remove them by running the plugin: \n\n     'Delete old FH6 Plugin Module Files' \n","MB_OK","MB_ICONEXCLAMATION")
					break
				end
			end
		end
	end -- function DetectOldModules

	if fhGetAppVersion() > 6 then unpack = table.unpack end

	-- Invoke FH Shell Execute API --
	function fh.DoExecute(strExecutable,...)
		-- strExecutable	~ full path of executable
		-- ...					~ parameter list and optional error reporting function
		-- return value		~ true if successful else false
		local arg = {...}
		local errFunction = fhMessageBox
		if type(arg[#arg]) == 'function' then
			errFunction = arg[#arg]
			table.remove(arg)
		end
		local isOK, intErrorCode, strErrorText = fhShellExecute(strExecutable,unpack(arg))
		if not isOK then
			errFunction(tostring(strErrorText).." ("..tostring(intErrorCode)..")")
		end
		return isOK
	end -- function DoExecute

	-- Obtain the Day Number for any Date Point --									-- Fix problems with invalid dates in DayNumber function
	function fh.GetDayNumber(datDate)
		-- datDate		~ date point
		-- return value	~ day number
		if datDate:IsNull() then return 0 end
		local intDay = fhCallBuiltInFunction("DayNumber",datDate) 				-- Only works for Gregorian dates that were not skipped nor BC dates
		if not intDay then
			local strError = "because "													-- Error message reason	-- V3.0
			local calendar = datDate:GetCalendar()
			local oldMonth = datDate:GetMonth()
			local oldDayNo = datDate:GetDay()
			local intMonth = math.min( oldMonth, 12 ) 								-- Limit month to 12, and day to last of each month
			local intDayNo = math.min( oldDayNo, ({0;31;28;31;30;31;30;31;31;30;31;30;31;})[intMonth+1] )
			local intYear  = datDate:GetYear()
			if oldDayNo > intDayNo then strError = strError.."day "..oldDayNo.." too big "   end
			if oldMonth > intMonth then strError = strError.."month "..oldMonth.." too big " end
			if calendar == "Hebrew" and intYear > 3761 then
				intYear = intYear - 3761
				strError = strError.."Hebrew year > 3761 "
			elseif calendar ~= "Gregorian" then
				strError = strError..calendar.." disallowed "
			end
			if     intYear == 1752 and intMonth ==  9 and intDayNo <= 13 then	-- Use 2 Sep 1752 for 3 - 13 Sep 1752 dates skipped
				intDayNo = 2
				strError = strError.."3 - 13 Sep 1752 skipped "
			elseif intYear == 1582 and intMonth == 10 and intDayNo <= 14 then	-- Use 4 Oct 1582 for 5 - 14 Oct 1582 dates skipped
				intDayNo = 4
				strError = strError.."5 - 14 Oct 1582 skipped "
			end	
			local setDate = fhNewDatePt(intYear,intMonth,intDayNo,datDate:GetYearDD())
			intDay = fhCallBuiltInFunction("DayNumber",setDate) 					-- Remove BC and Julian, Hebrew, French calendars
			if not intDay then intDay = 0 end
			local oldDate = fhNewDate()		oldDate:SetSimpleDate(datDate)		-- Report problem to user
			local newDate = fhNewDate()		newDate:SetSimpleDate(setDate)
			local strIsBC = ""
			if datDate:GetBC() then
				strError = strError.." B.C. disallowed "
				intDay = -intDay
				strIsBC = "and Day Number negated"
			end
			fhMessageBox("\n Get Day Number issue for date \n "..oldDate:GetDisplayText().." \n "..strError.." \n So replaced it with date \n "..newDate:GetDisplayText().." \n "..strIsBC,"MB_OK","MB_ICONEXCLAMATION")
		end
		return intDay
	end -- function GetDayNumber

	local dtpYearMin = fhNewDatePt(1000)												-- Minimum year to use when earliest estimate is null
	local dtpYearMax = fhNewDatePt(2000)												-- Maximum year to use when latest estimate is null

	function fh.GetYearToday()																-- Get the Year for Today
		-- return value	~ integer year today
		local intYearToday = fhCallBuiltInFunction("Year",fhCallBuiltInFunction("Today"))
		dtpYearMax = fhNewDatePt(intYearToday)											-- Set maximum year date point
		return intYearToday
	end -- function GetYearToday()

	local function getDeathFacts(ptrIndi)												-- Iterate Death, Burial, Cremation facts
		-- ptrIndi		~ pointer to individual
		-- return value	~ pointer to fact
		local arrFact = { "~.DEAT"; "~.BURI"; "~.CREM"; }
		local intFact = 0
		local ptrFact = fhNewItemPtr()													-- Pointer to each fact returned to user
		return function ()
			while intFact < #arrFact do
				intFact = intFact + 1
				ptrFact = fhGetItemPtr(ptrIndi,arrFact[intFact])
				if ptrFact:IsNotNull() then return ptrFact end
			end
		end
	end -- local function getDeathFacts

	-- Ensure Estimated Date EARLIEST <= LATEST <= Fact Date --					-- Fix errors in EstimatedBirth/DeathDate function
	local function estimatedDates(strFunc,ptrIndi,intGens,getFact,intYrs)
		-- strFunc			~ "EstimatedBirthDate" or "EstimatedDeathDate"
		-- ptrIndi			~ Individual of interest
		-- intGens			~ Number of generations (may be nil)
		-- getFact			~ Iterator function for facts
		-- intYrs 			~ Years to add to After dates
		-- return values	~ EARLIEST, MID, LATEST dates
		intGens = intGens or 2
		local dtpMin = fhCallBuiltInFunction(strFunc,ptrIndi,"EARLIEST",intGens)
		local dtpMax = fhCallBuiltInFunction(strFunc,ptrIndi,"LATEST",intGens)
		local dtpMid = fhNewDatePt()
		if not ( dtpMin:IsNull() and dtpMax:IsNull() ) then 						-- Skip if both null	
			if dtpMax:IsNull() then dtpMax = dtpYearMax elseif dtpMin:IsNull() then dtpMin = dtpYearMin end
			for ptrFact in getFact(ptrIndi) do
				local datFact = fhGetValueAsDate(fhGetItemPtr(ptrFact,"~.DATE"))
				if not datFact:IsNull() then												-- Find 1st Fact Date
					local dtpLast = datFact:GetDatePt1()								-- Last date = DatePt1 for Simple, Range, and Before
					local strType = datFact:GetSubtype()								-- Between = DatePt2 and After = DatePt1 + intYrs
					if   strType == "Between" then dtpLast = datFact:GetDatePt2()
					elseif strType == "After" then dtpLast = fhNewDatePt(dtpLast:GetYear()+intYrs,dtpLast:GetMonth(),dtpLast:GetDay()) end		-- Compare only uses Year, Month, Day so omitted	,dtpLast:GetYearDD(),dtpLast:GetBC(),dtpLast:GetCalendar()
					if dtpMax:Compare(dtpLast) > 0 then dtpMax = dtpLast end
					if dtpMin:Compare(dtpMax)  > 0 then dtpMin = dtpMax  end
					if strType ~= "After" then break end								-- Now EARLIEST <= LATEST <= Last date
				end
			end	
			local intDays = ( fh.GetDayNumber(dtpMax) - fh.GetDayNumber(dtpMin) ) / 2
			local intYear,remYear = math.modf( intDays / 365.2422 )				-- Offset year @ 365.2422 days per year, and remainder fraction
			local intMnth = math.floor( ( remYear * 12 ) + 0.1 )					-- Offset month is remainder fraction of year * 12
			dtpMid = fhCallBuiltInFunction("CalcDate",dtpMin,intYear,intMnth)	-- Need approximate MID year & month
		end
		return { Min=dtpMin; Mid=dtpMid; Max=dtpMax; }								-- Return EARLIEST, MID, LATEST dates
	end -- local function estimatedDates

	-- Make EstimatedBirthDate EARLIEST <= LATEST <= 1st Fact Date --			-- Fix errors in EstimatedBirthDate function
	function fh.EstimatedBirthDates(ptrIndi,intGens)
		-- ptrInd				~ pointer to individual
		-- intGens			~ generations to include
		-- return values	~ EARLIEST, MID, LATEST dates
		return estimatedDates("EstimatedBirthDate",ptrIndi,intGens,iterate.Facts,10)
	end -- function EstimatedBirthDates

	-- Make EstimatedDeathDate EARLIEST <= LATEST <= DEAT/BURI/CREM Date --	-- Fix errors in EstimatedDeathDate function
	function fh.EstimatedDeathDates(ptrIndi,intGens)
		-- ptrInd				~ pointer to individual
		-- intGens			~ generations to include
		-- return values	~ EARLIEST, MID, LATEST dates
		return estimatedDates("EstimatedDeathDate",ptrIndi,intGens,getDeathFacts,100)
	end -- function EstimatedDeathDates

	--[[
	@function:		BuildDataRef
	@description:	Get Full Data Reference for Pointer
	@parameters:		Item Pointer
	@returns:			Data Reference String, Record Id Integer, Record Type Tag String
	@requires:		None
	]]
	function fh.BuildDataRef(ptrRef)

		local strDataRef = ""										-- Data Reference with instance indices e.g. INDI.RESI[2].ADDR
		local intRecId   = 0										-- Record Id for associated Record
		local strRecTag  = ""										-- Record Tag of associated Record type i.e. INDI, FAM, NOTE, SOUR, etc

		-- getDataRef() is called recursively per level of the Data Ref
		-- ptrRef points to the upper Data Ref levels yet to be analysed
		-- strRef compiles the lower Data Ref levels including instances

		local function getDataRef(ptrRef,strRef)
			local ptrTag = ptrRef:Clone()
			local strTag = fhGetTag(ptrTag)						-- Current level Tag
			ptrTag:MoveToParentItem(ptrTag)
			if ptrTag:IsNotNull() then							-- Parent level exists
				local intSib = 1
				local ptrSib = ptrRef:Clone()					-- Pointer to siblings with same Tag
				ptrSib:MovePrev("SAME_TAG")
				while ptrSib:IsNotNull() do						-- Count previous siblings with same Tag
					intSib = intSib + 1
					ptrSib:MovePrev("SAME_TAG")
				end
				if intSib > 1 then 	strTag = strTag.."["..intSib.."]" end
				getDataRef(ptrTag,"."..strTag..strRef)			-- Now analyse the parent level
			else
				strDataRef = strTag..strRef						-- Record level reached, so set return values
				intRecId   = fhGetRecordId(ptrRef)
				strRecTag  = strTag
				if not fhIsValidDataRef(strDataRef) then print("BuildDataRef: "..strDataRef.." is Invalid") end
			end
		end -- local function getDataRef

		if type(ptrRef) == "userdata" then getDataRef(ptrRef,"") end

		return strDataRef, intRecId, strRecTag

	end -- function BuildDataRef

	--[[
	@function:		GetDataRefPtr
	@description:	Get Pointer for Full Data Reference
	@parameters:		Data Reference String, Record Id Integer, Record Type Tag String (optional)
	@returns:			Item Pointer which IsNull() if any parameters are invalid
	@requires:		None
	]]
	function fh.GetDataRefPtr(strDataRef,intRecId,strRecTag)
		strDataRef = strDataRef or ""
		if not strRecTag then
			strRecTag = strDataRef:gsub("^(%u+).*$","%1")	-- Extract Record Tag from Data Ref
		end
		local ptrRef = fhNewItemPtr()
		ptrRef:MoveToRecordById(strRecTag,intRecId or 0)	-- Lookup the Record by Id
		ptrRef:MoveTo(ptrRef,strDataRef)						-- Move to the Data Ref
		return ptrRef
	end -- function GetDataRefPtr

	function fh.TblDataRef(ptrRef)
		local tblRef = {}
		tblRef.DataRef, tblRef.RecId, tblRef.RecTag = BuildDataRef(ptrRef)
		return tblRef
	end -- function TblDataRef

	function fh.PtrDataRef(tblRef)
		local tblRef = tblRef or {}								-- Ensure table and its fields exist
		return GetDataRefPtr(tblRef.DataRef or "",tblRef.RecId or 0,tblRef.RecTag or "")
	end -- function PtrDataRef

	return fh

end -- local function general_v3

local general = general_v3()										-- To access FH general tools module

--[[
@Module:			+fh+tablex_v3
@Author:			Mike Tate
@Version:			3.1
@LastUpdated:	08 Jan 2022
@Description:	A Table Load Save Module.
@V3.1:				Cater for full UTF-8 filenames.
@V3.0:				Function Prototype Closure version.
@V1.2:				Added local definitions of _ to ensure nil gets returned on error.
@V1.1:				?
@V1.0:				Initial version 0.94 is Lua 5.1 compatible.
]]

local function tablex_v3()

	local fh = {}									-- Local environment table

	------------------------------------------------------ Start Table Load Save
	-- require "_tableloadsave"
	--[[
	Save Table to File/Stringtable
	Load Table from File/Stringtable
	v 0.94

	Lua 5.1 compatible

	Userdata and indices of these are not saved
	Functions are saved via string.dump, so make sure it has no upvalues
	References are saved
	----------------------------------------------------
	table.save( table [, filename] )

	Saves a table so it can be called via the table.load function again
	table must a object of type 'table'
	filename is optional, and may be a string representing a filename or true/1

	table.save( table )
		on success: returns a string representing the table (stringtable)
		(uses a string as buffer, ideal for smaller tables)
	table.save( table, true or 1 )
		on success: returns a string representing the table (stringtable)
		(uses io.tmpfile() as buffer, ideal for bigger tables)
	table.save( table, "filename" )
		on success: returns 1
		(saves the table to file "filename")
	on failure: returns as second argument an error msg
	----------------------------------------------------
	table.load( filename or stringtable )

	Loads a table that has been saved via the table.save function

	on success: returns a previously saved table
	on failure: returns as second argument an error msg
	----------------------------------------------------

	chillcode, http://lua-users.org/wiki/SaveTableToFile
	Licensed under the same terms as Lua itself.
	]]--

	-- declare local variables
	--// exportstring( string )
	--// returns a "Lua" portable version of the string
	local function exportstring( s )
		s = string.format( "%q",s )
		-- to replace
		s = string.gsub( s,"\\\n","\\n" )
		s = string.gsub( s,"\r","\\r" )
		s = string.gsub( s,string.char(26),"\"..string.char(26)..\"" )
		return s
	end
--// The Save Function
function fh.save( tbl,filename )
	local charS,charE = "   ","\n"
	local file,err,_,stransi,wasansi 					-- V1.2 -- V3.1 -- Added _,stransi,wasansi	--!
	-- create a pseudo file that writes to a string and return the string
	if not filename then
		file =  { write = function( self,newstr ) self.str = self.str..newstr end, str = "" }
		charS,charE = "",""
	-- write table to tmpfile
	elseif filename == true or filename == 1 then
		charS,charE,file = "","",io.tmpfile()
	-- write table to file
	-- use io.open here rather than io.output, since in windows when clicking on a file opened with io.output will create an error
	else
		stransi,wasansi = general.FileNameToANSI(filename)	-- V3.1 -- Cater for non-ANSI filename	--!
		file,err = io.open( stransi, "w" )
		if err then return _,err end
	end
	-- initiate variables for save procedure
	local tables,lookup = { tbl },{ [tbl] = 1 }
	file:write( "return {"..charE )
	for idx,t in ipairs( tables ) do
		if filename and filename ~= true and filename ~= 1 then
			file:write( "-- Table: {"..idx.."}"..charE )
		end
		file:write( "{"..charE )
		local thandled = {}
		for i,v in ipairs( t ) do
			thandled[i] = true
			-- escape functions and userdata
			if type( v ) ~= "userdata" then
				-- only handle value
				if type( v ) == "table" then
					if not lookup[v] then
						table.insert( tables, v )
						lookup[v] = #tables
					end
					file:write( charS.."{"..lookup[v].."},"..charE )
				elseif type( v ) == "function" then
					file:write( charS.."loadstring("..exportstring(string.dump( v )).."),"..charE )
				else
					local value =  ( type( v ) == "string" and exportstring( v ) ) or tostring( v )
					file:write(  charS..value..","..charE )
				end
			end
		end
		for i,v in pairs( t ) do
			-- escape functions and userdata
			if (not thandled[i]) and type( v ) ~= "userdata" then
				-- handle index
				if type( i ) == "table" then
					if not lookup[i] then
						table.insert( tables,i )
						lookup[i] = #tables
					end
					file:write( charS.."[{"..lookup[i].."}]=" )
				else
					local index = ( type( i ) == "string" and "["..exportstring( i ).."]" ) or string.format( "[%d]",i )
					file:write( charS..index.."=" )
				end
				-- handle value
				if type( v ) == "table" then
					if not lookup[v] then
						table.insert( tables,v )
						lookup[v] = #tables
					end
					file:write( "{"..lookup[v].."},"..charE )
				elseif type( v ) == "function" then
					file:write( "loadstring("..exportstring(string.dump( v )).."),"..charE )
				else
					local value =  ( type( v ) == "string" and exportstring( v ) ) or tostring( v )
					file:write( value..","..charE )
				end
			end
		end
		file:write( "},"..charE )
	end
	file:write( "}" )
	-- Return Values
	-- return stringtable from string
	if not filename then
		-- set marker for stringtable
		return file.str.."--|"
	-- return stringttable from file
	elseif filename == true or filename == 1 then
		file:seek ( "set" )
		-- no need to close file, it gets closed and removed automatically
		-- set marker for stringtable
		return file:read( "*a" ).."--|"
	-- close file and return 1
	else
		file:close()
		if not ( wasansi ) then		-- V3.1 -- Cater for non-ANSI filename	--!
			general.MoveFile(stransi,filename)
		end
		return 1
	end
end

--// The Load Function
function fh.load( sfile )
	local tables,err,_ 					-- V1.2 -- Added _
	-- catch marker for stringtable
	if string.sub( sfile,-3,-1 ) == "--|" then
		tables,err = loadstring( sfile )
	else
		local stransi,wasansi = general.FileNameToANSI(sfile)	-- V3.1 -- Cater for non-ANSI filename	--!
		if not ( wasansi ) then
			general.CopyFile(sfile,stransi)
		end
		tables,err = loadfile( stransi )
		if not ( wasansi ) then
			general.DeleteFile(stransi)								-- V3.1 -- Cater for non-ANSI filename	--!
		end
	end
	if err then return _,err
	end
	tables = tables()
	for idx = 1,#tables do
		local tolinkv,tolinki = {},{}
		for i,v in pairs( tables[idx] ) do
			if type( v ) == "table" and tables[v[1]] then
				table.insert( tolinkv,{ i,tables[v[1]] } )
			end
			if type( i ) == "table" and tables[i[1]] then
				table.insert( tolinki,{ i,tables[i[1]] } )
			end
		end
		-- link values, first due to possible changes of indices
		for _,v in ipairs( tolinkv ) do
			tables[idx][v[1]] = v[2]
		end
		-- link indices
		for _,v in ipairs( tolinki ) do
			tables[idx][v[2]],tables[idx][v[1]] =  tables[idx][v[1]],nil
		end
	end
	return tables[1]
end

------------------------------------------------------ End Table Load Save

	-- overload fh functions into table
	for strIndex, anyValue in pairs(fh) do
		if type(anyValue) == "function" then
			table[strIndex] = anyValue
		end
	end

	return fh

end -- local function tablex_v3

local tablex  = tablex_v3 ()													-- To access FH table extension module

--[[
@Module:			+fh+encoder_v3
@Author:			Mike Tate
@Version:			3.6
@LastUpdated:	27 Aug 2024
@Description:	Text encoder module for HTML XHTML XML URI UTF8 UTF16 ISO CP1252/ANSI character codings.
@V3.6:				In fh.FileLines(...) cater for empty file;
@V3.5:				Function Prototype Closure version with Lua 5.1 & 5.3 comaptibility.
@V3.4:				Ensure expressions involving gsub return just text parameter.
@V3.3:				Adds UNICODE U+10000 to U+10FFFF UTF-16 Supplementary Planes.
@V3.2:				Update for ANSI & Unicode to ASCII for sorting, Soundex, etc.
@V3.1:				Update for Unicode UTF-16 & UTF-8 and fhConvertANSItoUTF8 & fhConvertUTF8toANSI, name change UTF to UTF8 & CP to ANSI.
@V2.0:				StrUTF8_Encode() replaced by StrUTF_CP1252() for entire UTF-8 range, plus new StrCP1252_ISO().
@V1.0:				Initial version.
]]

local function encoder_v3()

	local fh = {}													-- Local environment table

	local fhVersion = fhGetAppVersion()

	local br_Tag = "
" -- Markup language break tag default local br_Lua = "
" -- Lua pattern for break tag recognition local tblCodePage = {} -- Code Page to XML/XHTML/HTML/URI/UTF8 encodings: http://en.wikipedia.org/wiki/Windows-1252 & 1250 & etc -- Control characters "\000" to "\031" for URI & Markup "[%c]" encodings are disallowed except for "\t" to "\r" tblCodePage["\000"] = "" -- NUL tblCodePage["\001"] = "" -- SOH tblCodePage["\002"] = "" -- STX tblCodePage["\003"] = "" -- ETX tblCodePage["\004"] = "" -- EOT tblCodePage["\005"] = "" -- ENQ tblCodePage["\006"] = "" -- ACK tblCodePage["\a"] = "" -- BEL tblCodePage["\b"] = "" -- BS tblCodePage["\t"] = "+" -- HT space in Markup see setURIEncodings() and setMarkupEncodings() below tblCodePage["\n"] = "%0A" -- LF br_Tag in Markup tblCodePage["\v"] = "%0A" -- VT br_Tag in Markup tblCodePage["\f"] = "%0A" -- FF br_Tag in Markup tblCodePage["\r"] = "%0D" -- CR br_Tag in Markup tblCodePage["\014"] = "" -- SO tblCodePage["\015"] = "" -- SI tblCodePage["\016"] = "" -- DLE tblCodePage["\017"] = "" -- DC1 tblCodePage["\018"] = "" -- DC2 tblCodePage["\019"] = "" -- DC3 tblCodePage["\020"] = "" -- DC4 tblCodePage["\021"] = "" -- NAK tblCodePage["\022"] = "" -- SYN tblCodePage["\023"] = "" -- ETB tblCodePage["\024"] = "" -- CAN tblCodePage["\025"] = "" -- EM tblCodePage["\026"] = "" -- SUB tblCodePage["\027"] = "" -- ESC tblCodePage["\028"] = "" -- FS tblCodePage["\029"] = "" -- GS tblCodePage["\030"] = "" -- RS tblCodePage["\031"] = "" -- US -- ASCII characters "\032" to "\127" for URI "[%s%p]" encodings: http://en.wikipedia.org/wiki/URL and http://en.wikipedia.org/wiki/Percent-encoding tblCodePage[" "] = "+" -- or "%20" Space tblCodePage["!"] = "%21" -- Reserved character tblCodePage['"'] = "%22" -- """ in Markup see setURIEncodings() and setMarkupEncodings() below tblCodePage["#"] = "%23" -- Reserved character tblCodePage["$"] = "%24" -- Reserved character tblCodePage["%"] = "%25" -- Must be encoded tblCodePage["&"] = "%26" -- Reserved character -- "&" in Markup see setURIEncodings() and setMarkupEncodings() below tblCodePage["'"] = "%27" -- Reserved character -- "'" in Markup see setURIEncodings() and setMarkupEncodings() below tblCodePage["("] = "%28" -- Reserved character tblCodePage[")"] = "%29" -- Reserved character tblCodePage["*"] = "%2A" -- Reserved character tblCodePage["+"] = "%2B" -- Reserved character tblCodePage[","] = "%2C" -- Reserved character -- tblCodePage["-"] = "%2D" -- Unreserved character not encoded -- tblCodePage["."] = "%2E" -- Unreserved character not encoded tblCodePage["/"] = "%2F" -- Reserved character -- Digits 0 to 9 -- Unreserved characters not encoded tblCodePage[":"] = "%3A" -- Reserved character tblCodePage[";"] = "%3B" -- Reserved character tblCodePage["<"] = "%3C" -- "<" in Markup see setURIEncodings() and setMarkupEncodings() below tblCodePage["="] = "%3D" -- Reserved character tblCodePage[">"] = "%3E" -- ">" in Markup see setURIEncodings() and setMarkupEncodings() below tblCodePage["?"] = "%3F" -- Reserved character tblCodePage["@"] = "%40" -- Reserved character -- Letters A to Z -- Unreserved characters not encoded tblCodePage["["] = "%5B" -- Reserved character tblCodePage["\\"]= "%5C" tblCodePage["]"] = "%5D" -- Reserved character tblCodePage["^"] = "%5E" -- tblCodePage["_"] = "%5F" -- Unreserved character not encoded tblCodePage["`"] = "%60" -- Letters a to z -- Unreserved characters not encoded tblCodePage["{"] = "%7B" tblCodePage["|"] = "%7C" tblCodePage["}"] = "%7D" -- tblCodePage["~"] = "%7E" -- Unreserved character not encoded tblCodePage["\127"] = "" -- DEL -- Code Page 1252 Unicode characters "\128" to "\255" for UTF-8 scheme "[€-ÿ]" encodings: http://en.wikipedia.org/wiki/UTF-8 tblCodePage["€"] = string.char(0xE2,0x82,0xAC) -- "€" tblCodePage["\129"] = "" -- Undefined tblCodePage["‚"] = string.char(0xE2,0x80,0x9A) tblCodePage["ƒ"] = string.char(0xC6,0x92) tblCodePage["„"] = string.char(0xE2,0x80,0x9E) tblCodePage["…"] = string.char(0xE2,0x80,0xA6) tblCodePage["†"] = string.char(0xE2,0x80,0xA0) tblCodePage["‡"] = string.char(0xE2,0x80,0xA1) tblCodePage["ˆ"] = string.char(0xCB,0x86) tblCodePage["‰"] = string.char(0xE2,0x80,0xB0) tblCodePage["Š"] = string.char(0xC5,0xA0) tblCodePage["‹"] = string.char(0xE2,0x80,0xB9) tblCodePage["Œ"] = string.char(0xC5,0x92) tblCodePage["\141"] = "" -- Undefined tblCodePage["Ž"] = string.char(0xC5,0xBD) tblCodePage["\143"] = "" -- Undefined tblCodePage["\144"] = "" -- Undefined tblCodePage["‘"] = string.char(0xE2,0x80,0x98) tblCodePage["’"] = string.char(0xE2,0x80,0x99) tblCodePage["“"] = string.char(0xE2,0x80,0x9C) tblCodePage["”"] = string.char(0xE2,0x80,0x9D) tblCodePage["•"] = string.char(0xE2,0x80,0xA2) tblCodePage["–"] = string.char(0xE2,0x80,0x93) tblCodePage["—"] = string.char(0xE2,0x80,0x94) tblCodePage["\152"] = string.char(0xCB,0x9C) -- Small Tilde tblCodePage["™"] = string.char(0xE2,0x84,0xA2) tblCodePage["š"] = string.char(0xC5,0xA1) tblCodePage["›"] = string.char(0xE2,0x80,0xBA) tblCodePage["œ"] = string.char(0xC5,0x93) tblCodePage["\157"] = "" -- Undefined tblCodePage["ž"] = string.char(0xC5,0xBE) tblCodePage["Ÿ"] = string.char(0xC5,0xB8) tblCodePage["\160"] = string.char(0xC2,0xA0) -- " " No Break Space tblCodePage["¡"] = string.char(0xC2,0xA1) -- "¡" tblCodePage["¢"] = string.char(0xC2,0xA2) -- "¢" tblCodePage["£"] = string.char(0xC2,0xA3) -- "£" tblCodePage["¤"] = string.char(0xC2,0xA4) -- "¤" tblCodePage["¥"] = string.char(0xC2,0xA5) -- "¥" tblCodePage["¦"] = string.char(0xC2,0xA6) tblCodePage["§"] = string.char(0xC2,0xA7) tblCodePage["¨"] = string.char(0xC2,0xA8) tblCodePage["©"] = string.char(0xC2,0xA9) tblCodePage["ª"] = string.char(0xC2,0xAA) tblCodePage["«"] = string.char(0xC2,0xAB) tblCodePage["¬"] = string.char(0xC2,0xAC) tblCodePage["­"] = string.char(0xC2,0xAD) -- "­" Soft Hyphen tblCodePage["®"] = string.char(0xC2,0xAE) tblCodePage["¯"] = string.char(0xC2,0xAF) tblCodePage["°"] = string.char(0xC2,0xB0) tblCodePage["±"] = string.char(0xC2,0xB1) tblCodePage["²"] = string.char(0xC2,0xB2) tblCodePage["³"] = string.char(0xC2,0xB3) tblCodePage["´"] = string.char(0xC2,0xB4) tblCodePage["µ"] = string.char(0xC2,0xB5) tblCodePage["¶"] = string.char(0xC2,0xB6) tblCodePage["·"] = string.char(0xC2,0xB7) tblCodePage["¸"] = string.char(0xC2,0xB8) tblCodePage["¹"] = string.char(0xC2,0xB9) tblCodePage["º"] = string.char(0xC2,0xBA) tblCodePage["»"] = string.char(0xC2,0xBB) tblCodePage["¼"] = string.char(0xC2,0xBC) tblCodePage["½"] = string.char(0xC2,0xBD) tblCodePage["¾"] = string.char(0xC2,0xBE) tblCodePage["¿"] = string.char(0xC2,0xBF) tblCodePage["À"] = string.char(0xC3,0x80) tblCodePage["Á"] = string.char(0xC3,0x81) tblCodePage["Â"] = string.char(0xC3,0x82) tblCodePage["Ã"] = string.char(0xC3,0x83) tblCodePage["Ä"] = string.char(0xC3,0x84) tblCodePage["Å"] = string.char(0xC3,0x85) tblCodePage["Æ"] = string.char(0xC3,0x86) tblCodePage["Ç"] = string.char(0xC3,0x87) tblCodePage["È"] = string.char(0xC3,0x88) tblCodePage["É"] = string.char(0xC3,0x89) tblCodePage["Ê"] = string.char(0xC3,0x8A) tblCodePage["Ë"] = string.char(0xC3,0x8B) tblCodePage["Ì"] = string.char(0xC3,0x8C) tblCodePage["Í"] = string.char(0xC3,0x8D) tblCodePage["Î"] = string.char(0xC3,0x8E) tblCodePage["Ï"] = string.char(0xC3,0x8F) tblCodePage["Ð"] = string.char(0xC3,0x90) tblCodePage["Ñ"] = string.char(0xC3,0x91) tblCodePage["Ò"] = string.char(0xC3,0x92) tblCodePage["Ó"] = string.char(0xC3,0x93) tblCodePage["Ô"] = string.char(0xC3,0x94) tblCodePage["Õ"] = string.char(0xC3,0x95) tblCodePage["Ö"] = string.char(0xC3,0x96) tblCodePage["×"] = string.char(0xC3,0x97) tblCodePage["Ø"] = string.char(0xC3,0x98) tblCodePage["Ù"] = string.char(0xC3,0x99) tblCodePage["Ú"] = string.char(0xC3,0x9A) tblCodePage["Û"] = string.char(0xC3,0x9B) tblCodePage["Ü"] = string.char(0xC3,0x9C) tblCodePage["Ý"] = string.char(0xC3,0x9D) tblCodePage["Þ"] = string.char(0xC3,0x9E) tblCodePage["ß"] = string.char(0xC3,0x9F) tblCodePage["à"] = string.char(0xC3,0xA0) tblCodePage["á"] = string.char(0xC3,0xA1) tblCodePage["â"] = string.char(0xC3,0xA2) tblCodePage["ã"] = string.char(0xC3,0xA3) tblCodePage["ä"] = string.char(0xC3,0xA4) tblCodePage["å"] = string.char(0xC3,0xA5) tblCodePage["æ"] = string.char(0xC3,0xA6) tblCodePage["ç"] = string.char(0xC3,0xA7) tblCodePage["è"] = string.char(0xC3,0xA8) tblCodePage["é"] = string.char(0xC3,0xA9) tblCodePage["ê"] = string.char(0xC3,0xAA) tblCodePage["ë"] = string.char(0xC3,0xAB) tblCodePage["ì"] = string.char(0xC3,0xAC) tblCodePage["í"] = string.char(0xC3,0xAD) tblCodePage["î"] = string.char(0xC3,0xAE) tblCodePage["ï"] = string.char(0xC3,0xAF) tblCodePage["ð"] = string.char(0xC3,0xB0) tblCodePage["ñ"] = string.char(0xC3,0xB1) tblCodePage["ò"] = string.char(0xC3,0xB2) tblCodePage["ó"] = string.char(0xC3,0xB3) tblCodePage["ô"] = string.char(0xC3,0xB4) tblCodePage["õ"] = string.char(0xC3,0xB5) tblCodePage["ö"] = string.char(0xC3,0xB6) tblCodePage["÷"] = string.char(0xC3,0xB7) tblCodePage["ø"] = string.char(0xC3,0xB8) tblCodePage["ù"] = string.char(0xC3,0xB9) tblCodePage["ú"] = string.char(0xC3,0xBA) tblCodePage["û"] = string.char(0xC3,0xBB) tblCodePage["ü"] = string.char(0xC3,0xBC) tblCodePage["ý"] = string.char(0xC3,0xBD) tblCodePage["þ"] = string.char(0xC3,0xBE) tblCodePage["ÿ"] = string.char(0xC3,0xBF) -- Set XML/XHTML/HTML "[%c\"&'<>]" Markup encodings: http://en.wikipedia.org/wiki/XML and http://en.wikipedia.org/wiki/HTML local function setMarkupEncodings() tblCodePage["\t"] = " " -- HT "\t" to "\r" are treated as white space in Markup Languages by default tblCodePage["\n"] = br_Tag -- LF tblCodePage["\v"] = br_Tag -- VT line break tag "
" or "
" or "
" or "
" is better tblCodePage["\f"] = br_Tag -- FF tblCodePage["\r"] = br_Tag -- CR tblCodePage['"'] = """ tblCodePage["&"] = "&" tblCodePage["'"] = "'" tblCodePage["<"] = "<" tblCodePage[">"] = ">" end -- local function setMarkupEncodings -- Set URI/URL/URN "[%s%p]" encodings: http://en.wikipedia.org/wiki/URL and http://en.wikipedia.org/wiki/Percent-encoding local function setURIEncodings() tblCodePage["\t"] = "+" -- HT space tblCodePage["\n"] = "%0A" -- LF newline tblCodePage["\v"] = "%0A" -- VT newline tblCodePage["\f"] = "%0A" -- FF newline tblCodePage["\r"] = "%0D" -- CR return tblCodePage['"'] = "%22" tblCodePage["&"] = "%26" tblCodePage["'"] = "%27" tblCodePage["<"] = "%3C" tblCodePage[">"] = "%3E" end -- local function setURIEncodings -- Encode characters according to gsub pattern & lookup table -- local function strEncode(strText,strPattern,tblPattern) return ( (strText or ""):gsub(strPattern,tblPattern) ) -- V3.4 end -- local function strEncode -- Encode CP1252/ANSI characters into UTF-8 codes -- function fh.StrANSI_UTF8(strText) if fhVersion > 5 then strText = fhConvertANSItoUTF8(strText) else strText = strEncode(strText,"[\127-ÿ]",tblCodePage) end return strText end -- function StrANSI_UTF8 function fh.StrCP_UTF(strText) -- Legacy return fh.StrANSI_UTF8(strText) end -- function StrCP1252_UTF8 function fh.StrCP1252_UTF(strText) -- Legacy return fh.StrANSI_UTF8(strText) end -- function StrCP1252_UTF -- Encode CP1252/ANSI or UTF-8 characters into UTF-8 -- function fh.StrEncode_UTF8(strText) if stringx.encoding() == "ANSI" then return fh.StrANSI_UTF8(strText) else return strText end end -- function StrEncode_UTF8 -- Encode CP1252/ANSI characters into XML/XHTML/HTML/UTF8 codes -- local strANSI_XML = "[%z\001-\031\"&'<>\127-ÿ]" if fhVersion > 6 then -- Cater for Lua 5.1 %z or Lua 5.3 \0 strANSI_XML = "[\000-\031\"&'<>\127-ÿ]" end function fh.StrANSI_XML(strText) setMarkupEncodings() strText = (strText or ""):gsub(br_Lua,"\n") -- Convert
&
&
&
to \n that becomes br_Tag strText = strEncode(strText,strANSI_XML,tblCodePage) return strText end -- function StrANSI_XML function StrCP_XML(strText) -- Legacy return fh.StrANSI_XML(strText) end -- function StrCP_XML function StrCP1252_XML(strText) -- Legacy return fh.StrANSI_XML(strText) end -- function StrCP1252_XML -- Encode UTF-8 ASCII characters into XML/XHTML/HTML codes -- local strUTF8_XML = "[%z\001-\031\"&'<>\127]" if fhVersion > 6 then -- Cater for Lua 5.1 %z or Lua 5.3 \0 strUTF8_XML = "[\000-\031\"&'<>\127]" end function fh.StrUTF8_XML(strText) setMarkupEncodings() strText = (strText or ""):gsub(br_Lua,"\n") -- Convert
&
&
&
to \n that becomes br_Tag strText = strEncode(strText,strUTF8_XML,tblCodePage) return strText end -- function StrUTF8_XML -- Encode CP1252/ANSI or UTF-8 ASCII characters into XML/XHTML/HTML codes -- function fh.StrEncode_XML(strText) if stringx.encoding() == "ANSI" then return fh.StrANSI_XML(strText) else return fh.StrUTF8_XML(strText) end end -- function StrEncode_XML -- Encode Item Text characters into XML/HTML/UTF-8 codes -- function fh.StrGetItem_XML(ptrItem,strTags) return fh.StrEncode_XML(fhGetItemText(ptrItem,strTags)) end -- function StrGetItem_XML -- Encode CP1252/ANSI characters into URI codes -- function fh.StrANSI_URI(strText) setURIEncodings() strText = (strText or ""):gsub(br_Lua,"\n") -- Convert
&
&
&
to \n that becomes %0A strText = strEncode(strText,"[^0-9A-Za-z]",tblCodePage) return strText end -- function StrANSI_URI function fh.StrCP_URI(strText) return fh.StrANSI_URI(strText) end -- function StrCP_URI function fh.StrCP1252_URI(strText) return fh.StrANSI_URI(strText) end -- function StrCP1252_URI -- Encode UTF-8 ASCII characters into URI codes -- local strUTF8_URI = "[%z\001-\127]" if fhVersion > 6 then -- Cater for Lua 5.1 %z or Lua 5.3 \0 strUTF8_URI = "[\000-\127]" end function fh.StrUTF8_URI(strText) setURIEncodings() strText = (strText or ""):gsub(br_Lua,"\n") -- Convert
&
&
&
to \n that becomes br_Tag strText = strEncode(strText,strUTF8_URI,tblCodePage) return strText end -- function StrUTF8_URI -- Encode CP1252/ANSI or UTF-8 ASCII characters into URI codes -- function fh.StrEncode_URI(strText) if stringx.encoding() == "ANSI" then return fh.StrANSI_URI(strText) else return fh.StrUTF8_URI(strText) end end -- function StrEncode_URI function fh.StrUTF8_Encode(strText) -- Legacy from V1.0 return fh.StrUTF8_ANSI(strText) end -- function StrUTF8_Encode -- Encode UTF-8 bytes into single CP1252/ANSI character V2.0 upvalues -- local strByteRange = "["..string.char(0xC0).."-"..string.char(0xFF).."]" local tblBytePoint = {0xC0;0xE0;0xF0;0xF8;0xFC;} -- Byte codes for 2-byte, 3-byte, 4-byte, 5-byte, 6-byte UTF-8 local tblUTF8 = {} for strByte = string.byte("€"), string.byte("ÿ") do local strChar = string.char(strByte) -- Use CodePage to UTF-8 table to populate UTF-8 to CodePage table local strCode = tblCodePage[strChar] tblUTF8[strCode] = strChar end -- Encode UTF-8 bytes into single CP1252/ANSI character -- function fh.StrUTF8_ANSI(strText) strText = strText or "" if fhVersion > 5 then return fhConvertUTF8toANSI(strText) end if strText:match(strByteRange) then -- If text contains characters that need translating then local intChar = 0 -- Input character index local strChar = "" -- Current character local strCode = "" -- UTF-8 multi-byte code local tblLine = {} -- Translated output line repeat intChar = intChar + 1 -- Step through each character in text strChar = strText:sub(intChar,intChar) if strChar:match(strByteRange) then -- Convert UTF-8 bytes into CP character strCode = strChar -- First UTF-8 byte code, whose top bits say how many bytes to append for intByte, strByte in ipairs(tblBytePoint) do if string.byte(strChar) >= strByte then intChar = intChar + 1 -- Append next UTF-8 byte code character strCode = strCode..strText:sub(intChar,intChar) else break end end strChar = tblUTF8[strCode] or "¿" -- Translate UTF-8 code into CP character end table.insert(tblLine,strChar) -- Accumulate output char by char until intChar >= #strText strText = table.concat(tblLine) end return strText end -- function StrUTF8_ANSI function fh.StrUTF_CP(strText) -- Legacy return fh.StrUTF8_ANSI(strText) end -- function StrUTF_CP function fh.StrUTF_CP1252(strText) -- Legacy return fh.StrUTF8_ANSI(strText) end -- function StrUTF_CP1252 -- Encode CP1252/ANSI or UTF-8 characters into ANSI -- function fh.StrEncode_ANSI(strText) if stringx.encoding() == "ANSI" then return strText or "" else return fh.StrUTF8_ANSI(strText) end end -- function StrEncode_ANSI -- Set ISO-8859-1 "[\127-Ÿ]" encodings: http://en.wikipedia.org/wiki/ISO/IEC_8859-1 local tblISO8859 = { } tblISO8859["\127"]="" -- DEL tblISO8859["€"] = "EUR" tblISO8859["\129"]="" -- Undefined tblISO8859["‚"] = "¸" tblISO8859["ƒ"] = "f" tblISO8859["„"] = "¸¸" tblISO8859["…"] = "..." tblISO8859["†"] = "+" tblISO8859["‡"] = "±" tblISO8859["ˆ"] = "^" tblISO8859["‰"] = "%" tblISO8859["Š"] = "S" tblISO8859["‹"] = "<" tblISO8859["Œ"] = "OE" tblISO8859["\141"]="" -- Undefined tblISO8859["Ž"] = "Z" tblISO8859["\143"]="" -- Undefined tblISO8859["\144"]="" -- Undefined tblISO8859["‘"] = "'" tblISO8859["’"] = "'" tblISO8859["“"] = '"' tblISO8859["”"] = '"' tblISO8859["•"] = "º" tblISO8859["–"] = "-" tblISO8859["—"] = "-" tblISO8859["\152"]="~" -- Small Tilde tblISO8859["™"] = "TM" tblISO8859["š"] = "s" tblISO8859["›"] = ">" tblISO8859["œ"] = "oe" tblISO8859["\157"]="" -- Undefined tblISO8859["ž"] = "z" tblISO8859["Ÿ"] = "Y" -- Encode CP1252/ANSI characters into ISO-8859-1 codes -- function fh.StrANSI_ISO(strText) return strEncode(strText,"[\127-Ÿ]",tblISO8859) end -- function StrANSI_ISO function fh.StrCP_ISO(strText) -- Legacy return fh.StrANSI_ISO(strText) end -- function StrCP_ISO function fh.StrCP1252_ISO(strText) -- Legacy return fh.StrANSI_ISO(strText) end -- function StrCP1252_ISO function fh.StrUTF8_ISO(strText) return fh.StrANSI_ISO(fh.StrUTF8_ANSI(strText)) end -- function StrUTF8_ISO -- Encode CP1252/ANSI or UTF-8 ASCII characters into ISO-8859-1 codes -- function fh.StrEncode_ISO(strText) if stringx.encoding() == "ANSI" then return fh.StrANSI_ISO(strText) else return fh.StrUTF8_ISO(strText) end end -- function StrEncode_ISO -- Convert UTF-8 bytes to a UTF-16 word or pair -- local tblByte = {} local tblLead = { 0x80; 0xC0; 0xE0; 0xF0; 0xF8; 0xFC; } function fh.StrUtf8toUtf16(strChar) -- Convert any UTF-8 multibytes to UTF-16 -- local function strUtf8() if #tblByte > 0 then local intUtf16 = 0 for intIndex, intByte in ipairs (tblByte) do -- Convert UTF-8 bytes to UNICODE U+0080 to U+10FFFF if intIndex == 1 then intUtf16 = intByte - tblLead[#tblByte] else intUtf16 = intUtf16 * 0x40 + intByte - 0x80 end end if intUtf16 > 0xFFFF then -- U+10000 to U+10FFFF Supplementary Planes -- V2.6 tblByte = {} intUtf16 = intUtf16 - 0x10000 local intLow10 = 0xDC00 + ( intUtf16 % 0x400 ) -- Low 16-bit Surrogate local intTop10 = 0xD800 + math.floor( intUtf16 / 0x400 ) -- High 16-bit Surrogate local intChar1 = intTop10 % 0x100 local intChar2 = math.floor( intTop10 / 0x100 ) local intChar3 = intLow10 % 0x100 local intChar4 = math.floor( intLow10 / 0x100 ) return string.char(intChar1,intChar2,intChar3,intChar4) -- Surrogate 16-bit Pair end if intUtf16 < 0xD800 -- U+0080 to U+FFFF (except U+D800 to U+DFFF) -- V2.6 or intUtf16 > 0xDFFF then -- Basic Multilingual Plane tblByte = {} local intChar1 = intUtf16 % 0x100 local intChar2 = math.floor( intUtf16 / 0x100 ) return string.char(intChar1,intChar2) -- BPL 16-bit end local strUtf8 = "" -- U+D800 to U+DFFF Reserved Code Points -- V2.6 for intIndex, intByte in ipairs (tblByte) do strUtf8 = strUtf8..string.format("%.2X ",intByte) end local strUtf16 = string.format("%.4X ",intUtf16) fhMessageBox("\n UTF-16 Reserved Code Point U+D800 to U+DFFF \n UTF-16 = "..strUtf16.." UTF-8 = "..strUtf8.."\n Character will be replaced by a question mark. \n","MB_OK","MB_ICONEXCLAMATION") tblByte = {} return "?\0" end return "" end -- local function strUtf8 local intUtf8 = string.byte(strChar) if intUtf8 < 0x80 then -- U+0000 to U+007F (ASCII) return strUtf8()..strChar.."\0" -- Previous UTF-8 multibytes + current ASCII char end if intUtf8 >= 0xC0 then -- Next UTF-8 multibyte start local strUtf16 = strUtf8() table.insert(tblByte,intUtf8) return strUtf16 -- Previous UTF-8 multibytes end table.insert(tblByte,intUtf8) return "" end -- function StrUtf8toUtf16 -- Encode UTF-8 bytes into UTF-16 words -- function fh.StrUTF8_UTF16(strText) tblByte = {} -- (0xFF) flushes last UTF-8 character return ( ((strText or "")..string.char(0xFF)):gsub("(.)",fh.StrUtf8toUtf16) ) -- V3.4 end -- function StrUTF8_UTF16 -- Encode CP1252/ANSI or UTF-8 characters into UTF-16 words -- function fh.StrEncode_UTF16(strText) if stringx.encoding() == "ANSI" then strText = fh.StrANSI_UTF8(strText) end return fh.StrUTF8_UTF16(strText) end -- function StrEncode_UTF16 local intTop10 = 0 -- Convert a UTF-16 word or pair to UTF-8 bytes -- function fh.StrUtf16toUtf8(strChar1,strChar2) local intUtf16 = string.byte(strChar2) * 0x100 + string.byte(strChar1) if intUtf16 < 0x80 then -- U+0000 to U+007F (ASCII) return string.char(intUtf16) end if intUtf16 < 0x800 then -- U+0080 to U+07FF local intByte1 = intUtf16 % 0x40 intUtf16 = math.floor( intUtf16 / 0x40 ) local intByte2 = intUtf16 return string.char( intByte2 + 0xC0, intByte1 + 0x80 ) end if intUtf16 < 0xD800 -- U+0800 to U+FFFF or intUtf16 > 0xDFFF then local intByte1 = intUtf16 % 0x40 intUtf16 = math.floor( intUtf16 / 0x40 ) local intByte2 = intUtf16 % 0x40 intUtf16 = math.floor( intUtf16 / 0x40 ) local intByte3 = intUtf16 return string.char( intByte3 + 0xE0, intByte2 + 0x80, intByte1 + 0x80 ) end if intUtf16 < 0xDC00 then -- U+10000 to U+10FFFF High 16-bit Surrogate Supplementary Planes -- V2.6 intTop10 = ( intUtf16 - 0xD800 ) * 0x400 + 0x10000 return "" end intUtf16 = intUtf16 - 0xDC00 + intTop10 -- U+10000 to U+10FFFF Low 16-bit Surrogate Supplementary Planes -- V2.6 local intByte1 = intUtf16 % 0x40 intUtf16 = math.floor( intUtf16 / 0x40 ) local intByte2 = intUtf16 % 0x40 intUtf16 = math.floor( intUtf16 / 0x40 ) local intByte3 = intUtf16 % 0x40 intUtf16 = math.floor( intUtf16 / 0x40 ) local intByte4 = intUtf16 return string.char( intByte4 + 0xF0, intByte3 + 0x80, intByte2 + 0x80, intByte1 + 0x80 ) end -- function StrUtf16toUtf8 -- Encode UTF-16 words into UTF-8 bytes -- function fh.StrUTF16_UTF8(strText) return ( (strText or ""):gsub("(.)(.)",fh.StrUtf16toUtf8) ) -- V3.4 end -- function StrUTF16_UTF8 -- Encode UTF-16 words into ANSI characters -- function fh.StrUTF16_ANSI(strText) return fh.StrUTF8_ANSI(fh.StrUTF16_UTF8(strText)) end -- function StrUTF16_ANSI -- Read UTF-16/UTF-8/ANSI file converted to chosen encoding via line iterator -- local strUtf16 = "^.%z" if fhVersion > 6 then -- Cater for Lua 5.1 %z or Lua 5.3 \0 strUtf16 = "^.\0" end function fh.FileLines(strFileName,strEncoding) -- Derived from http://lua-users.org/wiki/EnhancedFileLines local bomUtf16= "^"..string.char(0xFF,0xFE) -- "ÿþ" local bomUtf8 = "^"..string.char(0xEF,0xBB,0xBF) -- "" local fncConv = tostring -- Function to convert input to current encoding local intHead = 1 -- Index to start of current text line local intLump = 1024 local fHandle = general.OpenFile(strFileName,"rb") local strText = fHandle:read(1024) or "" -- Read first lump from file and cater for empty file local intBOM = 0 strEncoding = strEncoding or string.encoding() if strText:match(bomUtf16) or strText:match(strUtf16) then strText,intBOM = strText:gsub(bomUtf16,"") -- Strip UTF-16 BOM if strEncoding == "ANSI" then -- Define UTF-16 conversion to current encoding fncConv = fh.StrUTF16_ANSI else fncConv = fh.StrUTF16_UTF8 end elseif strText:match(bomUtf8) then strText,intBOM = strText:gsub(bomUtf8,"") -- Strip UTF-8 BOM if strEncoding == "ANSI" then -- Define UTF-8 conversion to current encoding fncConv = fh.StrUTF8_ANSI end else if strEncoding == "UTF-8" and #strText > 0 then -- Define ANSI conversion to current encoding and cater for empty file fncConv = fh.StrANSI_UTF8 end end strText = fncConv(strText) -- Convert first lump of text return function() -- Iterator function local intTail,strTail -- Index to end of current text line, and terminating characters while true do intTail, strTail = strText:match("()([\r\n].)",intHead) if intTail or not fHandle then if intHead > 1 then intLump = 0 end break -- End of line or end of file elseif fHandle then local strLump = fHandle:read(1024) -- Read next lump from file if strLump then -- Strip old text and add converted lump strText = strText:sub(intHead)..fncConv(strLump) intHead = 1 intLump = 1024 else assert(fHandle:close()) -- End of file fHandle = nil end end end if not intTail then intTail = #strText -- Last fragment of file elseif strTail == "\r\n" then intTail = intTail + 1 -- Adjust tail for both \r & \n end local strLine = strText:sub(intHead,intTail) -- Extract line from text intHead = intTail + 1 if #strLine > 0 then -- Return pruned line, tail chars, lump bytes read local strBody, strTail = strLine:match("^(.-)([\r\n]+)$") return strBody, strTail, intLump end end end -- function FileLines -- Set "[€-ÿ]" ASCII encodings same as Unidecode below local tblASCII = { } tblASCII["€"] = "=E" tblASCII["\129"]="" -- Undefined tblASCII["‚"] = "," tblASCII["ƒ"] = "f" tblASCII["„"] = ",," tblASCII["…"] = "..." tblASCII["†"] = "|+" tblASCII["‡"] = "|++" tblASCII["ˆ"] = "^" tblASCII["‰"] = "%0" tblASCII["Š"] = "S" tblASCII["‹"] = "<" tblASCII["Œ"] = "OE" tblASCII["\141"]="" -- Undefined tblASCII["Ž"] = "Z" tblASCII["\143"]="" -- Undefined tblASCII["\144"]="" -- Undefined tblASCII["‘"] = "'" tblASCII["’"] = "'" tblASCII["“"] = "\"" tblASCII["”"] = "\"" tblASCII["•"] = "*" tblASCII["–"] = "-" tblASCII["—"] = "--" tblASCII["\152"]="~" -- Small Tilde tblASCII["™"] = "TM" tblASCII["š"] = "s" tblASCII["›"] = ">" tblASCII["œ"] = "oe" tblASCII["\157"]="" -- Undefined tblASCII["ž"] = "z" tblASCII["Ÿ"] = "Y" tblASCII["\160"]=" " -- " " No Break Space tblASCII["¡"] = "!" -- "¡" tblASCII["¢"] = "=c" -- "¢" tblASCII["£"] = "=L" -- "£" tblASCII["¤"] = "=$" -- "¤" tblASCII["¥"] = "=Y" -- "¥" tblASCII["¦"] = "|" tblASCII["§"] = "=SS" tblASCII["¨"] = "\"" tblASCII["©"] = "(C)" tblASCII["ª"] = "a" tblASCII["«"] = "<<" tblASCII["¬"] = "-" tblASCII["­"] = "-" -- "­" Soft Hyphen tblASCII["®"] = "(R)" tblASCII["¯"] = "-" tblASCII["°"] = "=o" tblASCII["±"] = "+-" tblASCII["²"] = "2" tblASCII["³"] = "3" tblASCII["´"] = "'" tblASCII["µ"] = "=u" tblASCII["¶"] = "=p" tblASCII["·"] = "*" tblASCII["¸"] = "," tblASCII["¹"] = "1" tblASCII["º"] = "o" tblASCII["»"] = ">>" tblASCII["¼"] = "1/4" tblASCII["½"] = "1/2" tblASCII["¾"] = "3/4" tblASCII["¿"] = "?" tblASCII["À"] = "A" tblASCII["Á"] = "A" tblASCII["Â"] = "A" tblASCII["Ã"] = "A" tblASCII["Ä"] = "A" tblASCII["Å"] = "A" tblASCII["Æ"] = "AE" tblASCII["Ç"] = "C" tblASCII["È"] = "E" tblASCII["É"] = "E" tblASCII["Ê"] = "E" tblASCII["Ë"] = "E" tblASCII["Ì"] = "I" tblASCII["Í"] = "I" tblASCII["Î"] = "I" tblASCII["Ï"] = "I" tblASCII["Ð"] = "D" tblASCII["Ñ"] = "N" tblASCII["Ò"] = "O" tblASCII["Ó"] = "O" tblASCII["Ô"] = "O" tblASCII["Õ"] = "O" tblASCII["Ö"] = "O" tblASCII["×"] = "*" tblASCII["Ø"] = "O" tblASCII["Ù"] = "U" tblASCII["Ú"] = "U" tblASCII["Û"] = "U" tblASCII["Ü"] = "U" tblASCII["Ý"] = "Y" tblASCII["Þ"] = "TH" tblASCII["ß"] = "ss" tblASCII["à"] = "a" tblASCII["á"] = "a" tblASCII["â"] = "a" tblASCII["ã"] = "a" tblASCII["ä"] = "a" tblASCII["å"] = "a" tblASCII["æ"] = "ae" tblASCII["ç"] = "c" tblASCII["è"] = "e" tblASCII["é"] = "e" tblASCII["ê"] = "e" tblASCII["ë"] = "e" tblASCII["ì"] = "i" tblASCII["í"] = "i" tblASCII["î"] = "i" tblASCII["ï"] = "i" tblASCII["ð"] = "d" tblASCII["ñ"] = "n" tblASCII["ò"] = "o" tblASCII["ó"] = "o" tblASCII["ô"] = "o" tblASCII["õ"] = "o" tblASCII["ö"] = "o" tblASCII["÷"] = "/" tblASCII["ø"] = "o" tblASCII["ù"] = "u" tblASCII["ú"] = "u" tblASCII["û"] = "u" tblASCII["ü"] = "u" tblASCII["ý"] = "y" tblASCII["þ"] = "th" tblASCII["ÿ"] = "y" -- Encode CP1252/ANSI characters into ASCII codes [\000-\127] -- function fh.StrANSI_ASCII(strText) return strEncode(strText,"[€-ÿ]",tblASCII) end -- function StrANSI_ASCII --[=[ Unidecode converts each codepoint into a few ASCII characters. Lookup table indexed by codepoint [0x0000]-[0xFFFF] gives an ASCII string. i.e. strASCII = Unidecode[intByte2][intByte1] or "=?" allowing for partially populated table. See http://search.cpan.org/dist/Text-Unidecode/ and follow Browse to: See http://cpansearch.perl.org/src/SBURKE/Text-Unidecode-1.22/lib/Text/Unidecode/ where each x??.pm gives 256 ASCII conversions. Start with the first few European accented characters, and add the others later. --]=] local Unidecode = { } function fh.StrUnidecode(strChar1,strChar2) -- Decode UTF-16 byte pair into ASCII characters return Unidecode[string.byte(strChar2)][string.byte(strChar1)] or "=?" end -- function StrUnidecode -- Encode UTF-8 characters into ASCII codes [\000-\126] -- function fh.StrUTF8_ASCII(strText) strText = fh.StrUTF8_UTF16(strText) -- Convert to UTF-16 Unicode and then to ASCII return ( strText:gsub("(.)(.)",fh.StrUnidecode) ) end -- function StrUTF8_ASCII -- Encode CP1252/ANSI or UTF-8 into ASCII codes [\000-\126] -- function fh.StrEncode_ASCII(strText) if stringx.encoding() == "ANSI" then return fh.StrANSI_ASCII(strText) else return fh.StrUTF8_ASCII(strText) end end -- function StrEncode_ASCII -- Set markup language break tag -- function fh.SetBreakTag(br_New) if not (br_New or ""):match(br_Lua) then -- Ensure new break tag is "
" or "
" or "
" or "
" br_New = "
" end br_Tag = br_New end -- function SetBreakTag for intByte = 0x00, 0xFF do Unidecode[intByte] = { } end Unidecode[0x00] = {[0]="\00";"\01";"\02";"\03";"\04";"\05";"\06";"\a";"\b";"\t";"\n";"\v";"\f";"\r";"\14";"\15";"\16";"\17";"\18";"\19";"\20";"\21";"\22";"\23";"\24";"\25";"\26";"\27";"\28";"\29";"\30";"\31"; " ";"!";'"';"#";"$";"%";"&";"'";"(";")";"*";"+";",";"-";".";"/";"0";"1";"2";"3";"4";"5";"6";"7";"8";"9";":";";";"<";"=";">";"?"; -- 0x20 to 0x3F "@";"A";"B";"C";"D";"E";"F";"G";"H";"I";"J";"K";"L";"M";"N";"O";"P";"Q";"R";"S";"T";"U";"V";"W";"X";"Y";"Z";"[";"\\";"]";"^";"_"; -- 0x40 to 0x5F "`";"a";"b";"c";"d";"e";"f";"g";"h";"i";"j";"k";"l";"m";"n";"o";"p";"q";"r";"s";"t";"u";"v";"w";"x";"y";"z";"{";"|";"}";"~";"\127"; -- 0x60 to 0x7F ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; ""; -- 0x80 to 0x9F " ";"!";"=c";"=L";"=$";"=Y";"|";"=SS";'"';"(C)";"a";"<<";"-";"-";"(R)";"-";"=o";"+-";"2";"3";"'";"=u";"=P";"*";",";"1";"o";">>";"1/4";"1/2";"3/4";"?"; -- 0xA0 to 0xBF "A";"A";"A";"A";"A";"A";"AE";"C";"E";"E";"E";"E";"I";"I";"I";"I";"D";"N";"O";"O";"O";"O";"O";"*";"O";"U";"U";"U";"U";"Y";"TH";"ss"; -- 0xC0 to 0xDF "a";"a";"a";"a";"a";"a";"ae";"c";"e";"e";"e";"e";"i";"i";"i";"i";"d";"n";"o";"o";"o";"o";"o";"/";"o";"u";"u";"u";"u";"y";"th";"y"; -- 0xE0 to 0xFF } Unidecode[0x01] = {[0]="A";"a";"A";"a";"A";"a";"C";"c";"C";"c";"C";"c";"C";"c";"D";"d";"D";"d";"E";"e";"E";"e";"E";"e";"E";"e";"E";"e";"G";"g";"G";"g"; -- 0x00 to 0x1F "G";"g";"G";"g";"H";"h";"H";"h";"I";"i";"I";"i";"I";"i";"I";"i";"I";"i";"IJ";"ij";"J";"j";"K";"k";"k";"L";"l";"L";"l";"L";"l";"L"; -- 0x20 to 0x3F "l";"L";"l";"N";"n";"N";"n";"N";"n";"'n";"ng";"NG";"O";"o";"O";"o";"O";"o";"OE";"oe";"R";"r";"R";"r";"R";"r";"S";"s";"S";"s";"S";"s"; -- 0x40 to 0x5F "S";"s";"T";"t";"T";"t";"T";"t";"U";"u";"U";"u";"U";"u";"U";"u";"U";"u";"U";"u";"W";"w";"Y";"y";"Y";"Z";"z";"Z";"z";"Z";"z";"s"; -- 0x60 to 0x7F "b";"B";"B";"b";"6";"6";"O";"C";"c";"D";"D";"D";"d";"d";"3";"@";"E";"F";"f";"G";"G";"hv";"I";"I";"K";"k";"l";"l";"W";"N";"n";"O"; -- 0x80 to 0x9F "O";"o";"OI";"oi";"P";"p";"YR";"2";"2";"SH";"sh";"t";"T";"t";"T";"U";"u";"Y";"V";"Y";"y";"Z";"z";"ZH";"ZH";"zh";"zh";"2";"5";"5";"ts";"w"; -- 0xA0 to 0xBF "|";"||";"|=";"!";"DZ";"Dz";"dz";"LJ";"Lj";"lj";"NJ";"Nj";"nj";"A";"a";"I";"i";"O";"o";"U";"u";"U";"u";"U";"u";"U";"u";"U";"u";"@";"A";"a"; -- 0xC0 to 0xDF "A";"a";"AE";"ae";"G";"g";"G";"g";"K";"k";"O";"o";"O";"o";"ZH";"zh";"j";"DZ";"Dz";"dz";"G";"g";"HV";"W";"N";"n";"A";"a";"AE";"ae";"O";"o"; -- 0xE0 to 0xFF } Unidecode[0x02] = {[0]="A";"a";"A";"a";"E";"e";"E";"e";"I";"i";"I";"i";"O";"o";"O";"o";"R";"r";"R";"r";"U";"u";"U";"u";"S";"s";"T";"t";"Y";"y";"H";"h"; -- 0x00 to 0x1F "N";"d";"OU";"ou";"Z";"z";"A";"a";"E";"e";"O";"o";"O";"o";"O";"o";"O";"o";"Y";"y";"l";"n";"t";"j";"db";"qp";"A";"C";"c";"L";"T";"s"; -- 0x20 to 0x3F "z";"[?]";"[?]";"B";"U";"^";"E";"e";"J";"j";"q";"q";"R";"r";"Y";"y";"a";"a";"a";"b";"o";"c";"d";"d";"e";"@";"@";"e";"e";"e";"e";"j"; -- 0x40 to 0x5F "g";"g";"g";"g";"u";"Y";"h";"h";"i";"i";"I";"l";"l";"l";"lZ";"W";"W";"m";"n";"n";"n";"o";"OE";"O";"F";"r";"r";"r";"r";"r";"r";"r"; -- 0x60 to 0x7F "R";"R";"s";"S";"j";"S";"S";"t";"t";"u";"U";"v";"^";"w";"y";"Y";"z";"z";"Z";"Z";"?";"?";"?";"C";"@";"B";"E";"G";"H";"j";"k";"L"; -- 0x80 to 0x9F "q";"?";"?";"dz";"dZ";"dz";"ts";"tS";"tC";"fN";"ls";"lz";"WW";"]]";"h";"h";"h";"h";"j";"r";"r";"r";"r";"w";"y";"'";'"';"`";"'";"`";"`";"'"; -- 0xA0 to 0xBF "?";"?";"<";">";"^";"V";"^";"V";"'";"-";"/";"\\";",";"_";"\\";"/";":";".";"`";"'";"^";"V";"+";"-";"V";".";"@";",";"~";'"';"R";"X"; -- 0xC0 to 0xDF "G";"l";"s";"x";"?";"";"";"";"";"";"";"";"V";"=";'"';"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]"; -- 0xE0 to 0xFF } Unidecode[0x03] = { } Unidecode[0x04] = { } Unidecode[0x20] = {[0]=" ";" ";" ";" ";" ";" ";" ";" ";" ";" ";" ";" ";"";"";"";"";"-";"-";"-";"-";"--";"--";"||";"_";"'";"'";",";"'";'"';'"';",,";'"'; -- 0x00 to 0x1F "|+";"|++";"*";"*>";".";"..";"...";".";"\n";"\n\n";"";"";"";"";"";" ";"%0";"%00";"'";"''";"'''";"`";"``";"```";"^";"<";">";"*";"!!";"!?";"-";"_"; -- 0x20 to 0x3F "-";"^";"***";"--";"/";"-[";"]-";"[?]";"?!";"!?";"7";"PP";"(]";"[)";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]"; -- 0x40 to 0x5F "[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"";"";"";"";"";"";"0";"";"";"";"4";"5";"6";"7";"8";"9";"+";"-";"=";"(";")";"n"; -- 0x60 to 0x7F "0";"1";"2";"3";"4";"5";"6";"7";"8";"9";"+";"-";"=";"(";")";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]"; -- 0x80 to 0x9F "ECU";"CL";"Cr";"FF";"L";"mil";"N";"Pts";"Rs";"W";"NS";"D";"=E";"K";"T";"Dr";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]"; -- 0xA0 to 0xBF "[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"";"";"";"";"";"";"";"";"";"";"";"";"";"";"";""; -- 0xC0 to 0xDF "";"";"";"";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]";"[?]"; -- 0xE0 to 0xFF } Unidecode[0x21] = {[34]="TM"; } return fh end -- local function encoder_v3 local encoder = encoder_v3() -- To access FH encoder chars module --[[ @Module: +fh+progbar_v3 @Author: Mike Tate @Version: 3.1 @LastUpdated: 23 Jan 2026 @Description: Progress Bar library module. @V3.1: Use NATIVEPARENT amd CENTERPARENT. @V3.0: Function Prototype Closure version. @V1.0: Initial version. ]] local function progbar_v3() local fh = {} -- Local environment table require "iuplua" -- To access GUI window builder iup.SetGlobal("CUSTOMQUITMESSAGE","YES") -- Needed for IUP 3.28 local tblBars = {} -- Table for optional external attributes local strBack = "255 255 255" -- Background colour default is white local strBody = "0 0 0" -- Body text colour default is black local strFont = nil -- Font dialogue default is current font local strStop = "255 0 0" -- Stop button colour default is red local intPosX = iup.CENTERPARENT -- Show window default position is central -- V3.1 local intPosY = iup.CENTERPARENT local intMax, intVal, intPercent, intStart, intDelta, intScale, strClock, isBarStop local lblText, barGauge, lblDelta, btnStop, dlgGauge local function doFocus() -- Bring the Progress Bar window into Focus dlgGauge.BringFront="YES" -- If used too often, inhibits other windows scroll bars, etc end -- local function doFocus local function doUpdate() -- Update the Progress Gauge and the Delta % with clock barGauge.Value = intVal lblDelta.Title = string.format("%4d %% %s ",math.floor(intPercent),strClock) end -- local function doUpdate local function doReset() -- Reset all dialogue variables and Update display intVal = 0 -- Current value of Progress Bar intPercent= 0.01 -- Percentage of progress intStart = os.time() -- Start time of progress intDelta = 0 -- Delta time of progress intScale = math.ceil( intMax / 1000 ) -- Scale of percentage per second of progress (initial guess is corrected in Step function) strClock = "00 : 00 : 00" -- Clock delta time display isBarStop = false -- Stop button pressed signal doUpdate() doFocus() end -- local function doReset function fh.Start(strTitle,intMaximum) -- Create & start Progress Bar window if not dlgGauge then strTitle = strTitle or "" -- Dialogue and button title intMax = intMaximum or 100 -- Maximun range of Progress Bar, default is 100 local strSize = tostring( math.max( 100, string.len(" Stop "..strTitle) * 8 ) ).."x30" -- Adjust Stop button size to Title lblText = iup.label { Title=" "; Expand="YES"; Alignment="ACENTER"; Tip="Progress Message"; } barGauge = iup.progressbar { RasterSize="400x30"; Value=0; Max=intMax; Tip="Progress Bar"; } lblDelta = iup.label { Title=" "; Expand="YES"; Alignment="ACENTER"; Tip="Percentage and Elapsed Time"; } btnStop = iup.button { Title=" Stop "..strTitle; RasterSize=strSize; FgColor=strStop; Tip="Stop Progress Button"; action=function() isBarStop = true end; } -- Signal Stop button pressed return iup.CLOSE -- Often caused main GUI to close !!! dlgGauge = iup.dialog { Title=strTitle.." Progress "; Font=strFont; FgColor=strBody; Background=strBack; DialogFrame="YES"; -- Remove Windows minimize/maximize menu iup.vbox{ Alignment="ACENTER"; Gap="10"; Margin="10x10"; lblText; barGauge; lblDelta; btnStop; }; move_cb = function(self,x,y) tblBars.X = x tblBars.Y = y end; close_cb = btnStop.action; -- Windows Close button = Stop button } if type(tblBars.GUI) == "table" and type(tblBars.GUI.ShowDialogue) == "function" then dlgGauge.move_cb = nil -- Use GUI library to show & move window tblBars.GUI.ShowDialogue("Bars",dlgGauge,btnStop,"showxy") else if fhGetAppVersion() > 6 then -- Window centres on FH parent -- V3.1 iup.SetAttribute(dlgGauge,"NATIVEPARENT",fhGetContextInfo("CI_PARENT_HWND")) end dlgGauge:showxy(intPosX,intPosY) -- Show the Progress Bar window end doReset() -- Reset the Progress Bar display end end -- function Start function fh.Message(strText) -- Show the Progress Bar message if dlgGauge then lblText.Title = strText end end -- function Message function fh.Step(intStep) -- Step the Progress Bar forward if dlgGauge then intVal = intVal + ( intStep or 1 ) -- Default step is 1 local intNew = math.ceil( intVal / intMax * 100 * intScale ) / intScale if intPercent ~= intNew then -- Update progress once per percent or per second, whichever is smaller intPercent = math.max( 0.1, intNew ) -- Ensure percentage is greater than zero if intVal > intMax then intVal = intMax intPercent = 100 end -- Ensure values do not exceed maximum intNew = os.difftime(os.time(),intStart) if intDelta < intNew then -- Update clock of elapsed time intDelta = intNew intScale = math.ceil( intDelta / intPercent ) -- Scale of seconds per percentage step local intHour = math.floor( intDelta / 3600 ) local intMins = math.floor( intDelta / 60 - intHour * 60 ) local intSecs = intDelta - intMins * 60 - intHour * 3600 strClock = string.format("%02d : %02d : %02d",intHour,intMins,intSecs) end doUpdate() -- Update the Progress Bar display end iup.LoopStep() end end -- function Step function fh.Focus() -- Bring the Progress Bar window to front if dlgGauge then doFocus() end end -- function Focus function fh.Reset() -- Reset the Progress Bar display if dlgGauge then doReset() end end -- function Reset function fh.Stop() -- Check if Stop button pressed iup.LoopStep() return isBarStop end -- function Stop function fh.Close() -- Close the Progress Bar window isBarStop = false if dlgGauge then dlgGauge:destroy() dlgGauge = nil end end -- function Close function fh.Setup(tblSetup) -- Setup optional table of external attributes if tblSetup then tblBars = tblSetup strBack = tblBars.Back or strBack -- Background colour strBody = tblBars.Body or strBody -- Body text colour strFont = tblBars.Font or strFont -- Font dialogue strStop = tblBars.Stop or strStop -- Stop button colour intPosX = tblBars.X or intPosX -- Window position intPosY = tblBars.Y or intPosY end end -- function Setup return fh end -- local function progbar_v3 local progbar = progbar_v3() -- To access FH progress bars module --[[ @Module: +fh+iup_gui_v3 @Author: Mike Tate @Version: 4.5 @LastUpdated: 15 Feb 2026 @Description: Graphical User Interface Library Module @V4.5: Adjust CheckVersionInStore() for dedicated button use; @V4.4: Introduce use of NATIVEPARENT and CENTERPARENT to centre on parent window by default; Ensure not off screen; Monitors with -ve X; @V4.3: Added memo options to CheckVersionInStore; @V4.2: Skip if standalone GEDCOM in fh.SaveSettings() and getDataFiles(); @V4.1: CheckVersionInStore() save & retrieve latest version in file; Remove old wiki Help features; @V4.0: Cater for full UTF-8 filenames; @V3.9: ShowDialogue() popup closure fhSleep() added; CheckVersionInStore() at monthly intervals; @V3.8: Function Prototype Closure version. @V3.7: AssignAttributes(tblControls) now allows any string attribute to invoke a function. @V3.6: anyMemoDialogue() sets TopMost attribute. @V3.5: Replace IsNormalWindow(iupDialog) with SetWindowCoord(tblName) and update CheckWindowPosition(tblName) to prevent negative values freezing main dialog. @V3.4: Use general.MakeFolder() to ensure key folders exist, add Get/PutRegKey(), check Registry IE Shell Version in HelpDialogue(), better error handling in LoadSettings(). @V3.3: LoadFolder() and SaveFolder() use global folder as default for local folder to improve synch across PC. @V3.2: Load & Save settings now use a single clipboard so Local PC settings are preserved across synchronised PC. @V3.1: IUP 3.11.2 iup.GetGlobal("VERSION") to top, HelpDialogue conditional ExpandChildren="YES/NO", RefreshDialogue uses NaturalSize, SetUtf8Mode(), Load/SaveFolder(), etc @V3.0: ShowDialogue "dialog" mode for Memo, new DestroyDialogue, NewHelpDialogue tblAttr for Font, AssignAttributes intSkip, CustomDialogue iup.CENTERPARENT+, IUP Workaround, BalloonToggle, Initialise test Plugin file exists. @V2.0: Support for Plugin Data scope, new FontDialogue, RefreshDialogue, AssignAttributes, httpRequest handler, keep "dialog" mode. @V1.0: Initial version. ]] local function iup_gui_v3() local fh = {} -- Local environment table require "iuplua" -- To access GUI window builder require "iupluacontrols" -- To access GUI window controls require "lfs" -- To access LUA filing system require "iupluaole" -- To access OLE subsystem require "luacom" -- To access COM subsystem iup.SetGlobal("CUSTOMQUITMESSAGE","YES") -- Needed for IUP 3.28 local iupVersion = iup.GetGlobal("VERSION") -- Obtain IUP module version -- "iuplua" Omitted Constants Workaround -- iup.TOP = iup.LEFT iup.BOTTOM = iup.RIGHT iup.RED = iup.RGB(1,0,0) iup.GREEN = iup.RGB(0,1,0) iup.BLUE = iup.RGB(0,0,1) iup.BLACK = iup.RGB(0,0,0) iup.WHITE = iup.RGB(1,1,1) iup.YELLOW = iup.RGB(1,1,0) -- Shared Interface Attributes & Functions -- fh.Version = " " -- Plugin Version fh.History = fh.Version -- Version History fh.Red = "255 0 0" -- Color attributes (must exclude leading zeros & spaces to allow value comparisons) fh.Maroon = "128 0 0" fh.Amber = "250 160 0" fh.Orange = "255 165 0" fh.Yellow = "255 255 0" fh.Olive = "128 128 0" fh.Lime = "0 255 0" fh.Green = "0 128 0" fh.Cyan = "0 255 255" fh.Teal = "0 128 128" fh.Blue = "0 0 255" fh.Navy = "0 0 128" fh.Magenta = "255 0 255" fh.Purple = "128 0 128" fh.Black = "0 0 0" fh.Gray = "128 128 128" fh.Silver = "192 192 192" fh.Smoke = "240 240 240" fh.White = "255 255 255" fh.Risk = fh.Red -- Risk colour for hazardous controls such as Close/Delete buttons fh.Warn = fh.Magenta -- Warn colour for caution controls and warnings fh.Safe = fh.Green -- Safe colour for active controls such as most buttons fh.Info = fh.Black -- Info colour for text controls such as labels/tabs fh.Head = fh.Black -- Head colour for headings fh.Body = fh.Black -- Body colour for body text fh.Back = fh.White -- Background colour for all windows fh.Gap = "8" -- Layout attributes Gap was "10" fh.Border = "8x8" -- was BigMargin="10x10" fh.Margin = "1x1" -- was MinMargin fh.Balloon = "NO" -- Tooltip balloon mode fh.FontSet = 0 -- Legacy GUI font set assigned by FontAssignment but used globally fh.FontHead = "" fh.FontBody = "" local GUI = { } -- Sub-table for GUI Dialogue attributes to allow any "Name" --[[ GUI.Name table of dialogue attributes, where Name is Font, Main, Memo, Bars, etc GUI.Name.CoordX x co-ordinate ( Loaded & Saved by default ) GUI.Name.CoordY y co-ordinate ( Loaded & Saved by default ) GUI.Name.Dialog dialogue handle GUI.Name.Focus focus button handle GUI.Name.Frame dialogframe mode, "normal" = dialogframe="NO" else "YES", "showxy" = showxy(), "popup" or "keep" = popup(), default is "normal & showxy" GUI.Name.Height height GUI.Name.Raster rastersize ( Loaded & Saved by default ) GUI.Name.Width width GUI.Name.Back ProgressBar background colour GUI.Name.Body ProgressBar body text colour GUI.Name.Font ProgressBar font style GUI.Name.Stop ProgressBar Stop button colour GUI.Name.GUI Module table usable by other modules e.g. progbar.Setup --]] -- tblScrn[1] = origin x, tblScrn[2] = origin y, tblScrn[3] = width, tblScrn[4] = height local tblScrn = stringx.splitnumbers(iup.GetGlobal("VIRTUALSCREEN")) -- Used by CustomDialogue() and CheckWindowPosition() and ShowDialogue() below local intMinX = tblScrn[1] local intMinY = tblScrn[2] -- V4.4 local intMaxW = tblScrn[3] local intMaxH = tblScrn[4] function fh.BalloonToggle() -- Toggle tooltips Balloon mode local tblToggle = { YES="NO"; NO="YES"; } fh.Balloon = tblToggle[fh.Balloon] fh.SaveSettings() end -- function BalloonToggle iup.SetGlobal("UTF8MODE","NO") iup.SetGlobal("UTF8MODE_FILE","NO") -- V4.0 function fh.SetUtf8Mode() -- Set IUP into UTF-8 mode if iupVersion == "3.5" or stringx.encoding() == "ANSI" then return false end iup.SetGlobal("UTF8MODE","YES") iup.SetGlobal("UTF8MODE_FILE","YES") -- V4.0 return true end -- function SetUtf8Mode local function tblOfNames(...) -- Get table of dialogue Names including "Font","Main" by default -- V4.4 local arg = {...} local tblNames = {"Font";"Main";} for intName, strName in ipairs(arg) do if type(strName) == "string" and strName ~= "Font" and strName ~= "Main" then table.insert(tblNames,strName) end end return tblNames end -- local function tblOfNames local function tblNameFor(strName) -- Get table of parameters for chosen dialogue Name strName = tostring(strName) if not GUI[strName] then -- Need new table with default minimum & raster size, and X & Y co-ordinates GUI[strName] = { } local tblName = GUI[strName] tblName.Raster = "x" tblName.CoordX = iup.CENTERPARENT tblName.CoordY = iup.CENTERPARENT end return GUI[strName] end -- local function tblNameFor local function intDimension(intMin,intVal,intMax) -- Return a number bounded by intMin and intMax if not intVal then return 0 end -- Except if no value then return 0 intVal = tonumber(intVal) or (intMin+intMax)/2 return math.max(intMin,math.min(intVal,intMax)) end -- local function intDimension function fh.CustomDialogue(strName,strRas,intX,intY) -- GUI custom window raster size, and X & Y co-ordinates -- strRas nil = old size, "x" or "0x0" = min size, "999x999" = new size -- intX/Y nil = central, "99" = co-ordinate position local tblName = tblNameFor(strName) local tblSize = {} local intWide = 0 local intHigh = 0 strRas = strRas or tblName.Raster if strRas then -- Ensure raster size is between minimum and screen size tblSize = stringx.splitnumbers(strRas) intWide = intDimension(intWide,tblSize[1],intMaxW) intHigh = intDimension(intHigh,tblSize[2],intMaxH) strRas = tostring(intWide.."x"..intHigh) end if intX and intX < iup.CENTERPARENT then intX = intDimension(intMinX,intX,intMaxW-intWide) -- Ensure X co-ordinate positions window on screen -- V4.4 end if intY and intY < iup.CENTERPARENT then intY = intDimension(intMinY,intY,intMaxH-intHigh) -- Ensure Y co-ordinate positions window on screen -- V4.4 end tblName.Raster = strRas or "x" tblName.CoordX = tonumber(intX) or iup.CENTERPARENT -- V4.4 tblName.CoordY = tonumber(intY) or iup.CENTERPARENT -- V4.4 end -- function CustomDialogue function fh.DefaultDialogue(...) -- GUI default window minimum & raster size, and X & Y co-ordinates for intName, strName in ipairs(tblOfNames(...)) do fh.CustomDialogue(strName) end end -- function DefaultDialogue function fh.DialogueAttributes(strName) -- Provide named Dialogue Attributes local tblName = tblNameFor(strName) -- tblName.Dialog = dialog handle, so any other attributes could be retrieved local tblSize = stringx.splitnumbers(tblName.Raster or "x") -- Split Raster Size into width=tblSize[1] and height=tblSize[2] tblName.Width = tblSize[1] tblName.Height= tblSize[2] tblName.Back = fh.Back -- Following only needed for NewProgressBar tblName.Body = fh.Body tblName.Font = fh.FontBody tblName.Stop = fh.Risk tblName.GUI = fh -- Module table return tblName end -- function DialogueAttributes local strDefaultScope = "Project" -- Default scope for Load/Save data is per Project/User/Machine as set by PluginDataScope() local tblClipProj = { } local tblClipUser = { } -- Clipboards of sticky data for each Plugin Data scope -- V3.2 local tblClipMach = { } local function doLoadData(strParam,strDefault,strScope) -- Load sticky data for Plugin Data scope strScope = tostring(strScope or strDefaultScope):lower() local tblClipData = tblClipProj if strScope:match("user") then tblClipData = tblClipUser elseif strScope:match("mach") then tblClipData = tblClipMach end return tblClipData[strParam] or strDefault end -- local function doLoadData function fh.LoadGlobal(strParam,strDefault,strScope) -- Load Global Parameter for all PC return doLoadData(strParam,strDefault,strScope) end -- function LoadGlobal function fh.LoadLocal(strParam,strDefault,strScope) -- Load Local Parameter for this PC return doLoadData(fh.ComputerName.."-"..strParam,strDefault,strScope) end -- function LoadLocal local function doLoadFolder(strFolder) -- Use relative paths to let Paths change -- V3.3 strFolder = strFolder:gsub("^FhDataPath",function() return fh.FhDataPath end) -- Full path to .fh_data folder strFolder = strFolder:gsub("^PublicPath",function() return fh.PublicPath end) -- Full path to Public folder strFolder = strFolder:gsub("^FhProjPath",function() return fh.FhProjPath end) -- Full path to project folder return strFolder end -- local function doLoadFolder function fh.LoadFolder(strParam,strDefault,strScope) -- Load Folder Parameter for this PC -- V3.3 local strFolder = doLoadFolder(fh.LoadLocal(strParam,"",strScope)) if not general.FlgFolderExists(strFolder) then -- If no local folder try global folder strFolder = doLoadFolder(fh.LoadGlobal(strParam,strDefault,strScope)) end return strFolder end -- function LoadFolder function fh.LoadDialogue(...) -- Load Dialogue Parameters for "Font","Main" by default for intName, strName in ipairs(tblOfNames(...)) do local tblName = tblNameFor(strName) tblName.Raster = tostring(fh.LoadLocal(strName.."R",tblName.Raster)) tblName.CoordX = tonumber(fh.LoadLocal(strName.."X",tblName.CoordX)) tblName.CoordY = tonumber(fh.LoadLocal(strName.."Y",tblName.CoordY)) fh.CheckWindowPosition(tblName) end end -- function LoadDialogue function fh.LoadSettings(...) -- Load Sticky Settings from File for strFileName, tblClipData in pairs ({ ProjectFile=tblClipProj; PerUserFile=tblClipUser; MachineFile=tblClipMach; }) do strFileName = fh[strFileName] if general.FlgFileExists(strFileName) then -- Load Settings File in table lines with key & val fields local tblField = {} local strClip = general.StrLoadFromFile(strFileName) -- V4.0 for strLine in strClip:gmatch("[^\r\n]+") do -- V4.0 if #tblField == 0 and strLine:match("^return {") -- Unless entire Sticky Data table was saved and type(table.load) == "function" then local tblClip, strErr = table.load(strFileName) -- Load Settings File table if strErr then error(strErr.."\n\nMay need to Delete the following Plugin Data .dat file:\n\n"..strFileName.."\n\nError detected.") end for i,j in pairs (tblClip) do tblClipData[i] = tblClip[i] end break end tblField = stringx.split(strLine,"=") if tblField[1] then tblClipData[tblField[1]] = tblField[2] end end else for i,j in pairs (tblClipData) do tblClipData[i] = nil -- Restore defaults and clear any junk -- V4.0 end end end fh.Safe = tostring(fh.LoadGlobal("SafeColor",fh.Safe)) fh.Warn = tostring(fh.LoadGlobal("WarnColor",fh.Warn)) fh.Risk = tostring(fh.LoadGlobal("RiskColor",fh.Risk)) fh.Head = tostring(fh.LoadGlobal("HeadColor",fh.Head)) fh.Body = tostring(fh.LoadGlobal("BodyColor",fh.Body)) fh.FontHead= tostring(fh.LoadGlobal("FontHead" ,fh.FontHead)) fh.FontBody= tostring(fh.LoadGlobal("FontBody" ,fh.FontBody)) fh.History = tostring(fh.LoadGlobal("History" ,fh.History)) fh.Balloon = tostring(fh.LoadGlobal("Balloon" ,fh.Balloon, "Machine")) fh.LoadDialogue(...) end -- function LoadSettings local function doSaveData(strParam,anyValue,strScope) -- Save sticky data for Plugin Data scope strScope = tostring(strScope or strDefaultScope):lower() local tblClipData = tblClipProj if strScope:match("user") then tblClipData = tblClipUser elseif strScope:match("mach") then tblClipData = tblClipMach end tblClipData[strParam] = anyValue end -- local function doSaveData function fh.SaveGlobal(strParam,anyValue,strScope) -- Save Global Parameter for all PC doSaveData(strParam,anyValue,strScope) end -- function SaveGlobal function fh.SaveLocal(strParam,anyValue,strScope) -- Save Local Parameter for this PC doSaveData(fh.ComputerName.."-"..strParam,anyValue,strScope) end -- function SaveLocal function fh.SaveFolder(strParam,strFolder,strScope) -- Save Folder Parameter for this PC strFolder = stringx.replace(strFolder,fh.FhDataPath,"FhDataPath") -- Full path to .fh_data folder strFolder = stringx.replace(strFolder,fh.PublicPath,"PublicPath") -- Full path to Public folder strFolder = stringx.replace(strFolder,fh.FhProjPath,"FhProjPath") -- Full path to project folder fh.SaveGlobal(strParam,strFolder,strScope) -- V3.3 fh.SaveLocal(strParam,strFolder,strScope) -- Uses relative paths to let Paths change end -- function SaveFolder function fh.SaveDialogue(...) -- Save Dialogue Parameters for "Font","Main" by default for intName, strName in ipairs(tblOfNames(...)) do local tblName = tblNameFor(strName) fh.SaveLocal(strName.."R",tblName.Raster) fh.SaveLocal(strName.."X",tblName.CoordX) fh.SaveLocal(strName.."Y",tblName.CoordY) end end -- function SaveDialogue function fh.SaveSettings(...) -- Save Sticky Settings to File fh.SaveDialogue(...) fh.SaveGlobal("SafeColor",fh.Safe) fh.SaveGlobal("WarnColor",fh.Warn) fh.SaveGlobal("RiskColor",fh.Risk) fh.SaveGlobal("HeadColor",fh.Head) fh.SaveGlobal("BodyColor",fh.Body) fh.SaveGlobal("FontHead" ,fh.FontHead) fh.SaveGlobal("FontBody" ,fh.FontBody) fh.SaveGlobal("History" ,fh.History) fh.SaveGlobal("Balloon" ,fh.Balloon, "Machine") for strFileName, tblClipData in pairs ({ ProjectFile=tblClipProj; PerUserFile=tblClipUser; MachineFile=tblClipMach; }) do for i,j in pairs (tblClipData) do -- Check if table has any entries strFileName = fh[strFileName] if #strFileName > 0 then -- Skip for standalone GEDCOM -- V4.2 if type(table.save) == "function" then -- Save entire Settings File table per Project/User/Machine table.save(tblClipData,strFileName) else local tblClip = {} for strKey,strVal in pairs(tblClipData) do -- Else save Settings File lines with key & val fields -- V4.0 table.insert(tblClip,strKey.."="..strVal.."\n") -- V4.0 end local strClip = table.concat(tblClip,"\n") -- V4.0 if not general.SaveStringToFile(strClip,strFileName) then error("\nSettings file not saved successfully.\n\nMay need to Delete the following Plugin Data .dat file:\n\n"..strFileName.."\n\nError detected.") end end end break end end end -- function SaveSettings function fh.CheckWindowPosition(tblName) -- Ensure dialogue window coordinates are on Screen local tblSize = stringx.splitnumbers(tblName.Raster or "600x400","x") -- Get window dimensions from the previous use of plugin -- V4.4 local intWinW = tblSize[1] local intWinH = tblSize[2] if tonumber(tblName.CoordX) == nil or tonumber(tblName.CoordY) == nil or tonumber(tblName.CoordX) < intMinX -- V4.4 -- V3.5 or tonumber(tblName.CoordY) < intMinY -- V4.4 -- V3.5 or tonumber(tblName.CoordX) + intWinW > intMaxW -- V4.4 or tonumber(tblName.CoordY) + intWinH > intMaxH then -- V4.4 tblName.CoordX = iup.CENTERPARENT -- V4.4 tblName.CoordY = iup.CENTERPARENT -- V4.4 end end -- function CheckWindowPosition function fh.SetWindowCoord(tblName) -- Set the Window coordinates if not Maximised or Minimised -- V3.5 -- tblPosn[1] = origin x, tblPosn[2] = origin y, tblPosn[3] = width, tblPosn[4] = height local tblPosn = stringx.splitnumbers(tblName.Dialog.ScreenPosition) local intPosX = tblPosn[1] or -1 local intPosY = tblPosn[2] or -1 if intPosX < 0 and intPosY < 0 then -- If origin is negative (-8, -8 = Maximised, -3200, -3200 = Minimised) return false -- then is Maximised or Minimised end tblName.CoordX = intPosX -- Otherwise set the Window coordinates tblName.CoordY = intPosY return true end -- function SetWindowCoord function fh.ShowDialogue(strName,iupDialog,btnFocus,strFrame) -- Set standard frame attributes and display dialogue window local tblName = tblNameFor(strName) iupDialog = iupDialog or tblName.Dialog -- Retrieve previous parameters if needed btnFocus = btnFocus or tblName.Focus strFrame = strFrame or tblName.Frame strFrame = strFrame or "show norm" -- Default frame mode is dialog:showxy(X,Y) with DialogFrame="NO" ("normal" to vary size, otherwise fixed size) strFrame = strFrame:lower() -- Other modes are "show", "popup" & "keep" with DialogFrame="YES", or with "normal" for DialogFrame="NO" ("show" for active windows, "popup"/"keep" for modal windows) if strFrame:gsub("%s-%a-map%a*[%s%p]*","") == "" then -- May be prefixed with "map" mode to just map dialogue initially, also may be suffixed with "dialog" to inhibit iup.MainLoop() to allow progress messages strFrame = "map show norm" -- If only "map" mode then default to "map show norm" end if type(iupDialog) == "userdata" then tblName.Dialog = iupDialog tblName.Focus = btnFocus -- Preserve parameters tblName.Frame = strFrame iupDialog.Background = fh.Back -- Background colour iupDialog.Shrink = "YES" -- Sometimes needed to shrink controls to raster size if type(btnFocus) == "userdata" then -- Set button as focus for Esc and Enter keys iupDialog.StartFocus = iupDialog.StartFocus or btnFocus iupDialog.DefaultEsc = iupDialog.DefaultEsc or btnFocus iupDialog.DefaultEnter = iupDialog.DefaultEnter or btnFocus end if tblName.CoordX == iup.CENTERPARENT or tblName.CoordY == iup.CENTERPARENT then -- When centred on parent minimise this window size -- V4.4 tblName.Raster= iupDialog.MinSize else iupDialog.MinSize = "x" -- Minimum size (default "x" becomes nil) iupDialog.RasterSize = tblName.Raster or "x" -- Raster size (default "x" becomes nil) end iupDialog.MaxSize = intMaxW.."x"..intMaxH -- Maximum size is virtual screen size if strFrame:match("norm") then -- DialogFrame mode is "NO" by default for variable size window if strFrame:match("pop") or strFrame:match("keep") then iupDialog.MinBox = "NO" -- For "popup" and "keep" hide Minimize and Maximize icons iupDialog.MaxBox = "NO" else strFrame = strFrame.." show" -- If not "popup" nor "keep" then use "showxy" mode end else iupDialog.DialogFrame = "YES" -- Define DialogFrame mode for fixed size window end iupDialog.close_cb = iupDialog.close_cb or function() return iup.CLOSE end -- Define default window X close, move, and resize actions iupDialog.move_cb = iupDialog.move_cb or function(self) if iup.MainLoopLevel() > 0 then fh.SetWindowCoord(tblName) end end -- V3.5 -- V4.4 iupDialog.resize_cb = iupDialog.resize_cb or function(self) if iup.MainLoopLevel() > 0 and fh.SetWindowCoord(tblName) then tblName.Raster=self.RasterSize end end -- V3.5 -- V4.4 fh.RefreshDialogue(strName) -- Refresh to set Natural Size as Minimum Size if strName == "Main" then if fhGetAppVersion() > 6 then -- Main window centres on FH parent -- V4.4 iup.SetAttribute(iupDialog,"NATIVEPARENT",fhGetContextInfo("CI_PARENT_HWND")) end else local tblMain = tblNameFor("Main") -- Others popup centrally in Main -- V4.4 local iupMain = tblMain.Dialog if iupMain then -- Centre based on size of windows -- V1.4 local arrName = stringx.splitnumbers(tblName.Raster or "0x0") local arrMain = stringx.splitnumbers(tblMain.Raster or arrName[1].."x"..arrName[2]) tblName.CoordX = iupMain.X + math.floor( (arrMain[1] - arrName[1]) / 2 ) tblName.CoordY = iupMain.Y + math.floor( (arrMain[2] - arrName[2]) / 2 ) elseif fhGetAppVersion() > 6 then -- This window centres on FH parent -- V4.4 iup.SetAttribute(iupDialog,"NATIVEPARENT",fhGetContextInfo("CI_PARENT_HWND")) end end if strFrame:match("map") then -- Only dialogue mapping is required iupDialog:map() tblName.Frame = strFrame:gsub("%s-%a-map%a*[%s%p]*","") -- Remove "map" from frame mode ready for subsequent call return end if iup.MainLoopLevel() == 0 -- Called from outside Main GUI, so must use showxy() and not popup() or strFrame:match("dialog") or strFrame:match("sho") then -- Use showxy() to dispay dialogue window for "showxy" or "dialog" mode iupDialog:showxy(tblName.CoordX,tblName.CoordY) if not strFrame:match("dialog") -- Inhibit MainLoop if "dialog" mode -- V4.1 and iup.MainLoopLevel() == 0 then iup.MainLoop() end else iupDialog:popup(tblName.CoordX,tblName.CoordY) -- Use popup() to display dialogue window for "popup" or "keep" modes fhSleep(200,150) -- Sometimes needed to prevent MainLoop() closure! -- V3.9 end if not strFrame:match("dialog") and strFrame:match("pop") then tblName.Dialog = nil -- When popup closed, clear key parameters, but not for "keep" mode tblName.Raster = nil tblName.CoordX = nil -- iup.CENTERPARENT tblName.CoordY = nil -- iup.CENTERPARENT elseif tblName.CoordX ~= iup.CENTERPARENT -- V4.4 and tblName.CoordY ~= iup.CENTERPARENT then fh.SetWindowCoord(tblName) -- Set Window coordinate pixel values -- V3.5 end end end -- function ShowDialogue function fh.DestroyDialogue(strName) -- Destroy existing dialogue local tblName = tblNameFor(strName) if tblName then local iupDialog = tblName.Dialog if type(iupDialog) == "userdata" then iupDialog:destroy() tblName.Dialog = nil -- Prevent future misuse of handle -- 22 Jul 2014 end end end -- function DestroyDialogue local function strDialogueArgs(strArgA,strArgB,comp) -- Compare two argument pairs and return matching pair local tblArgA = stringx.splitnumbers(strArgA) local tblArgB = stringx.splitnumbers(strArgB) local strArgX = tostring(comp(tblArgA[1] or 100,tblArgB[1] or 100)) local strArgY = tostring(comp(tblArgA[2] or 100,tblArgB[2] or 100)) return strArgX.."x"..strArgY end -- local function strDialogueArgs function fh.RefreshDialogue(strName) -- Refresh dialogue window size after Font change, etc local tblName = tblNameFor(strName) local iupDialog = tblName.Dialog -- Retrieve the dialogue handle if type(iupDialog) == "userdata" then iupDialog.Size = iup.NULL iupDialog.MinSize = iup.NULL -- V3.1 iup.Refresh(iupDialog) -- Refresh window to Natural Size and set as Minimum Size if not iupDialog.RasterSize then iupDialog:map() iup.Refresh(iupDialog) end local strSize = iupDialog.NaturalSize or iupDialog.RasterSize -- IUP 3.5 NaturalSize = nil, IUP 3.11 needs NaturalSize -- V3.1 iupDialog.MinSize = strDialogueArgs(iupDialog.MaxSize,strSize,math.min) -- Set Minimum Size to smaller of Maximm Size or Natural/Raster Size -- V3.1 iupDialog.RasterSize = strDialogueArgs(tblName.Raster,strSize,math.max) -- Set Current Size to larger of Current Size or Natural/Raster Size -- V3.1 iup.Refresh(iupDialog) tblName.Raster = iupDialog.RasterSize if iupDialog.Visible == "YES" then -- Ensure visible dialogue origin is on screen tblName.CoordX = math.max(tblName.CoordX,10) tblName.CoordY = math.max(tblName.CoordY,10) -- Set both coordinates to larger of current value or 10 pixels if iupDialog.Modal then -- V3.8 if iupDialog.Modal == "NO" then iupDialog.ZOrder = "BOTTOM" -- Ensure dialogue is subservient to any popup iupDialog:showxy(tblName.CoordX,tblName.CoordY) -- Use showxy() to reposition main window else iupDialog:popup(tblName.CoordX,tblName.CoordY) -- Use popup() to reposition modal window end end else iupDialog.BringFront="YES" end end end -- function RefreshDialogue function fh.AssignAttributes(tblControls) -- Assign the attributes of all controls supplied local anyFunction = nil for iupName, tblAttr in pairs ( tblControls or {} ) do if type(iupName) == "userdata" and type(tblAttr) == "table" then -- Loop through each iup control local intSkip = 0 -- Skip counter for attributes same for all controls for intAttr, anyName in ipairs ( tblControls[1] or {} ) do -- Loop through each iup attribute local strName = nil local strAttr = nil local strType = type(anyName) if strType == "string" then -- Attribute is different for each control in tblControls strName = anyName strAttr = tblAttr[intAttr-intSkip] elseif strType == "table" then -- Attribute is same for all controls as per tblControls[1] intSkip = intSkip + 1 strName = anyName[1] strAttr = anyName[2] elseif strType == "function" then intSkip = intSkip + 1 anyFunction = anyName break end if type(strName) == "string" and ( type(strAttr) == "string" or type(strAttr) == "function" ) then local anyRawGet = rawget(fh,strAttr) -- Use rawget() to stop require("pl.strict") complaining if type(anyRawGet) == "string" then strAttr = anyRawGet -- Use internal module attribute such as Head or FontBody elseif type(iupName[strName]) == "string" and type(strAttr) == "function" then -- Allow string attributes to invoke a function -- V3.7 strAttr = strAttr() end iupName[strName] = strAttr -- Assign attribute to control end end end end if anyFunction then anyFunction() end -- Perform any control assignment function end -- function AssignAttributes -- Font Dialogue Attributes and Functions -- fh.FontBody = iup.GetGlobal("DEFAULTFONT") -- Set default font for Body and Head text fh.FontHead = fh.FontBody:gsub(", B?o?l?d?",", Bold ") function fh.FontDialogue(tblAttr,strName) -- GUI Font Face & Style Dialogue tblAttr = tblAttr or {} strName = strName or "Main" local isFontChosen = false local btnFontHead = iup.button { Title="Choose Headings Font and default Colour"; } local btnFontBody = iup.button { Title="Choose Body text Font and default Colour"; } local btnCol_Safe = iup.button { Title=" Safe Colour "; } local btnCol_Warn = iup.button { Title=" Warning Colour "; } local btnCol_Risk = iup.button { Title=" Risky Colour "; } local btnDefault = iup.button { Title=" Default Fonts "; } local btnMinimum = iup.button { Title=" Minimum Size "; } local btnDestroy = iup.button { Title=" Close Dialogue "; } local frmSetFonts = iup.frame { Title=" Set Window Fonts & Colours "; iup.vbox { Alignment="ACENTER"; Margin=fh.Margin; Homogeneous="YES"; btnFontHead; btnFontBody; iup.hbox { btnCol_Safe; btnCol_Warn; btnCol_Risk; Homogeneous="YES"; }; iup.hbox { btnDefault ; btnMinimum ; btnDestroy ; Homogeneous="YES"; }; } -- iup.vbox end } -- iup.frame end -- Create dialogue and turn off resize, maximize, minimize, and menubox except Close button local dialogFont = iup.dialog { Title=" Set Window Fonts & Colours "; Gap=fh.Gap; Margin=fh.Border; frmSetFonts; } local tblButtons = { } local function setDialogues() -- Refresh the Main dialogue -- V4.4 fh.AssignAttributes(tblAttr) -- Assign parent dialogue attributes fh.RefreshDialogue(strName) -- Refresh parent window size & position and bring infront of other window fh.RefreshDialogue("Font") -- Refresh Font window size & position and bring infront of parent window end -- local function setDialogues local function getFont(strColor) -- Set font button function local strTitle = " Choose font style & default colour for "..strColor:gsub("Head","Heading").." text " local strValue = "Font"..strColor -- The font codes below are not recognised by iupFontDlg and result in empty font face! local strFont = rawget(fh,strValue):gsub(" Black,",","):gsub(" Light, Bold",","):gsub(" Extra Bold,",","):gsub(" Semibold,",",") local iupFontDlg = iup.fontdlg { Title=strTitle; Color=rawget(fh,strColor); Value=strFont; } iupFontDlg:popup() -- Popup predefined font dialogue if iupFontDlg.Status == "1" then if iupFontDlg.Value:match("^,") then -- Font face missing so revert to original font iupFontDlg.Value = rawget(fh,strValue) end fh[strColor] = iupFontDlg.Color -- Set Head or Body color attribute fh[strValue] = iupFontDlg.Value -- Set FontHead or FontBody font style fh.AssignAttributes(tblButtons) -- Assign the button & frame attributes setDialogues() isFontChosen = true end end -- local function getFont local function getColor(strColor) -- Set colour button function local strTitle = " Choose colour for "..strColor:gsub("Warn","Warning"):gsub("Risk","Risky").." button & message text " local iupColorDlg = iup.colordlg { Title=strTitle; Value=rawget(fh,strColor); ShowColorTable="YES"; } iupColorDlg.DialogFrame="YES" iupColorDlg:popup() -- Popup predefined color dialogue fixed size window if iupColorDlg.Status == "1" then fh[strColor] = iupColorDlg.Value -- Set Safe or Warn or Risk color attribute fh.AssignAttributes(tblButtons) -- Assign the button & frame attributes setDialogues() isFontChosen = true end end -- local function getColor local function setDefault() -- Action for Default Fonts button fh.Safe = fh.Green fh.Warn = fh.Magenta fh.Risk = fh.Red -- Set default colours fh.Body = fh.Black fh.Head = fh.Black fh.FontBody = iup.GetGlobal("DEFAULTFONT") -- Set default fonts for Body and Head text fh.FontHead = fh.FontBody:gsub(", B?o?l?d?",", Bold") fh.AssignAttributes(tblButtons) -- Assign the button & frame attributes setDialogues() isFontChosen = true end -- local function setDefault local function setMinimum() -- Action for Minimum Size button local tblName = tblNameFor(strName) local iupDialog = tblName.Dialog -- Retrieve the parent dialogue handle if type(iupDialog) == "userdata" then tblName.Raster = "10x10" -- Refresh parent window to Minimum Size & adjust position fh.RefreshDialogue(strName) end local tblFont = tblNameFor("Font") tblFont.Raster = "10x10" -- Refresh Font window to Minimum Size & adjust position fh.RefreshDialogue("Font") end -- local function setMinimum tblButtons = { { "Font" ; "FgColor" ; "Tip" ; "action" ; {"TipBalloon";"Balloon";} ; {"Expand";"YES";} ; }; [btnFontHead] = { "FontHead"; "Head"; "Choose the Heading text Font Face, Style, Size, Effects, and default Colour"; function() getFont("Head") end; }; [btnFontBody] = { "FontBody"; "Body"; "Choose the Body text Font Face, Style, Size, Effects, and default Colour" ; function() getFont("Body") end; }; [btnCol_Safe] = { "FontBody"; "Safe"; "Choose the colour for Safe operations" ; function() getColor("Safe") end; }; [btnCol_Warn] = { "FontBody"; "Warn"; "Choose the colour for Warning operations"; function() getColor("Warn") end; }; [btnCol_Risk] = { "FontBody"; "Risk"; "Choose the colour for Risky operations" ; function() getColor("Risk") end; }; [btnDefault ] = { "FontBody"; "Safe"; "Restore default Fonts and Colours"; function() setDefault() end; }; [btnMinimum ] = { "FontBody"; "Safe"; "Reduce window to its minimum size"; function() setMinimum() end; }; [btnDestroy ] = { "FontBody"; "Risk"; "Close this dialogue "; function() return iup.CLOSE end; }; [frmSetFonts] = { "FontHead"; "Head"; }; } fh.AssignAttributes(tblButtons) -- Assign the button & frame attributes fh.ShowDialogue("Font",dialogFont,btnDestroy,"keep normal") -- Popup the Set Window Fonts dialogue: "keep normal" : vary size & posn, and remember size & posn -- fh.ShowDialogue("Font",dialogFont,btnDestroy,"popup normal") -- Popup the Set Window Fonts dialogue: "popup normal" : vary size & posn, but redisplayed centred -- fh.ShowDialogue("Font",dialogFont,btnDestroy,"keep") -- Popup the Set Window Fonts dialogue: "keep" : fixed size, vary posn, and only remember posn -- fh.ShowDialogue("Font",dialogFont,btnDestroy,"popup") -- Popup the Set Window Fonts dialogue: "popup": fixed size, vary posn, but redisplayed centred dialogFont:destroy() return isFontChosen end -- function FontDialogue local function anyMemoControl(anyName,fgColor) -- Compose any control Title and FgColor local strName = tostring(anyName) -- anyName may be a string, and fgColor is default FgColor local tipText = nil if type(anyName) == "table" then -- anyName may be a table = { Title string ; FgColor string ; ToolTip string (optional); } strName = anyName[1] fgColor = anyName[2]:match("%d* %d* %d*") or fgColor tipText = anyName[3] end return strName, fgColor, tipText end -- local function anyMemoControl local function anyMemoDialogue(strHead,anyHead,strMemo,anyMemo,...) -- Display framed memo dialogue with buttons local arg = {...} -- Fix for Lua 5.2+ local intButt = 0 -- Returned value if "X Close" button is used local tblButt = { [0]="X Close"; } -- Button names lookup table local strHead, fgcHead, tipHead = anyMemoControl(anyHead or "",strHead) local strMemo, fgcMemo, tipMemo = anyMemoControl(anyMemo or "",strMemo) -- Create the GUI labels and buttons local lblMemo = iup.label { Title=strMemo; FgColor=fgcMemo; Tip=tipMemo; TipBalloon=fh.Balloon; Alignment="ACENTER"; Padding=fh.Margin; Expand="YES"; WordWrap="YES"; } local lblLine = iup.label { Separator="HORIZONTAL"; } local iupHbox = iup.hbox { Homogeneous="YES"; } local btnButt = iup.button { } local strTop = "YES" -- Make dialogue TopMost -- V3.6 local strMode = "popup" if arg[1] == "Keep Dialogue" then -- Keep dialogue open for a progress message strMode = "keep dialogue" lblLine = iup.label { } if not arg[2] then strTop = "NO" end -- User chooses TopMost -- V3.6 else if #arg == 0 then arg[1] = "OK" end -- If no buttons listed then default to an "OK" button for intArg, anyButt in ipairs(arg) do local strButt, fgcButt, tipButt = anyMemoControl(anyButt,fh.Safe) tblButt[intArg] = strButt btnButt = iup.button { Title=strButt; FgColor=fgcButt; Tip=tipButt; TipBalloon=fh.Balloon; Expand="NO"; MinSize="80"; Padding=fh.Margin; action=function() intButt=intArg return iup.CLOSE end; } iup.Append( iupHbox, btnButt ) end end -- Create dialogue and turn off resize, maximize, minimize, and menubox except Close button local iupMemo = iup.dialog { Title=fh.Plugin..fh.Version..strHead; TopMost=strTop; -- TopMost added -- V3.6 iup.vbox { Alignment="ACENTER"; Gap=fh.Gap; Margin=fh.Margin; iup.frame { Title=strHead; FgColor=fgcHead; Font=fh.FontHead; iup.vbox { Alignment="ACENTER"; Font=fh.FontBody; lblMemo; lblLine; iupHbox; }; }; }; } fh.ShowDialogue("Memo",iupMemo,btnButt,strMode) -- Show popup Memo dialogue window with righthand button in focus (if any) if strMode == "keep dialogue" then return lblMemo, iupMemo end -- Return label & dialogue controls so message can be changed and dialogue destroyed iupMemo:destroy() return intButt, tblButt[intButt] -- Return button number & title that was pressed end -- local function anyMemoDialogue function fh.MemoDialogue(anyMemo,...) -- Multi-Button GUI like iup.Alarm and fhMessageBox, with "Memo" in frame return anyMemoDialogue(fh.Head,"Memo",fh.Body,anyMemo,...) end -- function MemoDialogue function fh.WarnDialogue(anyHead,anyMemo,...) -- Multi-Button GUI like iup.Alarm and fhMessageBox, with heading in frame return anyMemoDialogue(fh.Warn,anyHead,fh.Warn,anyMemo,...) end -- function WarnDialogue function fh.GetRegKey(strKey) -- Read Windows Registry Key Value local luaShell = luacom.CreateObject("WScript.Shell") local anyValue = nil if pcall( function() anyValue = luaShell:RegRead(strKey) end ) then return anyValue -- Return Key Value if found end return nil end -- function GetRegKey function fh.PutRegKey(strKey,anyValue,strType) -- Write Windows Registry Key Value local luaShell = luacom.CreateObject("WScript.Shell") local strAns = nil if pcall( function() strAns = luaShell:RegWrite(strKey,anyValue,strType) end ) then return true end return nil end -- function PutRegKey local function httpRequest(strRequest) -- Luacom http request protected by pcall() below local http = luacom.CreateObject("winhttp.winhttprequest.5.1") http:Open("GET",strRequest,false) http:Send() return http.Responsebody end -- local function httpRequest function fh.VersionInStore(strPlugin) -- Obtain the Version in Plugin Store by Name only -- V4.5 local strVersion = "0" if strPlugin then local strFile = fh.MachinePath.."\\VersionInStore "..strPlugin..".dat" general.DeleteFile(strFile) local lblMemo, iupMemo = fh.MemoDialogue("Checking for updated version in the Family Historian 'Plugin Store'.","Keep Dialogue") local strRequest ="http://www.family-historian.co.uk/lnk/checkpluginversion.php?name="..strPlugin local isOK, strReturn = pcall(httpRequest,strRequest) iupMemo:destroy() if not isOK then -- Problem with Internet access fhMessageBox(strReturn.."\n The Internet appears to be inaccessible. ","MB_OK","MB_ICONEXCLAMATION") elseif strReturn ~= nil then strVersion = strReturn:match("([%d%.]*),%d*") -- Version digits & dots then comma and Id digits end end return strVersion or "0" end -- function VersionInStore local function intVersion(strVersion) -- Convert version string to comparable integer local intVersion = 0 local arrNumbers = {} strVersion:gsub("(%d+)", function(strDigits) table.insert(arrNumbers,strDigits) end) -- V4.1 for i=1,5 do intVersion = intVersion * 100 + tonumber(arrNumbers[i] or 0) end return intVersion end -- local function intVersion function fh.CheckVersionInStore() -- Check if later Version available in Plugin Store -- V4.5 local strNewVer = fh.VersionInStore(fh.Plugin:gsub(" %- .*","")) local strOldVer = fh.Version if intVersion(strNewVer) > intVersion(strOldVer:match("%D*([%d%.]*)")) then fh.MemoDialogue("Later Version "..strNewVer.." of this Plugin is available from the 'Plugin Store'.") else fh.MemoDialogue("No later Version of this Plugin is available from the 'Plugin Store'.") end end -- function CheckVersionInStore function fh.PluginDataScope(strScope) -- Set default Plugin Data scope to per-Project, or per-User, or per-Machine strScope = tostring(strScope):lower() if strScope:match("mach") then -- Per-Machine strDefaultScope = "Machine" elseif strScope:match("user") then -- Per-User strDefaultScope = "User" end -- Per-Project is default end -- function PluginDataScope local function getPluginDataFileName(strScope) -- Get plugin data filename for chosen scope local isOK, strDataFile = pcall(fhGetPluginDataFileName,strScope) if not isOK then strDataFile = fhGetPluginDataFileName() end -- Before V5.0.8 parameter is disallowed and default = CURRENT_PROJECT return strDataFile end -- local function getPluginDataFileName local function getDataFiles(strScope) -- Compose the Plugin Data file & path & root names local strPluginName = fh.Plugin local strPluginPlain = stringx.plain(strPluginName) local strDataRoot = "" -- Plugin data file root name -- V4.2 local strDataPath = "" -- Plugin data folder path name local strDataFile = getPluginDataFileName(strScope) -- Allow plugins with variant filenames to use same plugin data files strDataFile = strDataFile:gsub("\\"..strPluginPlain:gsub(" ","_"):lower(),"\\"..strPluginName) strDataFile = strDataFile:gsub("\\"..strPluginPlain..".+%.[D,d][A,a][T,t]$","\\"..strPluginName..".dat") if #strDataFile > 0 then -- Standalone GEDCOM path is "" strDataPath = strDataFile:gsub("\\"..strPluginPlain.."%.[D,d][A,a][T,t]$","") strDataRoot = strDataPath.."\\"..strPluginName general.MakeFolder(strDataPath) -- V3.4 end return strDataFile, strDataPath, strDataRoot end -- local function getDataFiles function fh.Initialise(strVersion,strPlugin) -- Initialise the GUI module with optional Version & Plugin name local strAppData = fhGetContextInfo("CI_APP_DATA_FOLDER") fh.Plugin = fhGetContextInfo("CI_PLUGIN_NAME") -- Plugin Name from file fh.Version = strVersion or " " -- Plugin Version if fh.Version == " " then local strTitle = "\n@Title is missing" local strAuthor = "\n@Author is missing" local strVersion = "\n@Version is missing" local strPlugin = strAppData.."\\Plugins\\"..fh.Plugin..".fh_lua" if general.FlgFileExists(strPlugin) then for strLine in io.lines(strPlugin) do -- Read each line from the Plugin file strPlugin = strLine:match("^@Title:[\t-\r ]*(.*)") if strPlugin then strPlugin = strPlugin:gsub("&&","&") --? if fh.Plugin:match("^"..strPlugin:gsub("(%W)","%%%1")) then if fh.Plugin:match("^"..stringx.plain(strPlugin)) then fh.Plugin = strPlugin -- Prefer Title to Filename if it matches strTitle = nil else strTitle = "\n@Title differs from Filename" -- Report abnormality end end if strLine:match("^@Author:%s*(.*)") then -- Check @Author exists strAuthor = nil end fh.Version = strLine:gsub("^@Version:%D*([%d%.]*)%D*"," %1 ") if fh.Version ~= strLine then -- Obtain the @Version from Plugin file strVersion = nil break end end if strTitle or strAuthor or strVersion then -- Report any header abnormalities fhMessageBox("\nScript Header: "..fh.Plugin..(strTitle or "")..(strAuthor or "")..(strVersion or ""),"MB_OK","MB_ICONEXCLAMATION") end else fhMessageBox("\nPlugin has not been saved!","MB_OK","MB_ICONEXCLAMATION") end end fh.History = fh.Version -- Version History fh.Plugin = strPlugin or fh.Plugin -- Plugin Name from argument or default from file fh.DefaultDialogue() -- Default "Font","Main" dialogues fh.MachineFile,fh.MachinePath,fh.MachineRoot = getDataFiles("LOCAL_MACHINE") -- Plugin data names per machine fh.PerUserFile,fh.PerUserPath,fh.PerUserRoot = getDataFiles("CURRENT_USER") -- Plugin data names per user fh.ProjectFile,fh.ProjectPath,fh.ProjectRoot = getDataFiles("CURRENT_PROJECT") -- Plugin data names per project fh.FhDataPath = fhGetContextInfo("CI_PROJECT_DATA_FOLDER") -- Paths used by Load/SaveFolder for relative folders -- V4.0 fh.PublicPath = fhGetContextInfo("CI_PROJECT_PUBLIC_FOLDER") -- Public data folder path name -- V4.0 if fh.FhDataPath == "" then fh.FhDataPath = fh.ProjectPath:gsub("\\Plugin Data$","") end if fh.PublicPath == "" then fh.PublicPath = fh.ProjectPath fh.FhProjPath = fh.PublicPath:gsub("^(.+)\\.-\\Plugin Data$","%1") else general.MakeFolder(fh.PublicPath) -- V3.4 fh.FhProjPath = fh.PublicPath:gsub("^(.+)\\.-\\Public$","%1") end fh.CalicoPie = strAppData:gsub("\\Calico Pie\\.*","\\Calico Pie") -- Program Data Calico Pie path name fh.ComputerName = os.getenv("COMPUTERNAME") -- Local PC Computer Name end -- function Initialise fh.Initialise() -- Initialise module with default values return fh end -- local function iup_gui_v3 local iup_gui = iup_gui_v3() -- To access FH IUP GUI build module -- Create AKA Attribute Tag -- function CreateAttributeTag(strName) local strTag, strError = fhGetFactTag(strName, "Attribute", "INDI", false) if strTag == '' then strTag, strError = fhGetFactTag(strName, "Attribute", "INDI", true) if strError ~= nil then error('Error Creating '..strName) end end return strTag end -- function CreateAttributeTag StrFactName = "Also Known As" -- Custom Attribute Fact Name (change this to alter entire Plugin) StrFactTag = CreateAttributeTag(StrFactName) -- Custom Attribute Fact Tag IntInsert = 1 -- GUI Button option values IntAppend = 2 IntRemove = 3 IntCheckV = 4 -- V1.5 IntUpdate = 5 IntCancel = 6 TblMode = {"Inserting";"Appending";"Removing";"?";"Updating";} -- Modes for buttons 1, 2, 3, 5 -- v1.5 IntFull = 0 -- Include full adorned Primary Name state IntTitl = 0 -- Include any Title Attributes state StrFactSet = [=[ [.index] Ver1=1 Ver2=0 Count=1 Item1={TAG}-IA [FCT-{TAG}-IA] Name={NAME} Label={NAME} Abbr={Name} Template=<{Name} {value}> Event Tab= Rec Win= Timeframe=PRE-BIRTH Field Date=0 Field Age=0 Field Place=0 Field Address=0 Field Note=1 Hidden=N [Text-FCT-{TAG}-IA-Auto Note] Count=0 ]=] -- Create & Install AKA Attribute Fact Set File -- function CreateAttributeFact() local strFileName = iup_gui.CalicoPie.."\\Family Historian\\Fact Types\\Custom\\"..StrFactName..".fhf" if not general.FlgFileExists(strFileName) then -- Fact Set does not yet exist in Program Data strFileName = iup_gui.ProjectPath.."\\"..StrFactName..".fhf" -- Fact Set temporary filename in Plugin folder StrFactSet = StrFactSet:gsub("{NAME}",StrFactName) -- Edit file for current Fact Name & Fact Tag StrFactSet = StrFactSet:gsub("{Name}",StrFactName:sub(1,1)..StrFactName:sub(2):lower()) StrFactSet = StrFactSet:gsub("{TAG}",StrFactTag) general.SaveStringToFile(StrFactSet,strFileName) -- Create and install Fact Set if general.DoExecute(strFileName) then iup_gui.MemoDialogue("\n New '"..StrFactName.."' Fact Set installed OK, \n so close && reopen Family Historian to enable Fact Set. \n") end general.DeleteFile(strFileName) -- Delete temporary Fact Set file return true end return false end -- function CreateAttributeFact -- Multi-Button GUI Like iup.Alarm -- function IupButtons() local intButton = 0 -- Returned value if X Close button is used local strTitle = "Adjust AKA '"..StrFactName.."' Names for Reports"..iup_gui.Version local strMessage = [=[ Some types of Report cannot customise names to include Alternate Names, Prefixes(NPFX), Suffixes(NSFX), Nicknames(NICK), Given Names(GIVN,_USED), Surname Prefixes(SPFX), Surnames(SURN), etc. This Plugin temporarily adds '{NAME}' Names to the Primary Name while you create Reports, etc. Once the Reports have been created the temporary AKA Names can be removed from the Primary Name. Alternatively, the '{NAME}' Names List can be permanently added to a new AKA Custom Attribute. This only alters Updated Dates if Alternate Names, Nicknames, Given Names, Surnames, etc are changed. The AKA Custom Attribute may need to be enabled/disabled in different Reports to obtain desired effect. ]=] local strWarning = [=[ Using this Plugin will alter the Updated Dates for all modified Individual Records that have any AKA Names. To avoid this, use Edit > Undo Plugin Updates after creating Reports, or disable Autosave && don't use Save. Using the Plugin option to remove the AKA Names will NOT reset the Updated Dates. ]=] strMessage = strMessage:gsub("\t","") -- Remove tabs for Windows XP strMessage = strMessage:gsub("{NAME}",StrFactName) -- Edit introduction for current Fact Name strWarning = strWarning:gsub("\t","") -- Remove tabs for Windows XP -- Create the GUI label and buttons local lblMessage = iup.label { Title=strMessage ; Expand="YES"; WordWrap="YES"; FgColor=iup_gui.Info; } -- V1.4 local lblHeading = iup.label { Title="IMPORTANT NOTE:" ; Expand="YES"; WordWrap="YES"; FgColor=iup_gui.Risk; Font=iup_gui.FontHead; } local lblWarning = iup.label { Title=strWarning ; Expand="YES"; WordWrap="YES"; FgColor=iup_gui.Risk; } local lblLineSep = iup.label { Separator="HORIZONTAL" } local iupBox0 = iup.vbox { lblMessage; lblHeading; lblWarning; Margin="4"; Gap="0"; } local iupBox1 = iup.hbox { Homogeneous="YES"; } local iupBox2 = iup.hbox { Homogeneous="YES"; } local iupBox3 = iup.hbox { Homogeneous="YES"; Margin="40"; Gap="80"; } local btnFocus local dialogue -- V1.5 for intArgNum, strButton in ipairs( {"Insert AKA before Surname";"Append AKA after Surname";"Remove AKA from Names";"Check for Plugin Updates";"Update AKA Custom Attribute";"Cancel AKA Plugin";} ) do local btnName = iup.button { Title=strButton; FgColor=iup_gui.Safe; Expand="YES"; Padding="4"; action=function() intButton=intArgNum return iup.CLOSE end; } if intArgNum < IntCheckV then iup.Append(iupBox1,btnName) else if intArgNum == IntCheckV then btnName.action=function() -- V1.5 dialogue.Active = "NO" iup_gui.CheckVersionInStore() dialogue.Active = "YES" dialogue.BringToFront = "YES" end; end if intArgNum == IntCancel then btnName.FgColor=iup_gui.Risk end iup.Append(iupBox2,btnName) end btnFocus = btnName end local tglFull = iup.toggle { Title=" Include fully adorned Primary Name? "; Expand="YES"; Value="NO"; action=function(self,intState) IntFull=intState end; } local tglTitl = iup.toggle { Title=" Include any social Title Attribute? "; Expand="YES"; Value="NO"; action=function(self,intState) IntTitl=intState end; } iup.Insert(iupBox3,nil,tglTitl) iup.Insert(iupBox3,nil,tglFull) -- Create dialogue and turn off resize, maximize, minimize, and menubox except Close button dialogue = iup.dialog { Title=strTitle; iup.vbox { iupBox0; lblLineSep; iupBox1; iupBox2; iupBox3; }; Gap=iup_gui.Gap; Margin=iup_gui.Border; Font=iup_gui.FontBody; } iup_gui.ShowDialogue("Main",dialogue,btnFocus) return intButton end -- function IupButtons -- Memo Error Message -- function MemoError(strMode,strList,strName) iup_gui.MemoDialogue("\n Error "..strMode.." '"..StrFactName..": "..strList.."' Attribute for "..strName.." \n") end -- function MemoError local StrAKA = "" -- AKA List found in Primary Name -- Find AKA List in Primary Name -- function FindAKA(strName) StrAKA = strName:match("^.+/.-( %(aka: .+%))$") -- i.e. "^.../... (aka: ...)$" AKA List after /Surname/ -- V1.3 or strName:match("^.*(%(aka: .+%) )/.-$") -- i.e. "^...(aka: ...) /...$" AKA List before /Surname/ return TrimAKA(strName) end -- function FindAKA -- Trim AKA List from Names -- function TrimAKA(strName) strName = strName:replace(StrAKA,"") return strName end -- function TrimAKA -- Add new AKA Name to Table -- function AddName(strAKA,tblList) if strAKA ~= "" and strAKA ~= "[unnamed person]" then -- AKA Name exists for intList, strList in ipairs(tblList) do if strAKA == strList then return end -- Ignore duplicate AKA Name end table.insert(tblList,TrimAKA(strAKA)) -- Add new AKA Name to table end end -- function AddName -- Main function code -- function Main() local intButton = IupButtons() -- Buttons dialogue to select options if intButton <= 0 or intButton >= IntCancel then return end if intButton == IntUpdate then if CreateAttributeFact() then return end -- Create & install new Custom Attribute Fact Set end local arrIndi = {} -- Result Set arrays -- V1.3 local arrName = {} local intCount = 0 -- Count of Records modified local ptrName = fhNewItemPtr() local strName = "" -- Primary Name is Forenames /Surname/ local strOrig = "" -- Original Primary Name local ptrAttr = fhNewItemPtr() local strAttr = "" -- AKA Custom Attribute local ptrList = fhNewItemPtr() local tblList = {} -- AKA Names List table local strList = "" -- AKA Names List string local ptrMove = fhNewItemPtr() local ptrIndi = fhNewItemPtr() for ptrIndi in iterate.Records("INDI") do -- Loop through every Individual Record ptrName = fhGetItemPtr(ptrIndi,"~.NAME") strName = fhGetValueAsText(ptrName) -- Get the original Primary Name strOrig = strName ptrAttr = fhGetItemPtr(ptrIndi,"~."..StrFactTag) strAttr = fhGetValueAsText(ptrAttr) -- Get the original Custom Attribute tblList = {} -- Clear the AKA Names List strName = FindAKA(strName) -- Find AKA List and remove from Name if IntTitl == 1 then local ptrTitl = fhNewItemPtr() -- Include any social Title Attributes ptrTitl = fhGetItemPtr(ptrIndi,"~.TITL") while ptrTitl:IsNotNull() do -- Loop through every TITL tag instance AddName(fhGetValueAsText(ptrTitl),tblList) -- Add social Title to list ptrTitl:MoveNext("SAME_TAG") end end local intList = #tblList + 1 -- List index to adorned Primary Name ptrList = ptrName:Clone() while ptrList:IsNotNull() do -- Loop through every NAME tag instance for intRef, strRef in ipairs({"~:ADORNED_FULL";"~.NICK";"~._USED";"~.GIVN";"~.SPFX";"~.SURN";}) do AddName(fhGetItemText(ptrList,strRef),tblList) -- Add adorned Name, Nickname, Given Names, Surnames, etc to list -- V1.3 end ptrMove = ptrList:Clone() -- Save pointer to last NAME tag instance ptrList:MoveNext("SAME_TAG") end if IntFull == 0 -- Remove adorned Primary Name unconditionally or if same as standard Name or tblList[intList] == TrimAKA(fhGetItemText(ptrName,"~")) then table.remove(tblList,intList) -- Remove adorned Primary Name from list end strList = table.concat(tblList,", ") -- List AKA Names separated by comma & space strList = strList:gsub(", ([^,]+)$"," and %1") -- Replace last comma with 'and' if intButton == IntUpdate then -- Update AKA Custom Attribute if strList ~= strAttr then -- AKA Names List has changed if strList == "" then if not fhDeleteItem(ptrAttr) then -- AKA Names List now empty so delete Attribute MemoError("deleting",strAttr,strName) return end else if ptrAttr:IsNull() then -- Create new AKA Custom Attribute ptrAttr = fhCreateItem(StrFactTag,ptrIndi) if ptrAttr:IsNull() then MemoError("creating",strList,strName) return end -- Move new Attribute after SEX tag or last NAME tag instance local ptrSex = fhGetItemPtr(ptrIndi,"~.SEX") if ptrSex:IsNotNull() then ptrMove = ptrSex:Clone() end if not fhMoveItemAfter(ptrAttr,ptrMove) then MemoError("moving",strList,strName) end end fhSetValueAsText(ptrAttr,strList) -- Save new Custom Attribute AKA Names List end intCount = intCount + 1 -- Count number of Records modified table.insert(arrIndi,ptrIndi:Clone()) table.insert(arrName,ptrAttr:Clone()) -- Update Result Set -- V1.3 end else -- Adjust AKA Names List in Primary Name if strList ~= "" then -- AKA Names List exists strList = " (aka: "..strList..")" -- Enclose AKA Names List in brackets with aka: if intButton == IntInsert then strName = strName:gsub("^/"," /") -- If no forenames then insert leading space, which is auto-removed by FH later strName = strName:replace(" /",strList.." /") -- Insert AKA Names List in Primary Name before Surname elseif intButton == IntAppend then strName = strName..strList -- Append AKA Names List at the end of Primary Name end end if strOrig ~= strName then fhSetValueAsText(ptrName,strName) -- Save modified Primary Name intCount = intCount + 1 -- Count number of Records modified table.insert(arrIndi,ptrIndi:Clone()) table.insert(arrName,ptrName:Clone()) -- Update Result Set -- V1.3 end end end fhUpdateDisplay() local strText = " Records modified by " -- Report number of Records modified if intCount == 1 then strText = strText:gsub("s","") end iup_gui.MemoDialogue("\n "..intCount..strText..TblMode[intButton].." an AKA Name List. \n") if #arrIndi > 0 then fhOutputResultSetTitles("Adjust AKA Names for Reports") -- V1.3 fhOutputResultSetColumn("Individual","item",arrIndi,#arrIndi,200) fhOutputResultSetColumn("AKA Names" ,"item",arrName,#arrIndi,400) end end -- function Main fhInitialise(5,0,8,"save_required") Main()

Source:Adjust-AKA-Names-for-Reports-2.fh_lua